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https://github.com/id-Software/DOOM-3-BFG.git
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259 lines
8.1 KiB
C++
259 lines
8.1 KiB
C++
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#pragma hdrstop
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#include "../precompiled.h"
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/*
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RSA Data Security, Inc., MD4 message-digest algorithm. (RFC1320)
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*/
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/*
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Copyright (C) 1991-2, RSA Data Security, Inc. Created 1991. All
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rights reserved.
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License to copy and use this software is granted provided that it
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is identified as the "RSA Data Security, Inc. MD4 Message-Digest
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Algorithm" in all material mentioning or referencing this software
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or this function.
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License is also granted to make and use derivative works provided
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that such works are identified as "derived from the RSA Data
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Security, Inc. MD4 Message-Digest Algorithm" in all material
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mentioning or referencing the derived work.
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RSA Data Security, Inc. makes no representations concerning either
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the merchantability of this software or the suitability of this
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software for any particular purpose. It is provided "as is"
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without express or implied warranty of any kind.
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These notices must be retained in any copies of any part of this
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documentation and/or software.
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*/
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/* POINTER defines a generic pointer type */
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typedef unsigned char *POINTER;
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/* UINT2 defines a two byte word */
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typedef unsigned short int UINT2;
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/* UINT4 defines a four byte word */
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typedef unsigned long int UINT4;
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/* MD4 context. */
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typedef struct {
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UINT4 state[4]; /* state (ABCD) */
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UINT4 count[2]; /* number of bits, modulo 2^64 (lsb first) */
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unsigned char buffer[64]; /* input buffer */
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} MD4_CTX;
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/* Constants for MD4Transform routine. */
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#define S11 3
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#define S12 7
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#define S13 11
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#define S14 19
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#define S21 3
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#define S22 5
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#define S23 9
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#define S24 13
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#define S31 3
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#define S32 9
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#define S33 11
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#define S34 15
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static unsigned char PADDING[64] = {
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0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
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};
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/* F, G and H are basic MD4 functions. */
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#define F(x, y, z) (((x) & (y)) | ((~x) & (z)))
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#define G(x, y, z) (((x) & (y)) | ((x) & (z)) | ((y) & (z)))
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#define H(x, y, z) ((x) ^ (y) ^ (z))
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/* ROTATE_LEFT rotates x left n bits. */
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#define ROTATE_LEFT(x, n) (((x) << (n)) | ((x) >> (32-(n))))
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/* FF, GG and HH are transformations for rounds 1, 2 and 3 */
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/* Rotation is separate from addition to prevent recomputation */
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#define FF(a, b, c, d, x, s) {(a) += F ((b), (c), (d)) + (x); (a) = ROTATE_LEFT ((a), (s));}
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#define GG(a, b, c, d, x, s) {(a) += G ((b), (c), (d)) + (x) + (UINT4)0x5a827999; (a) = ROTATE_LEFT ((a), (s));}
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#define HH(a, b, c, d, x, s) {(a) += H ((b), (c), (d)) + (x) + (UINT4)0x6ed9eba1; (a) = ROTATE_LEFT ((a), (s));}
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/* Encodes input (UINT4) into output (unsigned char). Assumes len is a multiple of 4. */
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static void Encode( unsigned char *output, UINT4 *input, unsigned int len ) {
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unsigned int i, j;
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for ( i = 0, j = 0; j < len; i++, j += 4 ) {
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output[j] = (unsigned char)(input[i] & 0xff);
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output[j+1] = (unsigned char)((input[i] >> 8) & 0xff);
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output[j+2] = (unsigned char)((input[i] >> 16) & 0xff);
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output[j+3] = (unsigned char)((input[i] >> 24) & 0xff);
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}
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}
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/* Decodes input (unsigned char) into output (UINT4). Assumes len is a multiple of 4. */
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static void Decode( UINT4 *output, const unsigned char *input, unsigned int len ) {
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unsigned int i, j;
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for ( i = 0, j = 0; j < len; i++, j += 4 ) {
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output[i] = ((UINT4)input[j]) | (((UINT4)input[j+1]) << 8) | (((UINT4)input[j+2]) << 16) | (((UINT4)input[j+3]) << 24);
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}
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}
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/* MD4 basic transformation. Transforms state based on block. */
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static void MD4_Transform( UINT4 state[4], const unsigned char block[64] ) {
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UINT4 a = state[0], b = state[1], c = state[2], d = state[3], x[16];
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Decode (x, block, 64);
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/* Round 1 */
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FF (a, b, c, d, x[ 0], S11); /* 1 */
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FF (d, a, b, c, x[ 1], S12); /* 2 */
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FF (c, d, a, b, x[ 2], S13); /* 3 */
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FF (b, c, d, a, x[ 3], S14); /* 4 */
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FF (a, b, c, d, x[ 4], S11); /* 5 */
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FF (d, a, b, c, x[ 5], S12); /* 6 */
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FF (c, d, a, b, x[ 6], S13); /* 7 */
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FF (b, c, d, a, x[ 7], S14); /* 8 */
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FF (a, b, c, d, x[ 8], S11); /* 9 */
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FF (d, a, b, c, x[ 9], S12); /* 10 */
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FF (c, d, a, b, x[10], S13); /* 11 */
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FF (b, c, d, a, x[11], S14); /* 12 */
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FF (a, b, c, d, x[12], S11); /* 13 */
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FF (d, a, b, c, x[13], S12); /* 14 */
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FF (c, d, a, b, x[14], S13); /* 15 */
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FF (b, c, d, a, x[15], S14); /* 16 */
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/* Round 2 */
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GG (a, b, c, d, x[ 0], S21); /* 17 */
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GG (d, a, b, c, x[ 4], S22); /* 18 */
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GG (c, d, a, b, x[ 8], S23); /* 19 */
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GG (b, c, d, a, x[12], S24); /* 20 */
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GG (a, b, c, d, x[ 1], S21); /* 21 */
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GG (d, a, b, c, x[ 5], S22); /* 22 */
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GG (c, d, a, b, x[ 9], S23); /* 23 */
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GG (b, c, d, a, x[13], S24); /* 24 */
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GG (a, b, c, d, x[ 2], S21); /* 25 */
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GG (d, a, b, c, x[ 6], S22); /* 26 */
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GG (c, d, a, b, x[10], S23); /* 27 */
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GG (b, c, d, a, x[14], S24); /* 28 */
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GG (a, b, c, d, x[ 3], S21); /* 29 */
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GG (d, a, b, c, x[ 7], S22); /* 30 */
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GG (c, d, a, b, x[11], S23); /* 31 */
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GG (b, c, d, a, x[15], S24); /* 32 */
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/* Round 3 */
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HH (a, b, c, d, x[ 0], S31); /* 33 */
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HH (d, a, b, c, x[ 8], S32); /* 34 */
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HH (c, d, a, b, x[ 4], S33); /* 35 */
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HH (b, c, d, a, x[12], S34); /* 36 */
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HH (a, b, c, d, x[ 2], S31); /* 37 */
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HH (d, a, b, c, x[10], S32); /* 38 */
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HH (c, d, a, b, x[ 6], S33); /* 39 */
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HH (b, c, d, a, x[14], S34); /* 40 */
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HH (a, b, c, d, x[ 1], S31); /* 41 */
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HH (d, a, b, c, x[ 9], S32); /* 42 */
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HH (c, d, a, b, x[ 5], S33); /* 43 */
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HH (b, c, d, a, x[13], S34); /* 44 */
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HH (a, b, c, d, x[ 3], S31); /* 45 */
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HH (d, a, b, c, x[11], S32); /* 46 */
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HH (c, d, a, b, x[ 7], S33); /* 47 */
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HH (b, c, d, a, x[15], S34); /* 48 */
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state[0] += a;
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state[1] += b;
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state[2] += c;
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state[3] += d;
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/* Zeroize sensitive information.*/
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memset ((POINTER)x, 0, sizeof (x));
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}
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/* MD4 initialization. Begins an MD4 operation, writing a new context. */
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void MD4_Init( MD4_CTX *context ) {
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context->count[0] = context->count[1] = 0;
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/* Load magic initialization constants.*/
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context->state[0] = 0x67452301;
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context->state[1] = 0xefcdab89;
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context->state[2] = 0x98badcfe;
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context->state[3] = 0x10325476;
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}
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/* MD4 block update operation. Continues an MD4 message-digest operation, processing another message block, and updating the context. */
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void MD4_Update( MD4_CTX *context, const unsigned char *input, unsigned int inputLen ) {
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unsigned int i, index, partLen;
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/* Compute number of bytes mod 64 */
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index = (unsigned int)((context->count[0] >> 3) & 0x3F);
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/* Update number of bits */
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if ((context->count[0] += ((UINT4)inputLen << 3))< ((UINT4)inputLen << 3)) {
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context->count[1]++;
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}
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context->count[1] += ((UINT4)inputLen >> 29);
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partLen = 64 - index;
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/* Transform as many times as possible.*/
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if ( inputLen >= partLen ) {
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memcpy((POINTER)&context->buffer[index], (POINTER)input, partLen);
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MD4_Transform (context->state, context->buffer);
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for ( i = partLen; i + 63 < inputLen; i += 64 ) {
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MD4_Transform (context->state, &input[i]);
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}
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index = 0;
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} else {
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i = 0;
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}
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/* Buffer remaining input */
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memcpy ((POINTER)&context->buffer[index], (POINTER)&input[i], inputLen-i);
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}
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/* MD4 finalization. Ends an MD4 message-digest operation, writing the message digest and zeroizing the context. */
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void MD4_Final( MD4_CTX *context, unsigned char digest[16] ) {
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unsigned char bits[8];
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unsigned int index, padLen;
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/* Save number of bits */
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Encode( bits, context->count, 8 );
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/* Pad out to 56 mod 64.*/
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index = (unsigned int)((context->count[0] >> 3) & 0x3f);
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padLen = (index < 56) ? (56 - index) : (120 - index);
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MD4_Update (context, PADDING, padLen);
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/* Append length (before padding) */
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MD4_Update( context, bits, 8 );
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/* Store state in digest */
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Encode( digest, context->state, 16 );
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/* Zeroize sensitive information.*/
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memset ((POINTER)context, 0, sizeof (*context));
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}
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/*
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===============
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MD4_BlockChecksum
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===============
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*/
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unsigned long MD4_BlockChecksum( const void *data, int length ) {
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unsigned long digest[4];
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unsigned long val;
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MD4_CTX ctx;
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MD4_Init( &ctx );
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MD4_Update( &ctx, (unsigned char *)data, length );
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MD4_Final( &ctx, (unsigned char *)digest );
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val = digest[0] ^ digest[1] ^ digest[2] ^ digest[3];
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return val;
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}
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