mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-15 06:51:22 +00:00
559 lines
17 KiB
C++
559 lines
17 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "../renderer/Font.h"
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#pragma warning(disable: 4355) // 'this' : used in base member initializer list
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#define BSWF_VERSION 16 // bumped to 16 for storing atlas image dimensions for unbuffered loads
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#define BSWF_MAGIC ( ( 'B' << 24 ) | ( 'S' << 16 ) | ( 'W' << 8 ) | BSWF_VERSION )
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/*
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===================
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idSWF::LoadSWF
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===================
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*/
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bool idSWF::LoadSWF( const char* fullpath )
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{
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idFile* rawfile = fileSystem->OpenFileRead( fullpath );
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if( rawfile == NULL )
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{
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idLib::Printf( "SWF File not found %s\n", fullpath );
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return false;
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}
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swfHeader_t header;
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rawfile->Read( &header, sizeof( header ) );
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if( header.W != 'W' || header.S != 'S' )
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{
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idLib::Warning( "Wrong signature bytes" );
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delete rawfile;
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return false;
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}
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if( header.version > 9 )
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{
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idLib::Warning( "Unsupported version %d", header.version );
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delete rawfile;
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return false;
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}
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bool compressed;
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if( header.compression == 'F' )
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{
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compressed = false;
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}
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else if( header.compression == 'C' )
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{
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compressed = true;
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}
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else
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{
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idLib::Warning( "Unsupported compression type %c", header.compression );
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delete rawfile;
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return false;
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}
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idSwap::Little( header.fileLength );
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// header.fileLength somewhat annoyingly includes the size of the header
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uint32 fileLength2 = header.fileLength - ( uint32 )sizeof( swfHeader_t );
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// slurp the raw file into a giant array, which is somewhat atrocious when loading from the preload since it's already an idFile_Memory
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byte* fileData = ( byte* )Mem_Alloc( fileLength2, TAG_SWF );
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size_t fileSize = rawfile->Read( fileData, fileLength2 );
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delete rawfile;
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if( compressed )
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{
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byte* uncompressed = ( byte* )Mem_Alloc( fileLength2, TAG_SWF );
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if( !Inflate( fileData, ( int )fileSize, uncompressed, fileLength2 ) )
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{
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idLib::Warning( "Inflate error" );
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Mem_Free( uncompressed );
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return false;
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}
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Mem_Free( fileData );
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fileData = uncompressed;
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}
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idSWFBitStream bitstream( fileData, fileLength2, false );
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swfRect_t frameSize;
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bitstream.ReadRect( frameSize );
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if( !frameSize.tl.Compare( vec2_zero ) )
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{
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idLib::Warning( "Invalid frameSize top left" );
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Mem_Free( fileData );
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return false;
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}
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frameWidth = frameSize.br.x;
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frameHeight = frameSize.br.y;
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frameRate = bitstream.ReadU16();
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// parse everything
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mainsprite->Load( bitstream, true );
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// now that all images have been loaded, write out the combined image
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idStr atlasFileName = "generated/";
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atlasFileName += fullpath;
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atlasFileName.SetFileExtension( ".tga" );
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WriteSwfImageAtlas( atlasFileName );
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Mem_Free( fileData );
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return true;
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}
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/*
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===================
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idSWF::LoadBinary
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===================
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*/
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bool idSWF::LoadBinary( const char* bfilename, ID_TIME_T sourceTime )
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{
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idFile* f = fileSystem->OpenFileReadMemory( bfilename );
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if( f == NULL || f->Length() <= 0 )
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{
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return false;
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}
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uint32 magic = 0;
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ID_TIME_T btimestamp = 0;
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f->ReadBig( magic );
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f->ReadBig( btimestamp );
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if( magic != BSWF_MAGIC || ( com_productionMode.GetInteger() == 0 && sourceTime != FILE_NOT_FOUND_TIMESTAMP && sourceTime != btimestamp ) )
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{
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delete f;
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return false;
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}
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f->ReadBig( frameWidth );
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f->ReadBig( frameHeight );
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f->ReadBig( frameRate );
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if( mouseX == -1 )
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{
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mouseX = ( frameWidth / 2 );
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}
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if( mouseY == -1 )
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{
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mouseY = ( frameHeight / 2 );
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}
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mainsprite->Read( f );
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int num = 0;
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f->ReadBig( num );
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dictionary.SetNum( num );
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for( int i = 0; i < dictionary.Num(); i++ )
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{
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f->ReadBig( dictionary[i].type );
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switch( dictionary[i].type )
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{
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case SWF_DICT_IMAGE:
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{
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idStr imageName;
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f->ReadString( imageName );
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if( imageName[0] == '.' )
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{
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// internal image in the atlas
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dictionary[i].material = NULL;
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}
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else
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{
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dictionary[i].material = declManager->FindMaterial( imageName );
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}
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for( int j = 0 ; j < 2 ; j++ )
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{
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f->ReadBig( dictionary[i].imageSize[j] );
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f->ReadBig( dictionary[i].imageAtlasOffset[j] );
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}
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for( int j = 0 ; j < 4 ; j++ )
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{
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f->ReadBig( dictionary[i].channelScale[j] );
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}
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break;
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}
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case SWF_DICT_MORPH:
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case SWF_DICT_SHAPE:
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{
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dictionary[i].shape = new( TAG_SWF ) idSWFShape;
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idSWFShape* shape = dictionary[i].shape;
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f->ReadBig( shape->startBounds.tl );
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f->ReadBig( shape->startBounds.br );
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f->ReadBig( shape->endBounds.tl );
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f->ReadBig( shape->endBounds.br );
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f->ReadBig( num );
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shape->fillDraws.SetNum( num );
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for( int d = 0; d < shape->fillDraws.Num(); d++ )
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{
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idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
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f->ReadBig( fillDraw.style.type );
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f->ReadBig( fillDraw.style.subType );
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f->Read( &fillDraw.style.startColor, 4 );
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f->Read( &fillDraw.style.endColor, 4 );
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f->ReadBigArray( ( float* )&fillDraw.style.startMatrix, 6 );
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f->ReadBigArray( ( float* )&fillDraw.style.endMatrix, 6 );
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f->ReadBig( fillDraw.style.gradient.numGradients );
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for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ )
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{
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f->ReadBig( fillDraw.style.gradient.gradientRecords[g].startRatio );
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f->ReadBig( fillDraw.style.gradient.gradientRecords[g].endRatio );
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f->Read( &fillDraw.style.gradient.gradientRecords[g].startColor, 4 );
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f->Read( &fillDraw.style.gradient.gradientRecords[g].endColor, 4 );
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}
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f->ReadBig( fillDraw.style.focalPoint );
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f->ReadBig( fillDraw.style.bitmapID );
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f->ReadBig( num );
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fillDraw.startVerts.SetNum( num );
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f->ReadBigArray( fillDraw.startVerts.Ptr(), fillDraw.startVerts.Num() );
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f->ReadBig( num );
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fillDraw.endVerts.SetNum( num );
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f->ReadBigArray( fillDraw.endVerts.Ptr(), fillDraw.endVerts.Num() );
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f->ReadBig( num );
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fillDraw.indices.SetNum( num );
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f->ReadBigArray( fillDraw.indices.Ptr(), fillDraw.indices.Num() );
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}
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f->ReadBig( num );
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shape->lineDraws.SetNum( num );
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for( int d = 0; d < shape->lineDraws.Num(); d++ )
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{
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idSWFShapeDrawLine& lineDraw = shape->lineDraws[d];
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f->ReadBig( lineDraw.style.startWidth );
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f->ReadBig( lineDraw.style.endWidth );
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f->Read( &lineDraw.style.startColor, 4 );
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f->Read( &lineDraw.style.endColor, 4 );
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f->ReadBig( num );
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lineDraw.startVerts.SetNum( num );
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f->ReadBigArray( lineDraw.startVerts.Ptr(), lineDraw.startVerts.Num() );
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f->ReadBig( num );
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lineDraw.endVerts.SetNum( num );
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f->ReadBigArray( lineDraw.endVerts.Ptr(), lineDraw.endVerts.Num() );
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f->ReadBig( num );
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lineDraw.indices.SetNum( num );
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f->ReadBigArray( lineDraw.indices.Ptr(), lineDraw.indices.Num() );
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}
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break;
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}
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case SWF_DICT_SPRITE:
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{
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dictionary[i].sprite = new( TAG_SWF ) idSWFSprite( this );
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dictionary[i].sprite->Read( f );
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break;
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}
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case SWF_DICT_FONT:
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{
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dictionary[i].font = new( TAG_SWF ) idSWFFont;
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idSWFFont* font = dictionary[i].font;
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idStr fontName;
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f->ReadString( fontName );
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font->fontID = renderSystem->RegisterFont( fontName );
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f->ReadBig( font->ascent );
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f->ReadBig( font->descent );
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f->ReadBig( font->leading );
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f->ReadBig( num );
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font->glyphs.SetNum( num );
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for( int g = 0; g < font->glyphs.Num(); g++ )
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{
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f->ReadBig( font->glyphs[g].code );
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f->ReadBig( font->glyphs[g].advance );
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f->ReadBig( num );
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font->glyphs[g].verts.SetNum( num );
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f->ReadBigArray( font->glyphs[g].verts.Ptr(), font->glyphs[g].verts.Num() );
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f->ReadBig( num );
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font->glyphs[g].indices.SetNum( num );
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f->ReadBigArray( font->glyphs[g].indices.Ptr(), font->glyphs[g].indices.Num() );
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}
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break;
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}
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case SWF_DICT_TEXT:
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{
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dictionary[i].text = new( TAG_SWF ) idSWFText;
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idSWFText* text = dictionary[i].text;
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f->ReadBig( text->bounds.tl );
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f->ReadBig( text->bounds.br );
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f->ReadBigArray( ( float* )&text->matrix, 6 );
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f->ReadBig( num );
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text->textRecords.SetNum( num );
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for( int t = 0; t < text->textRecords.Num(); t++ )
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{
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idSWFTextRecord& textRecord = text->textRecords[t];
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f->ReadBig( textRecord.fontID );
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f->Read( &textRecord.color, 4 );
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f->ReadBig( textRecord.xOffset );
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f->ReadBig( textRecord.yOffset );
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f->ReadBig( textRecord.textHeight );
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f->ReadBig( textRecord.firstGlyph );
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f->ReadBig( textRecord.numGlyphs );
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}
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f->ReadBig( num );
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text->glyphs.SetNum( num );
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for( int g = 0; g < text->glyphs.Num(); g++ )
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{
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f->ReadBig( text->glyphs[g].index );
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f->ReadBig( text->glyphs[g].advance );
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}
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break;
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}
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case SWF_DICT_EDITTEXT:
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{
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dictionary[i].edittext = new( TAG_SWF ) idSWFEditText;
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idSWFEditText* edittext = dictionary[i].edittext;
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f->ReadBig( edittext->bounds.tl );
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f->ReadBig( edittext->bounds.br );
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f->ReadBig( edittext->flags );
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f->ReadBig( edittext->fontID );
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f->ReadBig( edittext->fontHeight );
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f->Read( &edittext->color, 4 );
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f->ReadBig( edittext->maxLength );
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f->ReadBig( edittext->align );
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f->ReadBig( edittext->leftMargin );
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f->ReadBig( edittext->rightMargin );
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f->ReadBig( edittext->indent );
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f->ReadBig( edittext->leading );
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f->ReadString( edittext->variable );
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f->ReadString( edittext->initialText );
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break;
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}
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}
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}
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delete f;
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return true;
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}
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/*
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===================
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idSWF::WriteBinary
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===================
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*/
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void idSWF::WriteBinary( const char* bfilename )
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{
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idFileLocal file( fileSystem->OpenFileWrite( bfilename, "fs_basepath" ) );
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if( file == NULL )
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{
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return;
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}
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file->WriteBig( BSWF_MAGIC );
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file->WriteBig( timestamp );
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file->WriteBig( frameWidth );
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file->WriteBig( frameHeight );
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file->WriteBig( frameRate );
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mainsprite->Write( file );
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file->WriteBig( dictionary.Num() );
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for( int i = 0; i < dictionary.Num(); i++ )
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{
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file->WriteBig( dictionary[i].type );
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switch( dictionary[i].type )
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{
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case SWF_DICT_IMAGE:
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{
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if( dictionary[i].material )
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{
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file->WriteString( dictionary[i].material->GetName() );
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}
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else
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{
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file->WriteString( "." );
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}
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for( int j = 0 ; j < 2 ; j++ )
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{
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file->WriteBig( dictionary[i].imageSize[j] );
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file->WriteBig( dictionary[i].imageAtlasOffset[j] );
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}
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for( int j = 0 ; j < 4 ; j++ )
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{
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file->WriteBig( dictionary[i].channelScale[j] );
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}
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break;
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}
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case SWF_DICT_MORPH:
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case SWF_DICT_SHAPE:
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{
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idSWFShape* shape = dictionary[i].shape;
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file->WriteBig( shape->startBounds.tl );
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file->WriteBig( shape->startBounds.br );
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file->WriteBig( shape->endBounds.tl );
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file->WriteBig( shape->endBounds.br );
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file->WriteBig( shape->fillDraws.Num() );
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for( int d = 0; d < shape->fillDraws.Num(); d++ )
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{
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idSWFShapeDrawFill& fillDraw = shape->fillDraws[d];
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file->WriteBig( fillDraw.style.type );
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file->WriteBig( fillDraw.style.subType );
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file->Write( &fillDraw.style.startColor, 4 );
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file->Write( &fillDraw.style.endColor, 4 );
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file->WriteBigArray( ( float* )&fillDraw.style.startMatrix, 6 );
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file->WriteBigArray( ( float* )&fillDraw.style.endMatrix, 6 );
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file->WriteBig( fillDraw.style.gradient.numGradients );
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for( int g = 0; g < fillDraw.style.gradient.numGradients; g++ )
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{
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file->WriteBig( fillDraw.style.gradient.gradientRecords[g].startRatio );
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file->WriteBig( fillDraw.style.gradient.gradientRecords[g].endRatio );
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file->Write( &fillDraw.style.gradient.gradientRecords[g].startColor, 4 );
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file->Write( &fillDraw.style.gradient.gradientRecords[g].endColor, 4 );
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}
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file->WriteBig( fillDraw.style.focalPoint );
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file->WriteBig( fillDraw.style.bitmapID );
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file->WriteBig( fillDraw.startVerts.Num() );
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file->WriteBigArray( fillDraw.startVerts.Ptr(), fillDraw.startVerts.Num() );
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file->WriteBig( fillDraw.endVerts.Num() );
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file->WriteBigArray( fillDraw.endVerts.Ptr(), fillDraw.endVerts.Num() );
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file->WriteBig( fillDraw.indices.Num() );
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file->WriteBigArray( fillDraw.indices.Ptr(), fillDraw.indices.Num() );
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}
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file->WriteBig( shape->lineDraws.Num() );
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for( int d = 0; d < shape->lineDraws.Num(); d++ )
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{
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idSWFShapeDrawLine& lineDraw = shape->lineDraws[d];
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file->WriteBig( lineDraw.style.startWidth );
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file->WriteBig( lineDraw.style.endWidth );
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file->Write( &lineDraw.style.startColor, 4 );
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file->Write( &lineDraw.style.endColor, 4 );
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file->WriteBig( lineDraw.startVerts.Num() );
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file->WriteBigArray( lineDraw.startVerts.Ptr(), lineDraw.startVerts.Num() );
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file->WriteBig( lineDraw.endVerts.Num() );
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file->WriteBigArray( lineDraw.endVerts.Ptr(), lineDraw.endVerts.Num() );
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file->WriteBig( lineDraw.indices.Num() );
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file->WriteBigArray( lineDraw.indices.Ptr(), lineDraw.indices.Num() );
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}
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break;
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}
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case SWF_DICT_SPRITE:
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{
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dictionary[i].sprite->Write( file );
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break;
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}
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case SWF_DICT_FONT:
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{
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idSWFFont* font = dictionary[i].font;
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file->WriteString( font->fontID->GetName() );
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file->WriteBig( font->ascent );
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file->WriteBig( font->descent );
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file->WriteBig( font->leading );
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file->WriteBig( font->glyphs.Num() );
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for( int g = 0; g < font->glyphs.Num(); g++ )
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{
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file->WriteBig( font->glyphs[g].code );
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file->WriteBig( font->glyphs[g].advance );
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file->WriteBig( font->glyphs[g].verts.Num() );
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file->WriteBigArray( font->glyphs[g].verts.Ptr(), font->glyphs[g].verts.Num() );
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file->WriteBig( font->glyphs[g].indices.Num() );
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file->WriteBigArray( font->glyphs[g].indices.Ptr(), font->glyphs[g].indices.Num() );
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}
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break;
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}
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case SWF_DICT_TEXT:
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{
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idSWFText* text = dictionary[i].text;
|
|
file->WriteBig( text->bounds.tl );
|
|
file->WriteBig( text->bounds.br );
|
|
file->WriteBigArray( ( float* )&text->matrix, 6 );
|
|
file->WriteBig( text->textRecords.Num() );
|
|
for( int t = 0; t < text->textRecords.Num(); t++ )
|
|
{
|
|
idSWFTextRecord& textRecord = text->textRecords[t];
|
|
file->WriteBig( textRecord.fontID );
|
|
file->Write( &textRecord.color, 4 );
|
|
file->WriteBig( textRecord.xOffset );
|
|
file->WriteBig( textRecord.yOffset );
|
|
file->WriteBig( textRecord.textHeight );
|
|
file->WriteBig( textRecord.firstGlyph );
|
|
file->WriteBig( textRecord.numGlyphs );
|
|
}
|
|
file->WriteBig( text->glyphs.Num() );
|
|
for( int g = 0; g < text->glyphs.Num(); g++ )
|
|
{
|
|
file->WriteBig( text->glyphs[g].index );
|
|
file->WriteBig( text->glyphs[g].advance );
|
|
}
|
|
break;
|
|
}
|
|
case SWF_DICT_EDITTEXT:
|
|
{
|
|
idSWFEditText* edittext = dictionary[i].edittext;
|
|
file->WriteBig( edittext->bounds.tl );
|
|
file->WriteBig( edittext->bounds.br );
|
|
file->WriteBig( edittext->flags );
|
|
file->WriteBig( edittext->fontID );
|
|
file->WriteBig( edittext->fontHeight );
|
|
file->Write( &edittext->color, 4 );
|
|
file->WriteBig( edittext->maxLength );
|
|
file->WriteBig( edittext->align );
|
|
file->WriteBig( edittext->leftMargin );
|
|
file->WriteBig( edittext->rightMargin );
|
|
file->WriteBig( edittext->indent );
|
|
file->WriteBig( edittext->leading );
|
|
file->WriteString( edittext->variable );
|
|
file->WriteString( edittext->initialText );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===================
|
|
idSWF::FileAttributes
|
|
Extra data that won't fit in a SWF header
|
|
===================
|
|
*/
|
|
void idSWF::FileAttributes( idSWFBitStream& bitstream )
|
|
{
|
|
bitstream.Seek( 5 ); // 5 booleans
|
|
}
|
|
|
|
/*
|
|
===================
|
|
idSWF::Metadata
|
|
===================
|
|
*/
|
|
void idSWF::Metadata( idSWFBitStream& bitstream )
|
|
{
|
|
bitstream.ReadString(); // XML string
|
|
}
|
|
|
|
/*
|
|
===================
|
|
idSWF::SetBackgroundColor
|
|
===================
|
|
*/
|
|
void idSWF::SetBackgroundColor( idSWFBitStream& bitstream )
|
|
{
|
|
bitstream.Seek( 4 ); // int
|
|
}
|