doom3-bfg/neo
2024-06-14 17:35:22 +02:00
..
aas
amplitude
cm Fix a bunch of memory leaks throughout codebase 2023-12-26 13:14:58 +01:00
cmake
d3xp Don't try to cache models by the new model* keywords 2024-05-17 21:21:03 +02:00
extern Point to newest NVRHI with patches by Steve Saunders 2024-02-26 20:50:49 +01:00
framework Tweaked exportFGD to display correctly func_animate ents in TrenchBroom 2024-05-18 21:23:41 +02:00
idlib Merge branch 'master' into 841-makeMaterials-command 2024-06-13 21:28:16 +02:00
imgui
libs Check for valid allocations before freeing Bink Decoder bundles 2024-04-02 12:41:50 -04:00
premake
renderer makeMaterials command is ready for testing. #close 841 2024-06-14 17:35:22 +02:00
shaders Fixed crash with Vulkan when using the colorProcess shader. Close #891 2024-05-21 20:12:03 +02:00
sound Fixed clang, gcc compile errors with newer versions #885 2024-05-10 09:52:32 +02:00
swf Fix a few remaining leaks in idFont, SWF Scripts, and idTrigger_Touch 2023-12-26 13:14:59 +01:00
sys Automatically sign in master user if compiled without DOOM_CLASSIC. close #892 2024-05-21 21:05:52 +02:00
tools Merged script interpreter improvements from Dhewm3 #835 2023-12-16 15:48:35 +01:00
ui Killed hard to maintain renderdemo code 2024-03-22 09:01:23 +01:00
astyle-code.bat
astyle-code.sh
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh
cmake-linux-release.sh
cmake-linux-retail.sh Set execution flag on cmake-linux-retail.sh 2024-04-02 17:23:27 +02:00
cmake-macos-release.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-macos-retail.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-vs2019-openal.bat extractResourceFiles can export .wav files. closes #166 2024-05-02 19:48:14 +02:00
cmake-vs2019-win64-no-ffmpeg.bat
cmake-vs2019-win64-no-vulkan.bat Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
cmake-vs2019-win64-optick-profiling.bat
cmake-vs2019-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2019-win64.bat
cmake-vs2022-arm64.bat Fixed typo in cmake-vs2022-arm64.bat 2024-06-02 16:11:19 +02:00
cmake-vs2022-win64-no-ffmpeg.bat
cmake-vs2022-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2022-win64-standalone.bat Fixed compile problems with -DSTANDALONE flag 2024-02-04 15:36:55 +01:00
cmake-vs2022-win64.bat
cmake-xcode-debug.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
cmake-xcode-release.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
cmake-xcode-universal.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
CMakeLists.txt Removed unused alternative idTarget_Level in EndLevel.cpp 2024-05-01 12:55:18 +02:00
compileshaders.cmake CMakeLists: Remove redundant code for finding dxc, now handled by ShaderMake 2024-03-20 13:49:19 -04:00
idStuff.natvis
premake4.exe
premake4.lua
premake4_embed.bat