doom3-bfg/neo/renderer/OpenGL
2013-08-29 09:38:52 +02:00
..
gl_backend.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
gl_GraphicsAPIWrapper.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
gl_Image.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
glext.h Changed signature of GLDEBUGPROCARB to match OpenGL GL_ARB_debug_output specs 2013-08-29 09:38:52 +02:00
qgl.h remove deprecated glShadeModel stuff 2012-12-17 01:02:53 +01:00
qgl_linked.h remove deprecated glShadeModel stuff 2012-12-17 01:02:53 +01:00
wglext.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00