mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 08:51:57 +00:00
685 lines
13 KiB
C++
685 lines
13 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "precompiled.h"
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#pragma hdrstop
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#if defined( MACOS_X )
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#include <signal.h>
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#include <sys/types.h>
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#include <unistd.h>
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#endif
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/*
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===============================================================================
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idLib
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===============================================================================
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*/
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idSys* idLib::sys = NULL;
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idCommon* idLib::common = NULL;
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idCVarSystem* idLib::cvarSystem = NULL;
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idFileSystem* idLib::fileSystem = NULL;
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int idLib::frameNumber = 0;
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bool idLib::mainThreadInitialized = 0;
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ID_TLS idLib::isMainThread = 0;
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char idException::error[2048];
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/*
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================
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idLib::Init
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================
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*/
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void idLib::Init()
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{
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assert( sizeof( bool ) == 1 );
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isMainThread = 1;
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mainThreadInitialized = 1; // note that the thread-local isMainThread is now valid
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// initialize little/big endian conversion
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Swap_Init();
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// init string memory allocator
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idStr::InitMemory();
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// initialize generic SIMD implementation
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idSIMD::Init();
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// initialize math
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idMath::Init();
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// test idMatX
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//idMatX::Test();
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// test idPolynomial
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#ifdef _DEBUG
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idPolynomial::Test();
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#endif
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// initialize the dictionary string pools
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idDict::Init();
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}
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/*
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================
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idLib::ShutDown
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================
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*/
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void idLib::ShutDown()
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{
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// shut down the dictionary string pools
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idDict::Shutdown();
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// shut down the string memory allocator
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idStr::ShutdownMemory();
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// shut down the SIMD engine
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idSIMD::Shutdown();
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}
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/*
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===============================================================================
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Colors
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===============================================================================
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*/
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idVec4 colorBlack = idVec4( 0.00f, 0.00f, 0.00f, 1.00f );
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idVec4 colorWhite = idVec4( 1.00f, 1.00f, 1.00f, 1.00f );
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idVec4 colorRed = idVec4( 1.00f, 0.00f, 0.00f, 1.00f );
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idVec4 colorGreen = idVec4( 0.00f, 1.00f, 0.00f, 1.00f );
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idVec4 colorBlue = idVec4( 0.00f, 0.00f, 1.00f, 1.00f );
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idVec4 colorYellow = idVec4( 1.00f, 1.00f, 0.00f, 1.00f );
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idVec4 colorMagenta = idVec4( 1.00f, 0.00f, 1.00f, 1.00f );
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idVec4 colorCyan = idVec4( 0.00f, 1.00f, 1.00f, 1.00f );
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idVec4 colorOrange = idVec4( 1.00f, 0.50f, 0.00f, 1.00f );
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idVec4 colorPurple = idVec4( 0.60f, 0.00f, 0.60f, 1.00f );
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idVec4 colorPink = idVec4( 0.73f, 0.40f, 0.48f, 1.00f );
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idVec4 colorBrown = idVec4( 0.40f, 0.35f, 0.08f, 1.00f );
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idVec4 colorLtGrey = idVec4( 0.75f, 0.75f, 0.75f, 1.00f );
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idVec4 colorMdGrey = idVec4( 0.50f, 0.50f, 0.50f, 1.00f );
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idVec4 colorDkGrey = idVec4( 0.25f, 0.25f, 0.25f, 1.00f );
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/*
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================
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PackColor
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================
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*/
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dword PackColor( const idVec4& color )
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{
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byte dx = idMath::Ftob( color.x * 255.0f );
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byte dy = idMath::Ftob( color.y * 255.0f );
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byte dz = idMath::Ftob( color.z * 255.0f );
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byte dw = idMath::Ftob( color.w * 255.0f );
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return ( dx << 0 ) | ( dy << 8 ) | ( dz << 16 ) | ( dw << 24 );
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}
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/*
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================
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UnpackColor
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================
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*/
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void UnpackColor( const dword color, idVec4& unpackedColor )
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{
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unpackedColor.Set( ( ( color >> 0 ) & 255 ) * ( 1.0f / 255.0f ),
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( ( color >> 8 ) & 255 ) * ( 1.0f / 255.0f ),
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( ( color >> 16 ) & 255 ) * ( 1.0f / 255.0f ),
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( ( color >> 24 ) & 255 ) * ( 1.0f / 255.0f ) );
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}
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/*
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================
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PackColor
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================
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*/
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dword PackColor( const idVec3& color )
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{
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byte dx = idMath::Ftob( color.x * 255.0f );
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byte dy = idMath::Ftob( color.y * 255.0f );
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byte dz = idMath::Ftob( color.z * 255.0f );
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return ( dx << 0 ) | ( dy << 8 ) | ( dz << 16 );
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}
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/*
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================
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UnpackColor
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================
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*/
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void UnpackColor( const dword color, idVec3& unpackedColor )
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{
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unpackedColor.Set( ( ( color >> 0 ) & 255 ) * ( 1.0f / 255.0f ),
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( ( color >> 8 ) & 255 ) * ( 1.0f / 255.0f ),
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( ( color >> 16 ) & 255 ) * ( 1.0f / 255.0f ) );
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}
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/*
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===============
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idLib::FatalError
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===============
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*/
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void idLib::FatalError( const char* fmt, ... )
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{
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va_list argptr;
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char text[MAX_STRING_CHARS];
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va_start( argptr, fmt );
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idStr::vsnPrintf( text, sizeof( text ), fmt, argptr );
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va_end( argptr );
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common->FatalError( "%s", text );
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}
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/*
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===============
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idLib::Error
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===============
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*/
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void idLib::Error( const char* fmt, ... )
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{
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va_list argptr;
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char text[MAX_STRING_CHARS];
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va_start( argptr, fmt );
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idStr::vsnPrintf( text, sizeof( text ), fmt, argptr );
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va_end( argptr );
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common->Error( "%s", text );
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}
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/*
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===============
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idLib::Warning
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===============
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*/
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void idLib::Warning( const char* fmt, ... )
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{
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va_list argptr;
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char text[MAX_STRING_CHARS];
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va_start( argptr, fmt );
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idStr::vsnPrintf( text, sizeof( text ), fmt, argptr );
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va_end( argptr );
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common->Warning( "%s", text );
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}
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/*
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===============
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idLib::WarningIf
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===============
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*/
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void idLib::WarningIf( const bool test, const char* fmt, ... )
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{
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if( !test )
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{
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return;
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}
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va_list argptr;
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char text[MAX_STRING_CHARS];
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va_start( argptr, fmt );
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idStr::vsnPrintf( text, sizeof( text ), fmt, argptr );
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va_end( argptr );
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common->Warning( "%s", text );
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}
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/*
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===============
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idLib::Printf
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===============
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*/
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void idLib::Printf( const char* fmt, ... )
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{
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va_list argptr;
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va_start( argptr, fmt );
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if( common )
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{
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common->VPrintf( fmt, argptr );
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}
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va_end( argptr );
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}
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/*
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===============
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idLib::PrintfIf
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===============
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*/
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void idLib::PrintfIf( const bool test, const char* fmt, ... )
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{
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if( !test )
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{
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return;
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}
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va_list argptr;
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va_start( argptr, fmt );
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common->VPrintf( fmt, argptr );
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va_end( argptr );
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}
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/*
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===============================================================================
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Byte order functions
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===============================================================================
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*/
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// can't just use function pointers, or dll linkage can mess up
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static short( *_BigShort )( short l );
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static short( *_LittleShort )( short l );
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static int ( *_BigLong )( int l );
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static int ( *_LittleLong )( int l );
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static float( *_BigFloat )( float l );
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static float( *_LittleFloat )( float l );
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static void ( *_BigRevBytes )( void* bp, int elsize, int elcount );
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static void ( *_LittleRevBytes )( void* bp, int elsize, int elcount );
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static void ( *_LittleBitField )( void* bp, int elsize );
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static void ( *_SixtetsForInt )( byte* out, int src );
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static int ( *_IntForSixtets )( byte* in );
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short BigShort( short l )
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{
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return _BigShort( l );
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}
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short LittleShort( short l )
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{
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return _LittleShort( l );
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}
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int BigLong( int l )
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{
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return _BigLong( l );
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}
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int LittleLong( int l )
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{
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return _LittleLong( l );
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}
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float BigFloat( float l )
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{
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return _BigFloat( l );
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}
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float LittleFloat( float l )
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{
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return _LittleFloat( l );
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}
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void BigRevBytes( void* bp, int elsize, int elcount )
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{
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_BigRevBytes( bp, elsize, elcount );
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}
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void LittleRevBytes( void* bp, int elsize, int elcount )
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{
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_LittleRevBytes( bp, elsize, elcount );
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}
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void LittleBitField( void* bp, int elsize )
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{
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_LittleBitField( bp, elsize );
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}
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void SixtetsForInt( byte* out, int src )
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{
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_SixtetsForInt( out, src );
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}
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int IntForSixtets( byte* in )
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{
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return _IntForSixtets( in );
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}
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/*
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================
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ShortSwap
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================
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*/
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short ShortSwap( short l )
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{
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byte b1, b2;
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b1 = l & 255;
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b2 = ( l >> 8 ) & 255;
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return ( b1 << 8 ) + b2;
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}
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/*
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================
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ShortNoSwap
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================
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*/
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short ShortNoSwap( short l )
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{
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return l;
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}
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/*
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================
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LongSwap
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================
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*/
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int LongSwap( int l )
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{
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byte b1, b2, b3, b4;
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b1 = l & 255;
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b2 = ( l >> 8 ) & 255;
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b3 = ( l >> 16 ) & 255;
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b4 = ( l >> 24 ) & 255;
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return ( ( int )b1 << 24 ) + ( ( int )b2 << 16 ) + ( ( int )b3 << 8 ) + b4;
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}
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/*
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================
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LongNoSwap
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================
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*/
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int LongNoSwap( int l )
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{
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return l;
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}
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/*
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================
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FloatSwap
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================
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*/
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float FloatSwap( float f )
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{
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union
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{
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float f;
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byte b[4];
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} dat1, dat2;
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dat1.f = f;
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dat2.b[0] = dat1.b[3];
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dat2.b[1] = dat1.b[2];
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dat2.b[2] = dat1.b[1];
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dat2.b[3] = dat1.b[0];
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return dat2.f;
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}
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/*
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================
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FloatNoSwap
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================
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*/
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float FloatNoSwap( float f )
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{
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return f;
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}
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/*
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=====================================================================
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RevBytesSwap
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Reverses byte order in place.
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INPUTS
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bp bytes to reverse
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elsize size of the underlying data type
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elcount number of elements to swap
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RESULTS
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Reverses the byte order in each of elcount elements.
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===================================================================== */
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void RevBytesSwap( void* bp, int elsize, int elcount )
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{
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register unsigned char* p, *q;
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p = ( unsigned char* ) bp;
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if( elsize == 2 )
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{
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q = p + 1;
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while( elcount-- )
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{
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*p ^= *q;
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*q ^= *p;
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*p ^= *q;
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p += 2;
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q += 2;
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}
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return;
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}
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while( elcount-- )
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{
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q = p + elsize - 1;
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while( p < q )
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{
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*p ^= *q;
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*q ^= *p;
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*p ^= *q;
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++p;
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--q;
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}
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p += elsize >> 1;
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}
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}
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/*
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=====================================================================
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RevBytesSwap
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Reverses byte order in place, then reverses bits in those bytes
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INPUTS
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bp bitfield structure to reverse
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elsize size of the underlying data type
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RESULTS
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Reverses the bitfield of size elsize.
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===================================================================== */
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void RevBitFieldSwap( void* bp, int elsize )
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{
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int i;
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unsigned char* p, t, v;
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LittleRevBytes( bp, elsize, 1 );
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p = ( unsigned char* ) bp;
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while( elsize-- )
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{
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v = *p;
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t = 0;
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for( i = 7; i >= 0; i-- )
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{
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t <<= 1;
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v >>= 1;
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t |= v & 1;
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}
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*p++ = t;
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}
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}
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/*
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================
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RevBytesNoSwap
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================
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*/
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void RevBytesNoSwap( void* bp, int elsize, int elcount )
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{
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return;
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}
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/*
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================
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RevBytesNoSwap
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================
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*/
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void RevBitFieldNoSwap( void* bp, int elsize )
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{
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return;
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}
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/*
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================
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SixtetsForIntLittle
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================
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*/
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void SixtetsForIntLittle( byte* out, int src )
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{
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byte* b = ( byte* )&src;
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out[0] = ( b[0] & 0xfc ) >> 2;
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out[1] = ( ( b[0] & 0x3 ) << 4 ) + ( ( b[1] & 0xf0 ) >> 4 );
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out[2] = ( ( b[1] & 0xf ) << 2 ) + ( ( b[2] & 0xc0 ) >> 6 );
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out[3] = b[2] & 0x3f;
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}
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/*
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================
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SixtetsForIntBig
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TTimo: untested - that's the version from initial base64 encode
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================
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*/
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void SixtetsForIntBig( byte* out, int src )
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{
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for( int i = 0 ; i < 4 ; i++ )
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{
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out[i] = src & 0x3f;
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src >>= 6;
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}
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}
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/*
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================
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IntForSixtetsLittle
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================
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*/
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int IntForSixtetsLittle( byte* in )
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{
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int ret = 0;
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byte* b = ( byte* )&ret;
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b[0] |= in[0] << 2;
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b[0] |= ( in[1] & 0x30 ) >> 4;
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b[1] |= ( in[1] & 0xf ) << 4;
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b[1] |= ( in[2] & 0x3c ) >> 2;
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b[2] |= ( in[2] & 0x3 ) << 6;
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|
b[2] |= in[3];
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
================
|
|
IntForSixtetsBig
|
|
TTimo: untested - that's the version from initial base64 decode
|
|
================
|
|
*/
|
|
int IntForSixtetsBig( byte* in )
|
|
{
|
|
int ret = 0;
|
|
ret |= in[0];
|
|
ret |= in[1] << 6;
|
|
ret |= in[2] << 2 * 6;
|
|
ret |= in[3] << 3 * 6;
|
|
return ret;
|
|
}
|
|
|
|
/*
|
|
================
|
|
Swap_Init
|
|
================
|
|
*/
|
|
void Swap_Init()
|
|
{
|
|
byte swaptest[2] = {1, 0};
|
|
|
|
// set the byte swapping variables in a portable manner
|
|
if( *( short* )swaptest == 1 )
|
|
{
|
|
// little endian ex: x86
|
|
_BigShort = ShortSwap;
|
|
_LittleShort = ShortNoSwap;
|
|
_BigLong = LongSwap;
|
|
_LittleLong = LongNoSwap;
|
|
_BigFloat = FloatSwap;
|
|
_LittleFloat = FloatNoSwap;
|
|
_BigRevBytes = RevBytesSwap;
|
|
_LittleRevBytes = RevBytesNoSwap;
|
|
_LittleBitField = RevBitFieldNoSwap;
|
|
_SixtetsForInt = SixtetsForIntLittle;
|
|
_IntForSixtets = IntForSixtetsLittle;
|
|
}
|
|
else
|
|
{
|
|
// big endian ex: ppc
|
|
_BigShort = ShortNoSwap;
|
|
_LittleShort = ShortSwap;
|
|
_BigLong = LongNoSwap;
|
|
_LittleLong = LongSwap;
|
|
_BigFloat = FloatNoSwap;
|
|
_LittleFloat = FloatSwap;
|
|
_BigRevBytes = RevBytesNoSwap;
|
|
_LittleRevBytes = RevBytesSwap;
|
|
_LittleBitField = RevBitFieldSwap;
|
|
_SixtetsForInt = SixtetsForIntBig;
|
|
_IntForSixtets = IntForSixtetsBig;
|
|
}
|
|
}
|
|
|
|
/*
|
|
==========
|
|
Swap_IsBigEndian
|
|
==========
|
|
*/
|
|
bool Swap_IsBigEndian()
|
|
{
|
|
byte swaptest[2] = {1, 0};
|
|
return *( short* )swaptest != 1;
|
|
}
|
|
|
|
|
|
/*
|
|
========================
|
|
BreakOnListGrowth
|
|
|
|
debug tool to find uses of idlist that are dynamically growing
|
|
========================
|
|
*/
|
|
void BreakOnListGrowth()
|
|
{
|
|
}
|
|
|
|
/*
|
|
========================
|
|
BreakOnListDefault
|
|
========================
|
|
*/
|
|
void BreakOnListDefault()
|
|
{
|
|
}
|