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doom3-bfg/base/def/map_site3.def
2022-08-27 13:19:29 +02:00

170 lines
4.7 KiB
Modula-2

//CINEMATICS
export fred {
options -prefix floor_
mesh maps/fred/site3/hkfloor.mb -range 1 1 -dest models/md5/cinematics/site3/floor_floor
anim maps/fred/site3/hkfloor.mb -xyzprecision .01 -range 1 1 -dest models/md5/cinematics/site3/floor_flooridle
anim maps/fred/site3/hkfloor.mb -xyzprecision .01 -range 1 165 -dest models/md5/cinematics/site3/floor_floor
}
export fred {
camera maps/steve/site3_artifacts.mb -dest models/md5/cinematics/site3/site3_roq_camera
}
entityDef site3_roq_cam {
"editor_color" "1 .5 0"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 64"
"spawnclass" "idCameraAnim"
"cinematic" "1"
"anim site3_roq_cam" "models/md5/cinematics/site3/site3_roq_camera.md5camera "
}
model site3_floor {
mesh models/md5/cinematics/site3/floor_floor.md5mesh
anim floor models/md5/cinematics/site3/floor_floor.md5anim {
frame 19 trigger hkforce
frame 45 trigger hkforce
frame 82 trigger hkforce
frame 94 trigger hkforce
frame 115 trigger hkforce
frame 135 trigger hkforce
frame 161 trigger hkhole
}
anim flooridle models/md5/cinematics/site3/floor_flooridle.md5anim
}
entityDef site3_floor {
"editor_color" "1 .5 .3"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 32"
"editor_copy2" "anim"
"spawnclass" "idAnimated"
"anim" "floor"
"model" "site3_floor"
}
model site3_hellknight {
inherit monster_demon_hellknight
anim hkidle models/md5/cinematics/site3/floor_hkidle.md5anim {
ai_no_turn
frame 1 disableGravity
frame 1 disableWalkIK
}
anim hk models/md5/cinematics/site3/floor_hk.md5anim {
ai_no_turn
frame 1 disableGravity
frame 1 disableWalkIK
frame 145 enableWalkIK
frame 145 enableGravity
}
}
entityDef site3_hellknight {
"inherit" "monster_demon_hellknight"
"anim" "hkidle"
"model" "site3_hellknight"
}
model site3_sci_head {
inherit head_old
anim stand models/md5/characters/npcs/heads/h1idle.md5anim
anim talk_trigger models/md5/heads/old/site3/sci_trigger.md5anim {
frame 1 sound_voice snd_trigger
}
anim talk_primary models/md5/heads/old/site3/sci_primary.md5anim {
frame 1 sound_voice snd_primary
}
anim talk_secondary1 models/md5/heads/old/site3/sci_secondary1.md5anim{
frame 1 sound_voice snd_secondary1
}
anim talk_secondary2 models/md5/heads/old/site3/sci_secondary2.md5anim {
frame 1 sound_voice snd_secondary2
}
}
model site3_sci {
mesh models/md5/chars/labcoat.md5mesh
channel torso ( *Waist )
channel legs ( origin Body Body2 *Hips -*Waist SPINNER chair)
anim af_pose models/md5/chars/af_pose.md5anim
anim ik_pose models/md5/chars/af_pose.md5anim
anim pain models/md5/chars/npc_stagger_loop.md5anim
anim stand models/md5/chars/stand.md5anim
anim idle models/md5/chars/stand.md5anim
anim cower models/md5/chars/cower4.md5anim
anim walk models/md5/chars/walk_normal.md5anim {
frame 3 sound_body snd_footstep
frame 17 sound_body snd_footstep
frame 32 sound_body snd_footstep
frame 46 sound_body snd_footstep
}
anim turn_left models/md5/chars/turn_left.md5anim, models/md5/chars/turn_left_rotation180.md5anim {
anim_turn
}
anim turn_right models/md5/chars/turn_right.md5anim, models/md5/chars/turn_right_rotation180.md5anim {
anim_turn
}
anim operate_computer_custom models/md5/chars/site3_sci/stand_site3.md5anim
anim initial_frame models/md5/chars/site3_sci/initial_frame.md5anim
anim talk_trigger models/md5/chars/site3_sci/trigger.md5anim
anim talk_primary models/md5/chars/site3_sci/primary.md5anim
anim talk_secondary1 models/md5/chars/site3_sci/secondary1.md5anim
anim talk_secondary2 models/md5/chars/site3_sci/secondary2.md5anim
}
entityDef site3_sci {
"inherit" "npc_base"
"model" "site3_sci"
"def_head" "site3_sci_head"
"head_joint" "Shoulders"
"size" "15 14 60"
"sound_bone" "headcontrol"
"copy_joint_world eyecontrol" ""
"talk_no_turn" "1"
"talktime" "0"
"talk0_blendin" "0"
"talk0_blendout" "8"
"talk1_blendin" "12"
"talk1_blendout" "12"
"talk2_blendin" "12"
"talk2_blendout" "12"
"look_joint Waist" "0 0 0"
"look_joint Chest" "0.2 0.2 0"
"look_joint Shoulders" "0.2 0.2 0"
"look_joint headcontrol" "0.6 0.6 0"
"look_joint neckcontrol" "0 0 0"
"look_joint Ruparm" "-0.5 0 0"
"look_joint Luparm" "-0.5 0 0"
"look_min" "-40 -60 0"
"look_max" "40 60 0"
"eye_turn_min" "-20 -30 0"
"eye_turn_max" "20 30 0"
"snd_trigger" "site3_sci_trigger"
"snd_primary" "site3_sci_primary"
"snd_secondary1" "site3_sci_secondary1"
"snd_secondary2" "site3_sci_secondary2"
}