mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
b044526ddb
It now works on Linux so executing it doesn't freeze the game like described in https://github.com/RobertBeckebans/RBDOOM-3-BFG/issues/33 Furthermore, this function doesn't have any parameters anymore (on any platform) because the only thing supplied was the original program arguments +"+set com_skipIntroVideos 1" anyway - this is now done in Sys_ReLaunch() (also on Windows). Having the program arguments as one string is bad on Linux/POSIX because there it's expected that the program arguments are one C-string per argument.
1640 lines
42 KiB
C++
1640 lines
42 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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Copyright (C) 2012 Robert Beckebans
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include <errno.h>
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#include <float.h>
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#include <fcntl.h>
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#include <direct.h>
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#include <io.h>
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#include <conio.h>
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#include <mapi.h>
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#include <shellapi.h>
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#include <shlobj.h>
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#ifndef __MRC__
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#include <sys/types.h>
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#include <sys/stat.h>
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#endif
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#include "../sys_local.h"
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#include "win_local.h"
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#include "../../renderer/tr_local.h"
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idCVar Win32Vars_t::sys_arch( "sys_arch", "", CVAR_SYSTEM | CVAR_INIT, "" );
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idCVar Win32Vars_t::sys_cpustring( "sys_cpustring", "detect", CVAR_SYSTEM | CVAR_INIT, "" );
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idCVar Win32Vars_t::in_mouse( "in_mouse", "1", CVAR_SYSTEM | CVAR_BOOL, "enable mouse input" );
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idCVar Win32Vars_t::win_allowAltTab( "win_allowAltTab", "0", CVAR_SYSTEM | CVAR_BOOL, "allow Alt-Tab when fullscreen" );
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idCVar Win32Vars_t::win_notaskkeys( "win_notaskkeys", "0", CVAR_SYSTEM | CVAR_INTEGER, "disable windows task keys" );
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idCVar Win32Vars_t::win_username( "win_username", "", CVAR_SYSTEM | CVAR_INIT, "windows user name" );
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idCVar Win32Vars_t::win_outputEditString( "win_outputEditString", "1", CVAR_SYSTEM | CVAR_BOOL, "" );
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idCVar Win32Vars_t::win_viewlog( "win_viewlog", "0", CVAR_SYSTEM | CVAR_INTEGER, "" );
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idCVar Win32Vars_t::win_timerUpdate( "win_timerUpdate", "0", CVAR_SYSTEM | CVAR_BOOL, "allows the game to be updated while dragging the window" );
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idCVar Win32Vars_t::win_allowMultipleInstances( "win_allowMultipleInstances", "0", CVAR_SYSTEM | CVAR_BOOL, "allow multiple instances running concurrently" );
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Win32Vars_t win32;
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static char sys_cmdline[MAX_STRING_CHARS];
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static sysMemoryStats_t exeLaunchMemoryStats;
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static HANDLE hProcessMutex;
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/*
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================
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Sys_GetExeLaunchMemoryStatus
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================
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*/
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void Sys_GetExeLaunchMemoryStatus( sysMemoryStats_t &stats ) {
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stats = exeLaunchMemoryStats;
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}
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/*
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==================
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Sys_Sentry
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==================
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*/
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void Sys_Sentry() {
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}
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#pragma optimize( "", on )
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#ifdef DEBUG
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static unsigned int debug_total_alloc = 0;
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static unsigned int debug_total_alloc_count = 0;
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static unsigned int debug_current_alloc = 0;
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static unsigned int debug_current_alloc_count = 0;
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static unsigned int debug_frame_alloc = 0;
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static unsigned int debug_frame_alloc_count = 0;
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idCVar sys_showMallocs( "sys_showMallocs", "0", CVAR_SYSTEM, "" );
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// _HOOK_ALLOC, _HOOK_REALLOC, _HOOK_FREE
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typedef struct CrtMemBlockHeader
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{
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struct _CrtMemBlockHeader *pBlockHeaderNext; // Pointer to the block allocated just before this one:
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struct _CrtMemBlockHeader *pBlockHeaderPrev; // Pointer to the block allocated just after this one
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char *szFileName; // File name
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int nLine; // Line number
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size_t nDataSize; // Size of user block
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int nBlockUse; // Type of block
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long lRequest; // Allocation number
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byte gap[4]; // Buffer just before (lower than) the user's memory:
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} CrtMemBlockHeader;
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#include <crtdbg.h>
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/*
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==================
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Sys_AllocHook
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called for every malloc/new/free/delete
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==================
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*/
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int Sys_AllocHook( int nAllocType, void *pvData, size_t nSize, int nBlockUse, long lRequest, const unsigned char * szFileName, int nLine )
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{
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CrtMemBlockHeader *pHead;
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byte *temp;
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if ( nBlockUse == _CRT_BLOCK )
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{
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return( TRUE );
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}
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// get a pointer to memory block header
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temp = ( byte * )pvData;
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temp -= 32;
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pHead = ( CrtMemBlockHeader * )temp;
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switch( nAllocType ) {
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case _HOOK_ALLOC:
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debug_total_alloc += nSize;
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debug_current_alloc += nSize;
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debug_frame_alloc += nSize;
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debug_total_alloc_count++;
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debug_current_alloc_count++;
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debug_frame_alloc_count++;
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break;
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case _HOOK_FREE:
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assert( pHead->gap[0] == 0xfd && pHead->gap[1] == 0xfd && pHead->gap[2] == 0xfd && pHead->gap[3] == 0xfd );
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debug_current_alloc -= pHead->nDataSize;
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debug_current_alloc_count--;
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debug_total_alloc_count++;
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debug_frame_alloc_count++;
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break;
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case _HOOK_REALLOC:
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assert( pHead->gap[0] == 0xfd && pHead->gap[1] == 0xfd && pHead->gap[2] == 0xfd && pHead->gap[3] == 0xfd );
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debug_current_alloc -= pHead->nDataSize;
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debug_total_alloc += nSize;
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debug_current_alloc += nSize;
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debug_frame_alloc += nSize;
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debug_total_alloc_count++;
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debug_current_alloc_count--;
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debug_frame_alloc_count++;
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break;
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}
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return( TRUE );
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}
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/*
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==================
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Sys_DebugMemory_f
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==================
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*/
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void Sys_DebugMemory_f() {
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common->Printf( "Total allocation %8dk in %d blocks\n", debug_total_alloc / 1024, debug_total_alloc_count );
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common->Printf( "Current allocation %8dk in %d blocks\n", debug_current_alloc / 1024, debug_current_alloc_count );
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}
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/*
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==================
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Sys_MemFrame
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==================
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*/
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void Sys_MemFrame() {
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if( sys_showMallocs.GetInteger() ) {
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common->Printf("Frame: %8dk in %5d blocks\n", debug_frame_alloc / 1024, debug_frame_alloc_count );
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}
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debug_frame_alloc = 0;
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debug_frame_alloc_count = 0;
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}
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#endif
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/*
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==================
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Sys_FlushCacheMemory
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On windows, the vertex buffers are write combined, so they
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don't need to be flushed from the cache
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==================
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*/
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void Sys_FlushCacheMemory( void *base, int bytes ) {
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}
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/*
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=============
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Sys_Error
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Show the early console as an error dialog
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=============
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*/
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void Sys_Error( const char *error, ... ) {
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va_list argptr;
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char text[4096];
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MSG msg;
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va_start( argptr, error );
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vsprintf( text, error, argptr );
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va_end( argptr);
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Conbuf_AppendText( text );
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Conbuf_AppendText( "\n" );
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Win_SetErrorText( text );
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Sys_ShowConsole( 1, true );
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timeEndPeriod( 1 );
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Sys_ShutdownInput();
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GLimp_Shutdown();
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extern idCVar com_productionMode;
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if ( com_productionMode.GetInteger() == 0 ) {
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// wait for the user to quit
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while ( 1 ) {
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if ( !GetMessage( &msg, NULL, 0, 0 ) ) {
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common->Quit();
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}
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TranslateMessage( &msg );
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DispatchMessage( &msg );
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}
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}
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Sys_DestroyConsole();
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exit (1);
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}
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/*
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========================
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Sys_Launch
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========================
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*/
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void Sys_Launch( const char * path, idCmdArgs & args, void * data, unsigned int dataSize ) {
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TCHAR szPathOrig[_MAX_PATH];
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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ZeroMemory( &si, sizeof(si) );
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si.cb = sizeof(si);
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strcpy( szPathOrig, va( "\"%s\" %s", Sys_EXEPath(), (const char *)data ) );
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if ( !CreateProcess( NULL, szPathOrig, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi ) ) {
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idLib::Error( "Could not start process: '%s' ", szPathOrig );
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return;
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}
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cmdSystem->AppendCommandText( "quit\n" );
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}
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/*
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========================
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Sys_GetCmdLine
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========================
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*/
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const char * Sys_GetCmdLine() {
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return sys_cmdline;
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}
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/*
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========================
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Sys_ReLaunch
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========================
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*/
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void Sys_ReLaunch() {
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TCHAR szPathOrig[MAX_PRINT_MSG];
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STARTUPINFO si;
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PROCESS_INFORMATION pi;
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ZeroMemory( &si, sizeof(si) );
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si.cb = sizeof(si);
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// DG: we don't have function arguments in Sys_ReLaunch() anymore, everyone only passed
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// the command-line +" +set com_skipIntroVideos 1" anyway and it was painful on POSIX systems
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// so let's just add it here.
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idStr cmdLine = Sys_GetCmdLine();
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if( cmdLine.Find( "com_skipIntroVideos" ) < 0 )
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{
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cmdLine.Append( " +set com_skipIntroVideos 1" );
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}
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strcpy( szPathOrig, va( "\"%s\" %s", Sys_EXEPath(), cmdLine.c_str() ) );
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// DG end
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CloseHandle( hProcessMutex );
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if ( !CreateProcess( NULL, szPathOrig, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi ) ) {
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idLib::Error( "Could not start process: '%s' ", szPathOrig );
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return;
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}
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cmdSystem->AppendCommandText( "quit\n" );
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}
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/*
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==============
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Sys_Quit
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==============
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*/
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void Sys_Quit() {
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timeEndPeriod( 1 );
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Sys_ShutdownInput();
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Sys_DestroyConsole();
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ExitProcess( 0 );
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}
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/*
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==============
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Sys_Printf
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==============
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*/
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#define MAXPRINTMSG 4096
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void Sys_Printf( const char *fmt, ... ) {
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char msg[MAXPRINTMSG];
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va_list argptr;
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va_start(argptr, fmt);
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idStr::vsnPrintf( msg, MAXPRINTMSG-1, fmt, argptr );
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va_end(argptr);
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msg[sizeof(msg)-1] = '\0';
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OutputDebugString( msg );
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if ( win32.win_outputEditString.GetBool() && idLib::IsMainThread() ) {
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Conbuf_AppendText( msg );
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}
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}
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/*
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==============
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Sys_DebugPrintf
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==============
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*/
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#define MAXPRINTMSG 4096
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void Sys_DebugPrintf( const char *fmt, ... ) {
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char msg[MAXPRINTMSG];
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va_list argptr;
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va_start( argptr, fmt );
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idStr::vsnPrintf( msg, MAXPRINTMSG-1, fmt, argptr );
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msg[ sizeof(msg)-1 ] = '\0';
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va_end( argptr );
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OutputDebugString( msg );
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}
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/*
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==============
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Sys_DebugVPrintf
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==============
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*/
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void Sys_DebugVPrintf( const char *fmt, va_list arg ) {
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char msg[MAXPRINTMSG];
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idStr::vsnPrintf( msg, MAXPRINTMSG-1, fmt, arg );
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msg[ sizeof(msg)-1 ] = '\0';
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OutputDebugString( msg );
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}
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/*
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==============
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Sys_Sleep
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==============
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*/
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void Sys_Sleep( int msec ) {
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Sleep( msec );
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}
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/*
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==============
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Sys_ShowWindow
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==============
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*/
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void Sys_ShowWindow( bool show ) {
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::ShowWindow( win32.hWnd, show ? SW_SHOW : SW_HIDE );
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}
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/*
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==============
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Sys_IsWindowVisible
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==============
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*/
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bool Sys_IsWindowVisible() {
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return ( ::IsWindowVisible( win32.hWnd ) != 0 );
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}
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/*
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==============
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Sys_Mkdir
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==============
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*/
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void Sys_Mkdir( const char *path ) {
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_mkdir (path);
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}
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/*
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=================
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Sys_FileTimeStamp
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=================
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*/
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ID_TIME_T Sys_FileTimeStamp( idFileHandle fp ) {
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FILETIME writeTime;
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GetFileTime( fp, NULL, NULL, &writeTime );
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/*
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FILETIME = number of 100-nanosecond ticks since midnight
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1 Jan 1601 UTC. time_t = number of 1-second ticks since
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midnight 1 Jan 1970 UTC. To translate, we subtract a
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FILETIME representation of midnight, 1 Jan 1970 from the
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time in question and divide by the number of 100-ns ticks
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in one second.
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*/
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SYSTEMTIME base_st = {
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1970, // wYear
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1, // wMonth
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0, // wDayOfWeek
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1, // wDay
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0, // wHour
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0, // wMinute
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0, // wSecond
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0 // wMilliseconds
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};
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FILETIME base_ft;
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SystemTimeToFileTime( &base_st, &base_ft );
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LARGE_INTEGER itime;
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itime.QuadPart = reinterpret_cast<LARGE_INTEGER&>( writeTime ).QuadPart;
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itime.QuadPart -= reinterpret_cast<LARGE_INTEGER&>( base_ft ).QuadPart;
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itime.QuadPart /= 10000000LL;
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return itime.QuadPart;
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}
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|
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/*
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========================
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Sys_Rmdir
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========================
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*/
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bool Sys_Rmdir( const char *path ) {
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return _rmdir( path ) == 0;
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}
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|
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/*
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========================
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Sys_IsFileWritable
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========================
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*/
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bool Sys_IsFileWritable( const char *path ) {
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struct _stat st;
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if ( _stat( path, &st ) == -1 ) {
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return true;
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}
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return ( st.st_mode & S_IWRITE ) != 0;
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}
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|
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/*
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========================
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Sys_IsFolder
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========================
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|
*/
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sysFolder_t Sys_IsFolder( const char *path ) {
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struct _stat buffer;
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if ( _stat( path, &buffer ) < 0 ) {
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return FOLDER_ERROR;
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}
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return ( buffer.st_mode & _S_IFDIR ) != 0 ? FOLDER_YES : FOLDER_NO;
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}
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|
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/*
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==============
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Sys_Cwd
|
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==============
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|
*/
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|
const char *Sys_Cwd() {
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|
static char cwd[MAX_OSPATH];
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_getcwd( cwd, sizeof( cwd ) - 1 );
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cwd[MAX_OSPATH-1] = 0;
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return cwd;
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}
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|
|
/*
|
|
==============
|
|
Sys_DefaultBasePath
|
|
==============
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|
*/
|
|
const char *Sys_DefaultBasePath() {
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return Sys_Cwd();
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|
}
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// Vista shit
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|
typedef HRESULT (WINAPI * SHGetKnownFolderPath_t)( const GUID & rfid, DWORD dwFlags, HANDLE hToken, PWSTR *ppszPath );
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|
// NOTE: FOLIDERID_SavedGames is already exported from in shell32.dll in Windows 7. We can only detect
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|
// the compiler version, but that doesn't doesn't tell us which version of the OS we're linking against.
|
|
// This GUID value should never change, so we name it something other than FOLDERID_SavedGames to get
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|
// around this problem.
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|
const GUID FOLDERID_SavedGames_IdTech5 = { 0x4c5c32ff, 0xbb9d, 0x43b0, { 0xb5, 0xb4, 0x2d, 0x72, 0xe5, 0x4e, 0xaa, 0xa4 } };
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|
|
/*
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|
==============
|
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Sys_DefaultSavePath
|
|
==============
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|
*/
|
|
const char *Sys_DefaultSavePath() {
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|
static char savePath[ MAX_PATH ];
|
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memset( savePath, 0, MAX_PATH );
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|
|
HMODULE hShell = LoadLibrary( "shell32.dll" );
|
|
if ( hShell ) {
|
|
SHGetKnownFolderPath_t SHGetKnownFolderPath = (SHGetKnownFolderPath_t)GetProcAddress( hShell, "SHGetKnownFolderPath" );
|
|
if ( SHGetKnownFolderPath ) {
|
|
wchar_t * path;
|
|
|
|
// RB FIXME?
|
|
#if defined(__MINGW32__)
|
|
if ( SUCCEEDED( SHGetKnownFolderPath( FOLDERID_SavedGames_IdTech5, CSIDL_FLAG_CREATE, 0, &path ) ) )
|
|
#else
|
|
if ( SUCCEEDED( SHGetKnownFolderPath( FOLDERID_SavedGames_IdTech5, CSIDL_FLAG_CREATE | CSIDL_FLAG_PER_USER_INIT, 0, &path ) ) )
|
|
#endif
|
|
// RB end
|
|
{
|
|
if ( wcstombs( savePath, path, MAX_PATH ) > MAX_PATH ) {
|
|
savePath[0] = 0;
|
|
}
|
|
CoTaskMemFree( path );
|
|
}
|
|
}
|
|
FreeLibrary( hShell );
|
|
}
|
|
|
|
if ( savePath[0] == 0 )
|
|
{
|
|
// RB: looks like a bug in the shlobj.h
|
|
#if defined(__MINGW32__)
|
|
SHGetFolderPath( NULL, CSIDL_PERSONAL | CSIDL_FLAG_CREATE, NULL, 1, savePath );
|
|
#else
|
|
SHGetFolderPath( NULL, CSIDL_PERSONAL | CSIDL_FLAG_CREATE, NULL, SHGFP_TYPE_CURRENT, savePath );
|
|
#endif
|
|
// RB end
|
|
strcat( savePath, "\\My Games" );
|
|
}
|
|
|
|
strcat( savePath, SAVE_PATH );
|
|
|
|
return savePath;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_EXEPath
|
|
==============
|
|
*/
|
|
const char *Sys_EXEPath() {
|
|
static char exe[ MAX_OSPATH ];
|
|
GetModuleFileName( NULL, exe, sizeof( exe ) - 1 );
|
|
return exe;
|
|
}
|
|
|
|
/*
|
|
==============
|
|
Sys_ListFiles
|
|
==============
|
|
*/
|
|
int Sys_ListFiles( const char *directory, const char *extension, idStrList &list ) {
|
|
idStr search;
|
|
struct _finddata_t findinfo;
|
|
// RB: 64 bit fixes, changed int to intptr_t
|
|
intptr_t findhandle;
|
|
// RB end
|
|
int flag;
|
|
|
|
if ( !extension) {
|
|
extension = "";
|
|
}
|
|
|
|
// passing a slash as extension will find directories
|
|
if ( extension[0] == '/' && extension[1] == 0 ) {
|
|
extension = "";
|
|
flag = 0;
|
|
} else {
|
|
flag = _A_SUBDIR;
|
|
}
|
|
|
|
sprintf( search, "%s\\*%s", directory, extension );
|
|
|
|
// search
|
|
list.Clear();
|
|
|
|
findhandle = _findfirst( search, &findinfo );
|
|
if ( findhandle == -1 ) {
|
|
return -1;
|
|
}
|
|
|
|
do {
|
|
if ( flag ^ ( findinfo.attrib & _A_SUBDIR ) ) {
|
|
list.Append( findinfo.name );
|
|
}
|
|
} while ( _findnext( findhandle, &findinfo ) != -1 );
|
|
|
|
_findclose( findhandle );
|
|
|
|
return list.Num();
|
|
}
|
|
|
|
|
|
/*
|
|
================
|
|
Sys_GetClipboardData
|
|
================
|
|
*/
|
|
char *Sys_GetClipboardData() {
|
|
char *data = NULL;
|
|
char *cliptext;
|
|
|
|
if ( OpenClipboard( NULL ) != 0 ) {
|
|
HANDLE hClipboardData;
|
|
|
|
if ( ( hClipboardData = GetClipboardData( CF_TEXT ) ) != 0 ) {
|
|
if ( ( cliptext = (char *)GlobalLock( hClipboardData ) ) != 0 ) {
|
|
data = (char *)Mem_Alloc( GlobalSize( hClipboardData ) + 1, TAG_CRAP );
|
|
strcpy( data, cliptext );
|
|
GlobalUnlock( hClipboardData );
|
|
|
|
strtok( data, "\n\r\b" );
|
|
}
|
|
}
|
|
CloseClipboard();
|
|
}
|
|
return data;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_SetClipboardData
|
|
================
|
|
*/
|
|
void Sys_SetClipboardData( const char *string ) {
|
|
HGLOBAL HMem;
|
|
char *PMem;
|
|
|
|
// allocate memory block
|
|
HMem = (char *)::GlobalAlloc( GMEM_MOVEABLE | GMEM_DDESHARE, strlen( string ) + 1 );
|
|
if ( HMem == NULL ) {
|
|
return;
|
|
}
|
|
// lock allocated memory and obtain a pointer
|
|
PMem = (char *)::GlobalLock( HMem );
|
|
if ( PMem == NULL ) {
|
|
return;
|
|
}
|
|
// copy text into allocated memory block
|
|
lstrcpy( PMem, string );
|
|
// unlock allocated memory
|
|
::GlobalUnlock( HMem );
|
|
// open Clipboard
|
|
if ( !OpenClipboard( 0 ) ) {
|
|
::GlobalFree( HMem );
|
|
return;
|
|
}
|
|
// remove current Clipboard contents
|
|
EmptyClipboard();
|
|
// supply the memory handle to the Clipboard
|
|
SetClipboardData( CF_TEXT, HMem );
|
|
HMem = 0;
|
|
// close Clipboard
|
|
CloseClipboard();
|
|
}
|
|
|
|
/*
|
|
========================
|
|
ExecOutputFn
|
|
========================
|
|
*/
|
|
static void ExecOutputFn( const char * text ) {
|
|
idLib::Printf( text );
|
|
}
|
|
|
|
|
|
/*
|
|
========================
|
|
Sys_Exec
|
|
|
|
if waitMsec is INFINITE, completely block until the process exits
|
|
If waitMsec is -1, don't wait for the process to exit
|
|
Other waitMsec values will allow the workFn to be called at those intervals.
|
|
========================
|
|
*/
|
|
bool Sys_Exec( const char * appPath, const char * workingPath, const char * args,
|
|
execProcessWorkFunction_t workFn, execOutputFunction_t outputFn, const int waitMS,
|
|
unsigned int & exitCode ) {
|
|
exitCode = 0;
|
|
SECURITY_ATTRIBUTES secAttr;
|
|
secAttr.nLength = sizeof( SECURITY_ATTRIBUTES );
|
|
secAttr.bInheritHandle = TRUE;
|
|
secAttr.lpSecurityDescriptor = NULL;
|
|
|
|
HANDLE hStdOutRead;
|
|
HANDLE hStdOutWrite;
|
|
CreatePipe( &hStdOutRead, &hStdOutWrite, &secAttr, 0 );
|
|
SetHandleInformation( hStdOutRead, HANDLE_FLAG_INHERIT, 0 );
|
|
|
|
HANDLE hStdInRead;
|
|
HANDLE hStdInWrite;
|
|
CreatePipe( &hStdInRead, &hStdInWrite, &secAttr, 0 );
|
|
SetHandleInformation( hStdInWrite, HANDLE_FLAG_INHERIT, 0 );
|
|
|
|
STARTUPINFO si;
|
|
memset( &si, 0, sizeof( si ) );
|
|
si.cb = sizeof( si );
|
|
si.hStdError = hStdOutWrite;
|
|
si.hStdOutput = hStdOutWrite;
|
|
si.hStdInput = hStdInRead;
|
|
si.wShowWindow = FALSE;
|
|
si.dwFlags |= STARTF_USESHOWWINDOW | STARTF_USESTDHANDLES;
|
|
|
|
PROCESS_INFORMATION pi;
|
|
memset ( &pi, 0, sizeof( pi ) );
|
|
|
|
if ( outputFn != NULL ) {
|
|
outputFn( va( "^2Executing Process: ^7%s\n^2working path: ^7%s\n^2args: ^7%s\n", appPath, workingPath, args ) );
|
|
} else {
|
|
outputFn = ExecOutputFn;
|
|
}
|
|
|
|
// we duplicate args here so we can concatenate the exe name and args into a single command line
|
|
const char * imageName = appPath;
|
|
char * cmdLine = NULL;
|
|
{
|
|
// if we have any args, we need to copy them to a new buffer because CreateProcess modifies
|
|
// the command line buffer.
|
|
if ( args != NULL ) {
|
|
if ( appPath != NULL ) {
|
|
int len = idStr::Length( args ) + idStr::Length( appPath ) + 1 /* for space */ + 1 /* for NULL terminator */ + 2 /* app quotes */;
|
|
cmdLine = (char*)Mem_Alloc( len, TAG_TEMP );
|
|
// note that we're putting quotes around the appPath here because when AAS2.exe gets an app path with spaces
|
|
// in the path "w:/zion/build/win32/Debug with Inlines/AAS2.exe" it gets more than one arg for the app name,
|
|
// which it most certainly should not, so I am assuming this is a side effect of using CreateProcess.
|
|
idStr::snPrintf( cmdLine, len, "\"%s\" %s", appPath, args );
|
|
} else {
|
|
int len = idStr::Length( args ) + 1;
|
|
cmdLine = (char*)Mem_Alloc( len, TAG_TEMP );
|
|
idStr::Copynz( cmdLine, args, len );
|
|
}
|
|
// the image name should always be NULL if we have command line arguments because it is already
|
|
// prefixed to the command line.
|
|
imageName = NULL;
|
|
}
|
|
}
|
|
|
|
BOOL result = CreateProcess( imageName, (LPSTR)cmdLine, NULL, NULL, TRUE, 0, NULL, workingPath, &si, &pi );
|
|
|
|
if ( result == FALSE ) {
|
|
TCHAR szBuf[1024];
|
|
LPVOID lpMsgBuf;
|
|
DWORD dw = GetLastError();
|
|
|
|
FormatMessage(
|
|
FORMAT_MESSAGE_ALLOCATE_BUFFER |
|
|
FORMAT_MESSAGE_FROM_SYSTEM,
|
|
NULL,
|
|
dw,
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
|
(LPTSTR) &lpMsgBuf,
|
|
0, NULL );
|
|
|
|
wsprintf( szBuf, "%d: %s", dw, lpMsgBuf );
|
|
if ( outputFn != NULL ) {
|
|
outputFn( szBuf );
|
|
}
|
|
LocalFree( lpMsgBuf );
|
|
if ( cmdLine != NULL ) {
|
|
Mem_Free( cmdLine );
|
|
}
|
|
return false;
|
|
} else if ( waitMS >= 0 ) { // if waitMS == -1, don't wait for process to exit
|
|
DWORD ec = 0;
|
|
DWORD wait = 0;
|
|
char buffer[ 4096 ];
|
|
for ( ; ; ) {
|
|
wait = WaitForSingleObject( pi.hProcess, waitMS );
|
|
GetExitCodeProcess( pi.hProcess, &ec );
|
|
|
|
DWORD bytesRead = 0;
|
|
DWORD bytesAvail = 0;
|
|
DWORD bytesLeft = 0;
|
|
BOOL ok = PeekNamedPipe( hStdOutRead, NULL, 0, NULL, &bytesAvail, &bytesLeft );
|
|
if ( ok && bytesAvail != 0 ) {
|
|
ok = ReadFile( hStdOutRead, buffer, sizeof( buffer ) - 3, &bytesRead, NULL );
|
|
if ( ok && bytesRead > 0 ) {
|
|
buffer[ bytesRead ] = '\0';
|
|
if ( outputFn != NULL ) {
|
|
int length = 0;
|
|
for ( int i = 0; buffer[i] != '\0'; i++ ) {
|
|
if ( buffer[i] != '\r' ) {
|
|
buffer[length++] = buffer[i];
|
|
}
|
|
}
|
|
buffer[length++] = '\0';
|
|
outputFn( buffer );
|
|
}
|
|
}
|
|
}
|
|
|
|
if ( ec != STILL_ACTIVE ) {
|
|
exitCode = ec;
|
|
break;
|
|
}
|
|
|
|
if ( workFn != NULL ) {
|
|
if ( !workFn() ) {
|
|
TerminateProcess( pi.hProcess, 0 );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// this assumes that windows duplicates the command line string into the created process's
|
|
// environment space.
|
|
if ( cmdLine != NULL ) {
|
|
Mem_Free( cmdLine );
|
|
}
|
|
|
|
CloseHandle( pi.hProcess );
|
|
CloseHandle( pi.hThread );
|
|
CloseHandle( hStdOutRead );
|
|
CloseHandle( hStdOutWrite );
|
|
CloseHandle( hStdInRead );
|
|
CloseHandle( hStdInWrite );
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
DLL Loading
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
/*
|
|
=====================
|
|
Sys_DLL_Load
|
|
=====================
|
|
*/
|
|
// RB: 64 bit fixes, changed int to intptr_t
|
|
intptr_t Sys_DLL_Load( const char *dllName )
|
|
{
|
|
HINSTANCE libHandle = LoadLibrary( dllName );
|
|
return (int)libHandle;
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Sys_DLL_GetProcAddress
|
|
=====================
|
|
*/
|
|
void *Sys_DLL_GetProcAddress( intptr_t dllHandle, const char *procName )
|
|
{
|
|
// RB: added missing cast
|
|
return ( void* ) GetProcAddress( (HINSTANCE)dllHandle, procName );
|
|
}
|
|
|
|
/*
|
|
=====================
|
|
Sys_DLL_Unload
|
|
=====================
|
|
*/
|
|
void Sys_DLL_Unload( intptr_t dllHandle )
|
|
{
|
|
if( !dllHandle )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( FreeLibrary( (HINSTANCE)dllHandle ) == 0 )
|
|
{
|
|
int lastError = GetLastError();
|
|
LPVOID lpMsgBuf;
|
|
FormatMessage(
|
|
FORMAT_MESSAGE_ALLOCATE_BUFFER,
|
|
NULL,
|
|
lastError,
|
|
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), // Default language
|
|
(LPTSTR) &lpMsgBuf,
|
|
0,
|
|
NULL
|
|
);
|
|
|
|
Sys_Error( "Sys_DLL_Unload: FreeLibrary failed - %s (%d)", lpMsgBuf, lastError );
|
|
}
|
|
}
|
|
// RB end
|
|
|
|
/*
|
|
========================================================================
|
|
|
|
EVENT LOOP
|
|
|
|
========================================================================
|
|
*/
|
|
|
|
#define MAX_QUED_EVENTS 256
|
|
#define MASK_QUED_EVENTS ( MAX_QUED_EVENTS - 1 )
|
|
|
|
sysEvent_t eventQue[MAX_QUED_EVENTS];
|
|
int eventHead = 0;
|
|
int eventTail = 0;
|
|
|
|
/*
|
|
================
|
|
Sys_QueEvent
|
|
|
|
Ptr should either be null, or point to a block of data that can
|
|
be freed by the game later.
|
|
================
|
|
*/
|
|
void Sys_QueEvent( sysEventType_t type, int value, int value2, int ptrLength, void *ptr, int inputDeviceNum ) {
|
|
sysEvent_t * ev = &eventQue[ eventHead & MASK_QUED_EVENTS ];
|
|
|
|
if ( eventHead - eventTail >= MAX_QUED_EVENTS ) {
|
|
common->Printf("Sys_QueEvent: overflow\n");
|
|
// we are discarding an event, but don't leak memory
|
|
if ( ev->evPtr ) {
|
|
Mem_Free( ev->evPtr );
|
|
}
|
|
eventTail++;
|
|
}
|
|
|
|
eventHead++;
|
|
|
|
ev->evType = type;
|
|
ev->evValue = value;
|
|
ev->evValue2 = value2;
|
|
ev->evPtrLength = ptrLength;
|
|
ev->evPtr = ptr;
|
|
ev->inputDevice = inputDeviceNum;
|
|
}
|
|
|
|
/*
|
|
=============
|
|
Sys_PumpEvents
|
|
|
|
This allows windows to be moved during renderbump
|
|
=============
|
|
*/
|
|
void Sys_PumpEvents() {
|
|
MSG msg;
|
|
|
|
// pump the message loop
|
|
while( PeekMessage( &msg, NULL, 0, 0, PM_NOREMOVE ) ) {
|
|
if ( !GetMessage( &msg, NULL, 0, 0 ) ) {
|
|
common->Quit();
|
|
}
|
|
|
|
// save the msg time, because wndprocs don't have access to the timestamp
|
|
if ( win32.sysMsgTime && win32.sysMsgTime > (int)msg.time ) {
|
|
// don't ever let the event times run backwards
|
|
// common->Printf( "Sys_PumpEvents: win32.sysMsgTime (%i) > msg.time (%i)\n", win32.sysMsgTime, msg.time );
|
|
} else {
|
|
win32.sysMsgTime = msg.time;
|
|
}
|
|
|
|
TranslateMessage (&msg);
|
|
DispatchMessage (&msg);
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GenerateEvents
|
|
================
|
|
*/
|
|
void Sys_GenerateEvents() {
|
|
static int entered = false;
|
|
char *s;
|
|
|
|
if ( entered ) {
|
|
return;
|
|
}
|
|
entered = true;
|
|
|
|
// pump the message loop
|
|
Sys_PumpEvents();
|
|
|
|
// grab or release the mouse cursor if necessary
|
|
IN_Frame();
|
|
|
|
// check for console commands
|
|
s = Sys_ConsoleInput();
|
|
if ( s ) {
|
|
char *b;
|
|
int len;
|
|
|
|
len = strlen( s ) + 1;
|
|
b = (char *)Mem_Alloc( len, TAG_EVENTS );
|
|
strcpy( b, s );
|
|
Sys_QueEvent( SE_CONSOLE, 0, 0, len, b, 0 );
|
|
}
|
|
|
|
entered = false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_ClearEvents
|
|
================
|
|
*/
|
|
void Sys_ClearEvents() {
|
|
eventHead = eventTail = 0;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GetEvent
|
|
================
|
|
*/
|
|
sysEvent_t Sys_GetEvent() {
|
|
sysEvent_t ev;
|
|
|
|
// return if we have data
|
|
if ( eventHead > eventTail ) {
|
|
eventTail++;
|
|
return eventQue[ ( eventTail - 1 ) & MASK_QUED_EVENTS ];
|
|
}
|
|
|
|
// return the empty event
|
|
memset( &ev, 0, sizeof( ev ) );
|
|
|
|
return ev;
|
|
}
|
|
|
|
//================================================================
|
|
|
|
/*
|
|
=================
|
|
Sys_In_Restart_f
|
|
|
|
Restart the input subsystem
|
|
=================
|
|
*/
|
|
void Sys_In_Restart_f( const idCmdArgs &args ) {
|
|
Sys_ShutdownInput();
|
|
Sys_InitInput();
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_AlreadyRunning
|
|
|
|
returns true if there is a copy of D3 running already
|
|
================
|
|
*/
|
|
bool Sys_AlreadyRunning() {
|
|
#ifndef DEBUG
|
|
if ( !win32.win_allowMultipleInstances.GetBool() ) {
|
|
hProcessMutex = ::CreateMutex( NULL, FALSE, "DOOM3" );
|
|
if ( ::GetLastError() == ERROR_ALREADY_EXISTS || ::GetLastError() == ERROR_ACCESS_DENIED ) {
|
|
return true;
|
|
}
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_Init
|
|
|
|
The cvar system must already be setup
|
|
================
|
|
*/
|
|
#define OSR2_BUILD_NUMBER 1111
|
|
#define WIN98_BUILD_NUMBER 1998
|
|
|
|
void Sys_Init() {
|
|
|
|
CoInitialize( NULL );
|
|
|
|
// get WM_TIMER messages pumped every millisecond
|
|
// SetTimer( NULL, 0, 100, NULL );
|
|
|
|
cmdSystem->AddCommand( "in_restart", Sys_In_Restart_f, CMD_FL_SYSTEM, "restarts the input system" );
|
|
|
|
//
|
|
// Windows user name
|
|
//
|
|
win32.win_username.SetString( Sys_GetCurrentUser() );
|
|
|
|
//
|
|
// Windows version
|
|
//
|
|
win32.osversion.dwOSVersionInfoSize = sizeof( win32.osversion );
|
|
|
|
if ( !GetVersionEx( (LPOSVERSIONINFO)&win32.osversion ) )
|
|
Sys_Error( "Couldn't get OS info" );
|
|
|
|
if ( win32.osversion.dwMajorVersion < 4 ) {
|
|
Sys_Error( GAME_NAME " requires Windows version 4 (NT) or greater" );
|
|
}
|
|
if ( win32.osversion.dwPlatformId == VER_PLATFORM_WIN32s ) {
|
|
Sys_Error( GAME_NAME " doesn't run on Win32s" );
|
|
}
|
|
|
|
if( win32.osversion.dwPlatformId == VER_PLATFORM_WIN32_NT ) {
|
|
if( win32.osversion.dwMajorVersion <= 4 ) {
|
|
win32.sys_arch.SetString( "WinNT (NT)" );
|
|
} else if( win32.osversion.dwMajorVersion == 5 && win32.osversion.dwMinorVersion == 0 ) {
|
|
win32.sys_arch.SetString( "Win2K (NT)" );
|
|
} else if( win32.osversion.dwMajorVersion == 5 && win32.osversion.dwMinorVersion == 1 ) {
|
|
win32.sys_arch.SetString( "WinXP (NT)" );
|
|
} else if ( win32.osversion.dwMajorVersion == 6 ) {
|
|
win32.sys_arch.SetString( "Vista" );
|
|
} else {
|
|
win32.sys_arch.SetString( "Unknown NT variant" );
|
|
}
|
|
} else if( win32.osversion.dwPlatformId == VER_PLATFORM_WIN32_WINDOWS ) {
|
|
if( win32.osversion.dwMajorVersion == 4 && win32.osversion.dwMinorVersion == 0 ) {
|
|
// Win95
|
|
if( win32.osversion.szCSDVersion[1] == 'C' ) {
|
|
win32.sys_arch.SetString( "Win95 OSR2 (95)" );
|
|
} else {
|
|
win32.sys_arch.SetString( "Win95 (95)" );
|
|
}
|
|
} else if( win32.osversion.dwMajorVersion == 4 && win32.osversion.dwMinorVersion == 10 ) {
|
|
// Win98
|
|
if( win32.osversion.szCSDVersion[1] == 'A' ) {
|
|
win32.sys_arch.SetString( "Win98SE (95)" );
|
|
} else {
|
|
win32.sys_arch.SetString( "Win98 (95)" );
|
|
}
|
|
} else if( win32.osversion.dwMajorVersion == 4 && win32.osversion.dwMinorVersion == 90 ) {
|
|
// WinMe
|
|
win32.sys_arch.SetString( "WinMe (95)" );
|
|
} else {
|
|
win32.sys_arch.SetString( "Unknown 95 variant" );
|
|
}
|
|
} else {
|
|
win32.sys_arch.SetString( "unknown Windows variant" );
|
|
}
|
|
|
|
//
|
|
// CPU type
|
|
//
|
|
if ( !idStr::Icmp( win32.sys_cpustring.GetString(), "detect" ) ) {
|
|
idStr string;
|
|
|
|
common->Printf( "%1.0f MHz ", Sys_ClockTicksPerSecond() / 1000000.0f );
|
|
|
|
win32.cpuid = Sys_GetCPUId();
|
|
|
|
string.Clear();
|
|
|
|
if ( win32.cpuid & CPUID_AMD ) {
|
|
string += "AMD CPU";
|
|
} else if ( win32.cpuid & CPUID_INTEL ) {
|
|
string += "Intel CPU";
|
|
} else if ( win32.cpuid & CPUID_UNSUPPORTED ) {
|
|
string += "unsupported CPU";
|
|
} else {
|
|
string += "generic CPU";
|
|
}
|
|
|
|
string += " with ";
|
|
if ( win32.cpuid & CPUID_MMX ) {
|
|
string += "MMX & ";
|
|
}
|
|
if ( win32.cpuid & CPUID_3DNOW ) {
|
|
string += "3DNow! & ";
|
|
}
|
|
if ( win32.cpuid & CPUID_SSE ) {
|
|
string += "SSE & ";
|
|
}
|
|
if ( win32.cpuid & CPUID_SSE2 ) {
|
|
string += "SSE2 & ";
|
|
}
|
|
if ( win32.cpuid & CPUID_SSE3 ) {
|
|
string += "SSE3 & ";
|
|
}
|
|
if ( win32.cpuid & CPUID_HTT ) {
|
|
string += "HTT & ";
|
|
}
|
|
string.StripTrailing( " & " );
|
|
string.StripTrailing( " with " );
|
|
win32.sys_cpustring.SetString( string );
|
|
} else {
|
|
common->Printf( "forcing CPU type to " );
|
|
idLexer src( win32.sys_cpustring.GetString(), idStr::Length( win32.sys_cpustring.GetString() ), "sys_cpustring" );
|
|
idToken token;
|
|
|
|
int id = CPUID_NONE;
|
|
while( src.ReadToken( &token ) ) {
|
|
if ( token.Icmp( "generic" ) == 0 ) {
|
|
id |= CPUID_GENERIC;
|
|
} else if ( token.Icmp( "intel" ) == 0 ) {
|
|
id |= CPUID_INTEL;
|
|
} else if ( token.Icmp( "amd" ) == 0 ) {
|
|
id |= CPUID_AMD;
|
|
} else if ( token.Icmp( "mmx" ) == 0 ) {
|
|
id |= CPUID_MMX;
|
|
} else if ( token.Icmp( "3dnow" ) == 0 ) {
|
|
id |= CPUID_3DNOW;
|
|
} else if ( token.Icmp( "sse" ) == 0 ) {
|
|
id |= CPUID_SSE;
|
|
} else if ( token.Icmp( "sse2" ) == 0 ) {
|
|
id |= CPUID_SSE2;
|
|
} else if ( token.Icmp( "sse3" ) == 0 ) {
|
|
id |= CPUID_SSE3;
|
|
} else if ( token.Icmp( "htt" ) == 0 ) {
|
|
id |= CPUID_HTT;
|
|
}
|
|
}
|
|
if ( id == CPUID_NONE ) {
|
|
common->Printf( "WARNING: unknown sys_cpustring '%s'\n", win32.sys_cpustring.GetString() );
|
|
id = CPUID_GENERIC;
|
|
}
|
|
win32.cpuid = (cpuid_t) id;
|
|
}
|
|
|
|
common->Printf( "%s\n", win32.sys_cpustring.GetString() );
|
|
common->Printf( "%d MB System Memory\n", Sys_GetSystemRam() );
|
|
common->Printf( "%d MB Video Memory\n", Sys_GetVideoRam() );
|
|
if ( ( win32.cpuid & CPUID_SSE2 ) == 0 ) {
|
|
common->Error( "SSE2 not supported!" );
|
|
}
|
|
|
|
win32.g_Joystick.Init();
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_Shutdown
|
|
================
|
|
*/
|
|
void Sys_Shutdown() {
|
|
CoUninitialize();
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GetProcessorId
|
|
================
|
|
*/
|
|
cpuid_t Sys_GetProcessorId() {
|
|
return win32.cpuid;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_GetProcessorString
|
|
================
|
|
*/
|
|
const char *Sys_GetProcessorString() {
|
|
return win32.sys_cpustring.GetString();
|
|
}
|
|
|
|
//=======================================================================
|
|
|
|
//#define SET_THREAD_AFFINITY
|
|
|
|
|
|
/*
|
|
====================
|
|
Win_Frame
|
|
====================
|
|
*/
|
|
void Win_Frame() {
|
|
// if "viewlog" has been modified, show or hide the log console
|
|
if ( win32.win_viewlog.IsModified() ) {
|
|
win32.win_viewlog.ClearModified();
|
|
}
|
|
}
|
|
|
|
/*
|
|
====================
|
|
GetExceptionCodeInfo
|
|
====================
|
|
*/
|
|
const char *GetExceptionCodeInfo( UINT code ) {
|
|
switch( code ) {
|
|
case EXCEPTION_ACCESS_VIOLATION: return "The thread tried to read from or write to a virtual address for which it does not have the appropriate access.";
|
|
case EXCEPTION_ARRAY_BOUNDS_EXCEEDED: return "The thread tried to access an array element that is out of bounds and the underlying hardware supports bounds checking.";
|
|
case EXCEPTION_BREAKPOINT: return "A breakpoint was encountered.";
|
|
case EXCEPTION_DATATYPE_MISALIGNMENT: return "The thread tried to read or write data that is misaligned on hardware that does not provide alignment. For example, 16-bit values must be aligned on 2-byte boundaries; 32-bit values on 4-byte boundaries, and so on.";
|
|
case EXCEPTION_FLT_DENORMAL_OPERAND: return "One of the operands in a floating-point operation is denormal. A denormal value is one that is too small to represent as a standard floating-point value.";
|
|
case EXCEPTION_FLT_DIVIDE_BY_ZERO: return "The thread tried to divide a floating-point value by a floating-point divisor of zero.";
|
|
case EXCEPTION_FLT_INEXACT_RESULT: return "The result of a floating-point operation cannot be represented exactly as a decimal fraction.";
|
|
case EXCEPTION_FLT_INVALID_OPERATION: return "This exception represents any floating-point exception not included in this list.";
|
|
case EXCEPTION_FLT_OVERFLOW: return "The exponent of a floating-point operation is greater than the magnitude allowed by the corresponding type.";
|
|
case EXCEPTION_FLT_STACK_CHECK: return "The stack overflowed or underflowed as the result of a floating-point operation.";
|
|
case EXCEPTION_FLT_UNDERFLOW: return "The exponent of a floating-point operation is less than the magnitude allowed by the corresponding type.";
|
|
case EXCEPTION_ILLEGAL_INSTRUCTION: return "The thread tried to execute an invalid instruction.";
|
|
case EXCEPTION_IN_PAGE_ERROR: return "The thread tried to access a page that was not present, and the system was unable to load the page. For example, this exception might occur if a network connection is lost while running a program over the network.";
|
|
case EXCEPTION_INT_DIVIDE_BY_ZERO: return "The thread tried to divide an integer value by an integer divisor of zero.";
|
|
case EXCEPTION_INT_OVERFLOW: return "The result of an integer operation caused a carry out of the most significant bit of the result.";
|
|
case EXCEPTION_INVALID_DISPOSITION: return "An exception handler returned an invalid disposition to the exception dispatcher. Programmers using a high-level language such as C should never encounter this exception.";
|
|
case EXCEPTION_NONCONTINUABLE_EXCEPTION: return "The thread tried to continue execution after a noncontinuable exception occurred.";
|
|
case EXCEPTION_PRIV_INSTRUCTION: return "The thread tried to execute an instruction whose operation is not allowed in the current machine mode.";
|
|
case EXCEPTION_SINGLE_STEP: return "A trace trap or other single-instruction mechanism signaled that one instruction has been executed.";
|
|
case EXCEPTION_STACK_OVERFLOW: return "The thread used up its stack.";
|
|
default: return "Unknown exception";
|
|
}
|
|
}
|
|
|
|
/*
|
|
====================
|
|
EmailCrashReport
|
|
|
|
emailer originally from Raven/Quake 4
|
|
====================
|
|
*/
|
|
void EmailCrashReport( LPSTR messageText ) {
|
|
static int lastEmailTime = 0;
|
|
|
|
if ( Sys_Milliseconds() < lastEmailTime + 10000 ) {
|
|
return;
|
|
}
|
|
|
|
lastEmailTime = Sys_Milliseconds();
|
|
|
|
HINSTANCE mapi = LoadLibrary( "MAPI32.DLL" );
|
|
if( mapi ) {
|
|
LPMAPISENDMAIL MAPISendMail = ( LPMAPISENDMAIL )GetProcAddress( mapi, "MAPISendMail" );
|
|
if( MAPISendMail ) {
|
|
MapiRecipDesc toProgrammers =
|
|
{
|
|
0, // ulReserved
|
|
MAPI_TO, // ulRecipClass
|
|
"DOOM 3 Crash", // lpszName
|
|
"SMTP:programmers@idsoftware.com", // lpszAddress
|
|
0, // ulEIDSize
|
|
0 // lpEntry
|
|
};
|
|
|
|
MapiMessage message = {};
|
|
message.lpszSubject = "DOOM 3 Fatal Error";
|
|
message.lpszNoteText = messageText;
|
|
message.nRecipCount = 1;
|
|
message.lpRecips = &toProgrammers;
|
|
|
|
MAPISendMail(
|
|
0, // LHANDLE lhSession
|
|
0, // ULONG ulUIParam
|
|
&message, // lpMapiMessage lpMessage
|
|
MAPI_DIALOG, // FLAGS flFlags
|
|
0 // ULONG ulReserved
|
|
);
|
|
}
|
|
FreeLibrary( mapi );
|
|
}
|
|
}
|
|
|
|
// RB: disabled unused FPU exception debugging
|
|
#if !defined(__MINGW32__) && !defined(_WIN64)
|
|
|
|
int Sys_FPU_PrintStateFlags( char *ptr, int ctrl, int stat, int tags, int inof, int inse, int opof, int opse );
|
|
|
|
/*
|
|
====================
|
|
_except_handler
|
|
====================
|
|
*/
|
|
EXCEPTION_DISPOSITION __cdecl _except_handler( struct _EXCEPTION_RECORD *ExceptionRecord, void * EstablisherFrame,
|
|
struct _CONTEXT *ContextRecord, void * DispatcherContext ) {
|
|
|
|
static char msg[ 8192 ];
|
|
char FPUFlags[2048];
|
|
|
|
Sys_FPU_PrintStateFlags( FPUFlags, ContextRecord->FloatSave.ControlWord,
|
|
ContextRecord->FloatSave.StatusWord,
|
|
ContextRecord->FloatSave.TagWord,
|
|
ContextRecord->FloatSave.ErrorOffset,
|
|
ContextRecord->FloatSave.ErrorSelector,
|
|
ContextRecord->FloatSave.DataOffset,
|
|
ContextRecord->FloatSave.DataSelector );
|
|
|
|
|
|
sprintf( msg,
|
|
"Please describe what you were doing when DOOM 3 crashed!\n"
|
|
"If this text did not pop into your email client please copy and email it to programmers@idsoftware.com\n"
|
|
"\n"
|
|
"-= FATAL EXCEPTION =-\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"0x%x at address 0x%08p\n"
|
|
"\n"
|
|
"%s\n"
|
|
"\n"
|
|
"EAX = 0x%08x EBX = 0x%08x\n"
|
|
"ECX = 0x%08x EDX = 0x%08x\n"
|
|
"ESI = 0x%08x EDI = 0x%08x\n"
|
|
"EIP = 0x%08x ESP = 0x%08x\n"
|
|
"EBP = 0x%08x EFL = 0x%08x\n"
|
|
"\n"
|
|
"CS = 0x%04x\n"
|
|
"SS = 0x%04x\n"
|
|
"DS = 0x%04x\n"
|
|
"ES = 0x%04x\n"
|
|
"FS = 0x%04x\n"
|
|
"GS = 0x%04x\n"
|
|
"\n"
|
|
"%s\n",
|
|
com_version.GetString(),
|
|
ExceptionRecord->ExceptionCode,
|
|
ExceptionRecord->ExceptionAddress,
|
|
GetExceptionCodeInfo( ExceptionRecord->ExceptionCode ),
|
|
ContextRecord->Eax, ContextRecord->Ebx,
|
|
ContextRecord->Ecx, ContextRecord->Edx,
|
|
ContextRecord->Esi, ContextRecord->Edi,
|
|
ContextRecord->Eip, ContextRecord->Esp,
|
|
ContextRecord->Ebp, ContextRecord->EFlags,
|
|
ContextRecord->SegCs,
|
|
ContextRecord->SegSs,
|
|
ContextRecord->SegDs,
|
|
ContextRecord->SegEs,
|
|
ContextRecord->SegFs,
|
|
ContextRecord->SegGs,
|
|
FPUFlags
|
|
);
|
|
|
|
EmailCrashReport( msg );
|
|
common->FatalError( msg );
|
|
|
|
// Tell the OS to restart the faulting instruction
|
|
return ExceptionContinueExecution;
|
|
}
|
|
#endif
|
|
// RB end
|
|
|
|
#define TEST_FPU_EXCEPTIONS /* FPU_EXCEPTION_INVALID_OPERATION | */ \
|
|
/* FPU_EXCEPTION_DENORMALIZED_OPERAND | */ \
|
|
/* FPU_EXCEPTION_DIVIDE_BY_ZERO | */ \
|
|
/* FPU_EXCEPTION_NUMERIC_OVERFLOW | */ \
|
|
/* FPU_EXCEPTION_NUMERIC_UNDERFLOW | */ \
|
|
/* FPU_EXCEPTION_INEXACT_RESULT | */ \
|
|
0
|
|
|
|
/*
|
|
==================
|
|
WinMain
|
|
==================
|
|
*/
|
|
int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) {
|
|
|
|
const HCURSOR hcurSave = ::SetCursor( LoadCursor( 0, IDC_WAIT ) );
|
|
|
|
Sys_SetPhysicalWorkMemory( 192 << 20, 1024 << 20 );
|
|
|
|
Sys_GetCurrentMemoryStatus( exeLaunchMemoryStats );
|
|
|
|
#if 0
|
|
DWORD handler = (DWORD)_except_handler;
|
|
__asm
|
|
{ // Build EXCEPTION_REGISTRATION record:
|
|
push handler // Address of handler function
|
|
push FS:[0] // Address of previous handler
|
|
mov FS:[0],ESP // Install new EXECEPTION_REGISTRATION
|
|
}
|
|
#endif
|
|
|
|
win32.hInstance = hInstance;
|
|
idStr::Copynz( sys_cmdline, lpCmdLine, sizeof( sys_cmdline ) );
|
|
|
|
// done before Com/Sys_Init since we need this for error output
|
|
Sys_CreateConsole();
|
|
|
|
// no abort/retry/fail errors
|
|
SetErrorMode( SEM_FAILCRITICALERRORS );
|
|
|
|
for ( int i = 0; i < MAX_CRITICAL_SECTIONS; i++ ) {
|
|
InitializeCriticalSection( &win32.criticalSections[i] );
|
|
}
|
|
|
|
// make sure the timer is high precision, otherwise
|
|
// NT gets 18ms resolution
|
|
timeBeginPeriod( 1 );
|
|
|
|
// get the initial time base
|
|
Sys_Milliseconds();
|
|
|
|
#ifdef DEBUG
|
|
// disable the painfully slow MS heap check every 1024 allocs
|
|
_CrtSetDbgFlag( 0 );
|
|
#endif
|
|
|
|
// Sys_FPU_EnableExceptions( TEST_FPU_EXCEPTIONS );
|
|
Sys_FPU_SetPrecision( FPU_PRECISION_DOUBLE_EXTENDED );
|
|
|
|
common->Init( 0, NULL, lpCmdLine );
|
|
|
|
#if TEST_FPU_EXCEPTIONS != 0
|
|
common->Printf( Sys_FPU_GetState() );
|
|
#endif
|
|
|
|
if ( win32.win_notaskkeys.GetInteger() ) {
|
|
DisableTaskKeys( TRUE, FALSE, /*( win32.win_notaskkeys.GetInteger() == 2 )*/ FALSE );
|
|
}
|
|
|
|
// hide or show the early console as necessary
|
|
if ( win32.win_viewlog.GetInteger() ) {
|
|
Sys_ShowConsole( 1, true );
|
|
} else {
|
|
Sys_ShowConsole( 0, false );
|
|
}
|
|
|
|
#ifdef SET_THREAD_AFFINITY
|
|
// give the main thread an affinity for the first cpu
|
|
SetThreadAffinityMask( GetCurrentThread(), 1 );
|
|
#endif
|
|
|
|
::SetCursor( hcurSave );
|
|
|
|
::SetFocus( win32.hWnd );
|
|
|
|
// main game loop
|
|
while( 1 ) {
|
|
|
|
Win_Frame();
|
|
|
|
#ifdef DEBUG
|
|
Sys_MemFrame();
|
|
#endif
|
|
|
|
// set exceptions, even if some crappy syscall changes them!
|
|
Sys_FPU_EnableExceptions( TEST_FPU_EXCEPTIONS );
|
|
|
|
// run the game
|
|
common->Frame();
|
|
}
|
|
|
|
// never gets here
|
|
return 0;
|
|
}
|
|
|
|
/*
|
|
==================
|
|
idSysLocal::OpenURL
|
|
==================
|
|
*/
|
|
void idSysLocal::OpenURL( const char *url, bool doexit ) {
|
|
static bool doexit_spamguard = false;
|
|
HWND wnd;
|
|
|
|
if (doexit_spamguard) {
|
|
common->DPrintf( "OpenURL: already in an exit sequence, ignoring %s\n", url );
|
|
return;
|
|
}
|
|
|
|
common->Printf("Open URL: %s\n", url);
|
|
|
|
if ( !ShellExecute( NULL, "open", url, NULL, NULL, SW_RESTORE ) ) {
|
|
common->Error( "Could not open url: '%s' ", url );
|
|
return;
|
|
}
|
|
|
|
wnd = GetForegroundWindow();
|
|
if ( wnd ) {
|
|
ShowWindow( wnd, SW_MAXIMIZE );
|
|
}
|
|
|
|
if ( doexit ) {
|
|
doexit_spamguard = true;
|
|
cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "quit\n" );
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
idSysLocal::StartProcess
|
|
==================
|
|
*/
|
|
void idSysLocal::StartProcess( const char *exePath, bool doexit ) {
|
|
TCHAR szPathOrig[_MAX_PATH];
|
|
STARTUPINFO si;
|
|
PROCESS_INFORMATION pi;
|
|
|
|
ZeroMemory( &si, sizeof(si) );
|
|
si.cb = sizeof(si);
|
|
|
|
strncpy( szPathOrig, exePath, _MAX_PATH );
|
|
|
|
if( !CreateProcess( NULL, szPathOrig, NULL, NULL, FALSE, 0, NULL, NULL, &si, &pi ) ) {
|
|
common->Error( "Could not start process: '%s' ", szPathOrig );
|
|
return;
|
|
}
|
|
|
|
if ( doexit ) {
|
|
cmdSystem->BufferCommandText( CMD_EXEC_APPEND, "quit\n" );
|
|
}
|
|
}
|
|
|
|
/*
|
|
==================
|
|
Sys_SetFatalError
|
|
==================
|
|
*/
|
|
void Sys_SetFatalError( const char *error ) {
|
|
}
|
|
|
|
/*
|
|
================
|
|
Sys_SetLanguageFromSystem
|
|
================
|
|
*/
|
|
extern idCVar sys_lang;
|
|
void Sys_SetLanguageFromSystem() {
|
|
sys_lang.SetString( Sys_DefaultLanguage() );
|
|
}
|