mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 08:51:57 +00:00
496 lines
11 KiB
C++
496 lines
11 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#pragma hdrstop
|
|
#include "tr_local.h"
|
|
|
|
/*
|
|
================================================================================================
|
|
Contains the RenderLog implementation.
|
|
|
|
TODO: Emit statistics to the logfile at the end of views and frames.
|
|
================================================================================================
|
|
*/
|
|
|
|
idCVar r_logLevel( "r_logLevel", "2", CVAR_INTEGER, "1 = blocks only, 2 = everything", 1, 2 );
|
|
|
|
static const int LOG_LEVEL_BLOCKS_ONLY = 1;
|
|
static const int LOG_LEVEL_EVERYTHING = 2;
|
|
|
|
const char* renderLogMainBlockLabels[] =
|
|
{
|
|
ASSERT_ENUM_STRING( MRB_NONE, 0 ),
|
|
ASSERT_ENUM_STRING( MRB_BEGIN_DRAWING_VIEW, 1 ),
|
|
ASSERT_ENUM_STRING( MRB_FILL_DEPTH_BUFFER, 2 ),
|
|
ASSERT_ENUM_STRING( MRB_DRAW_INTERACTIONS, 3 ),
|
|
ASSERT_ENUM_STRING( MRB_DRAW_SHADER_PASSES, 4 ),
|
|
ASSERT_ENUM_STRING( MRB_FOG_ALL_LIGHTS, 5 ),
|
|
ASSERT_ENUM_STRING( MRB_DRAW_SHADER_PASSES_POST, 6 ),
|
|
ASSERT_ENUM_STRING( MRB_DRAW_DEBUG_TOOLS, 7 ),
|
|
ASSERT_ENUM_STRING( MRB_CAPTURE_COLORBUFFER, 8 ),
|
|
ASSERT_ENUM_STRING( MRB_POSTPROCESS, 9 ),
|
|
ASSERT_ENUM_STRING( MRB_GPU_SYNC, 10 ),
|
|
ASSERT_ENUM_STRING( MRB_END_FRAME, 11 ),
|
|
ASSERT_ENUM_STRING( MRB_BINK_FRAME, 12 ),
|
|
ASSERT_ENUM_STRING( MRB_BINK_NEXT_FRAME, 13 ),
|
|
ASSERT_ENUM_STRING( MRB_TOTAL, 14 ),
|
|
ASSERT_ENUM_STRING( MRB_MAX, 15 )
|
|
};
|
|
|
|
extern uint64 Sys_Microseconds();
|
|
/*
|
|
================================================================================================
|
|
|
|
PIX events on all platforms
|
|
|
|
================================================================================================
|
|
*/
|
|
|
|
|
|
/*
|
|
================================================
|
|
pixEvent_t
|
|
================================================
|
|
*/
|
|
struct pixEvent_t
|
|
{
|
|
char name[256];
|
|
uint64 cpuTime;
|
|
uint64 gpuTime;
|
|
};
|
|
|
|
idCVar r_pix( "r_pix", "0", CVAR_INTEGER, "print GPU/CPU event timing" );
|
|
|
|
static const int MAX_PIX_EVENTS = 256;
|
|
// defer allocation of this until needed, so we don't waste lots of memory
|
|
pixEvent_t* pixEvents; // [MAX_PIX_EVENTS]
|
|
int numPixEvents;
|
|
int numPixLevels;
|
|
static GLuint timeQueryIds[MAX_PIX_EVENTS];
|
|
|
|
/*
|
|
========================
|
|
PC_BeginNamedEvent
|
|
|
|
FIXME: this is not thread safe on the PC
|
|
========================
|
|
*/
|
|
void PC_BeginNamedEvent( const char* szName, ... )
|
|
{
|
|
#if 0
|
|
if( !r_pix.GetBool() )
|
|
{
|
|
return;
|
|
}
|
|
if( !pixEvents )
|
|
{
|
|
// lazy allocation to not waste memory
|
|
pixEvents = ( pixEvent_t* )Mem_ClearedAlloc( sizeof( *pixEvents ) * MAX_PIX_EVENTS, TAG_CRAP );
|
|
}
|
|
if( numPixEvents >= MAX_PIX_EVENTS )
|
|
{
|
|
idLib::FatalError( "PC_BeginNamedEvent: event overflow" );
|
|
}
|
|
if( ++numPixLevels > 1 )
|
|
{
|
|
return; // only get top level timing information
|
|
}
|
|
if( !qglGetQueryObjectui64vEXT )
|
|
{
|
|
return;
|
|
}
|
|
|
|
GL_CheckErrors();
|
|
if( timeQueryIds[0] == 0 )
|
|
{
|
|
qglGenQueriesARB( MAX_PIX_EVENTS, timeQueryIds );
|
|
}
|
|
qglFinish();
|
|
qglBeginQueryARB( GL_TIME_ELAPSED_EXT, timeQueryIds[numPixEvents] );
|
|
GL_CheckErrors();
|
|
|
|
pixEvent_t* ev = &pixEvents[numPixEvents++];
|
|
strncpy( ev->name, szName, sizeof( ev->name ) - 1 );
|
|
ev->cpuTime = Sys_Microseconds();
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
========================
|
|
PC_EndNamedEvent
|
|
========================
|
|
*/
|
|
void PC_EndNamedEvent()
|
|
{
|
|
#if 0
|
|
if( !r_pix.GetBool() )
|
|
{
|
|
return;
|
|
}
|
|
if( numPixLevels <= 0 )
|
|
{
|
|
idLib::FatalError( "PC_EndNamedEvent: level underflow" );
|
|
}
|
|
if( --numPixLevels > 0 )
|
|
{
|
|
// only do timing on top level events
|
|
return;
|
|
}
|
|
if( !qglGetQueryObjectui64vEXT )
|
|
{
|
|
return;
|
|
}
|
|
|
|
pixEvent_t* ev = &pixEvents[numPixEvents - 1];
|
|
ev->cpuTime = Sys_Microseconds() - ev->cpuTime;
|
|
|
|
GL_CheckErrors();
|
|
qglEndQueryARB( GL_TIME_ELAPSED_EXT );
|
|
GL_CheckErrors();
|
|
#endif
|
|
}
|
|
|
|
/*
|
|
========================
|
|
PC_EndFrame
|
|
========================
|
|
*/
|
|
void PC_EndFrame()
|
|
{
|
|
#if 0
|
|
if( !r_pix.GetBool() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
int64 totalGPU = 0;
|
|
int64 totalCPU = 0;
|
|
|
|
idLib::Printf( "----- GPU Events -----\n" );
|
|
for( int i = 0 ; i < numPixEvents ; i++ )
|
|
{
|
|
pixEvent_t* ev = &pixEvents[i];
|
|
|
|
int64 gpuTime = 0;
|
|
qglGetQueryObjectui64vEXT( timeQueryIds[i], GL_QUERY_RESULT, ( GLuint64EXT* )&gpuTime );
|
|
ev->gpuTime = gpuTime;
|
|
|
|
idLib::Printf( "%2d: %1.2f (GPU) %1.3f (CPU) = %s\n", i, ev->gpuTime / 1000000.0f, ev->cpuTime / 1000.0f, ev->name );
|
|
totalGPU += ev->gpuTime;
|
|
totalCPU += ev->cpuTime;
|
|
}
|
|
idLib::Printf( "%2d: %1.2f (GPU) %1.3f (CPU) = total\n", numPixEvents, totalGPU / 1000000.0f, totalCPU / 1000.0f );
|
|
memset( pixEvents, 0, numPixLevels * sizeof( pixEvents[0] ) );
|
|
|
|
numPixEvents = 0;
|
|
numPixLevels = 0;
|
|
#endif
|
|
}
|
|
|
|
|
|
/*
|
|
================================================================================================
|
|
|
|
idRenderLog
|
|
|
|
================================================================================================
|
|
*/
|
|
|
|
idRenderLog renderLog;
|
|
|
|
#if !defined( STUB_RENDER_LOG )
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::idRenderLog
|
|
========================
|
|
*/
|
|
idRenderLog::idRenderLog()
|
|
{
|
|
activeLevel = 0;
|
|
indentString[0] = '\0';
|
|
indentLevel = 0;
|
|
logFile = NULL;
|
|
|
|
frameStartTime = 0;
|
|
closeBlockTime = 0;
|
|
logLevel = 0;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::StartFrame
|
|
========================
|
|
*/
|
|
void idRenderLog::StartFrame()
|
|
{
|
|
if( r_logFile.GetInteger() == 0 )
|
|
{
|
|
return;
|
|
}
|
|
|
|
// open a new logfile
|
|
indentLevel = 0;
|
|
indentString[0] = '\0';
|
|
activeLevel = r_logLevel.GetInteger();
|
|
|
|
struct tm* newtime;
|
|
time_t aclock;
|
|
|
|
char ospath[ MAX_OSPATH ];
|
|
|
|
char qpath[128];
|
|
sprintf( qpath, "renderlogPC_%04i.txt", r_logFile.GetInteger() );
|
|
idStr finalPath = fileSystem->RelativePathToOSPath( qpath );
|
|
sprintf( ospath, "%s", finalPath.c_str() );
|
|
/*
|
|
for ( int i = 0; i < 9999 ; i++ ) {
|
|
char qpath[128];
|
|
sprintf( qpath, "renderlog_%04i.txt", r_logFile.GetInteger() );
|
|
idStr finalPath = fileSystem->RelativePathToOSPath( qpath );
|
|
fileSystem->RelativePathToOSPath( qpath, ospath, MAX_OSPATH ,FSPATH_BASE );
|
|
if ( !fileSystem->FileExists( finalPath.c_str() ) ) {
|
|
break; // use this name
|
|
}
|
|
}
|
|
*/
|
|
|
|
common->SetRefreshOnPrint( false ); // problems are caused if this print causes a refresh...
|
|
|
|
if( logFile != NULL )
|
|
{
|
|
fileSystem->CloseFile( logFile );
|
|
logFile = NULL;
|
|
}
|
|
|
|
logFile = fileSystem->OpenFileWrite( ospath );
|
|
if( logFile == NULL )
|
|
{
|
|
idLib::Warning( "Failed to open logfile %s", ospath );
|
|
return;
|
|
}
|
|
idLib::Printf( "Opened logfile %s\n", ospath );
|
|
|
|
// write the time out to the top of the file
|
|
time( &aclock );
|
|
newtime = localtime( &aclock );
|
|
const char* str = asctime( newtime );
|
|
logFile->Printf( "// %s", str );
|
|
logFile->Printf( "// %s\n\n", com_version.GetString() );
|
|
|
|
frameStartTime = Sys_Microseconds();
|
|
closeBlockTime = frameStartTime;
|
|
OpenBlock( "Frame" );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::EndFrame
|
|
========================
|
|
*/
|
|
void idRenderLog::EndFrame()
|
|
{
|
|
PC_EndFrame();
|
|
|
|
if( logFile != NULL )
|
|
{
|
|
if( r_logFile.GetInteger() == 1 )
|
|
{
|
|
Close();
|
|
}
|
|
// log is open, so decrement r_logFile and stop if it is zero
|
|
r_logFile.SetInteger( r_logFile.GetInteger() - 1 );
|
|
idLib::Printf( "Frame logged.\n" );
|
|
return;
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::Close
|
|
========================
|
|
*/
|
|
void idRenderLog::Close()
|
|
{
|
|
if( logFile != NULL )
|
|
{
|
|
CloseBlock();
|
|
idLib::Printf( "Closing logfile\n" );
|
|
fileSystem->CloseFile( logFile );
|
|
logFile = NULL;
|
|
activeLevel = 0;
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::OpenMainBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::OpenMainBlock( renderLogMainBlock_t block )
|
|
{
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::CloseMainBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::CloseMainBlock()
|
|
{
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::OpenBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::OpenBlock( const char* label )
|
|
{
|
|
// Allow the PIX functionality even when logFile is not running.
|
|
PC_BeginNamedEvent( label );
|
|
|
|
if( logFile != NULL )
|
|
{
|
|
LogOpenBlock( RENDER_LOG_INDENT_MAIN_BLOCK, label, NULL );
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::CloseBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::CloseBlock()
|
|
{
|
|
PC_EndNamedEvent();
|
|
|
|
if( logFile != NULL )
|
|
{
|
|
LogCloseBlock( RENDER_LOG_INDENT_MAIN_BLOCK );
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::Printf
|
|
========================
|
|
*/
|
|
void idRenderLog::Printf( const char* fmt, ... )
|
|
{
|
|
if( activeLevel <= LOG_LEVEL_BLOCKS_ONLY )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( logFile == NULL )
|
|
{
|
|
return;
|
|
}
|
|
|
|
va_list marker;
|
|
logFile->Printf( "%s", indentString );
|
|
va_start( marker, fmt );
|
|
logFile->VPrintf( fmt, marker );
|
|
va_end( marker );
|
|
// logFile->Flush(); this makes it take waaaay too long
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::LogOpenBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::LogOpenBlock( renderLogIndentLabel_t label, const char* fmt, va_list args )
|
|
{
|
|
|
|
uint64 now = Sys_Microseconds();
|
|
|
|
if( logFile != NULL )
|
|
{
|
|
if( now - closeBlockTime >= 1000 )
|
|
{
|
|
logFile->Printf( "%s%1.1f msec gap from last closeblock\n", indentString, ( now - closeBlockTime ) * ( 1.0f / 1000.0f ) );
|
|
}
|
|
logFile->Printf( "%s", indentString );
|
|
logFile->VPrintf( fmt, args );
|
|
logFile->Printf( " {\n" );
|
|
}
|
|
|
|
Indent( label );
|
|
|
|
if( logLevel >= MAX_LOG_LEVELS )
|
|
{
|
|
idLib::Warning( "logLevel %d >= MAX_LOG_LEVELS", logLevel );
|
|
}
|
|
|
|
|
|
logLevel++;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::LogCloseBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::LogCloseBlock( renderLogIndentLabel_t label )
|
|
{
|
|
closeBlockTime = Sys_Microseconds();
|
|
|
|
assert( logLevel > 0 );
|
|
logLevel--;
|
|
|
|
Outdent( label );
|
|
|
|
if( logFile != NULL )
|
|
{
|
|
}
|
|
}
|
|
|
|
#else // !STUB_RENDER_LOG
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::OpenBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::OpenBlock( const char* label )
|
|
{
|
|
PC_BeginNamedEvent( label );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idRenderLog::CloseBlock
|
|
========================
|
|
*/
|
|
void idRenderLog::CloseBlock()
|
|
{
|
|
PC_EndNamedEvent();
|
|
}
|
|
|
|
#endif // !STUB_RENDER_LOG
|