doom3-bfg/neo/sys/sdl
Daniel Gibson b9f5d20e93 improved SDL2 textinput handling
strdup() and free() aren't really the right tool if the size of the
buffer is known anyway (and quite small, currently 32 chars)
while at it, I renamed s and s_pos to str and str_pos for better
readability
2015-01-06 21:21:58 +01:00
..
sdl_cpu.cpp Make it compile with SDL2 again 2013-03-24 23:44:13 +01:00
sdl_events.cpp improved SDL2 textinput handling 2015-01-06 21:21:58 +01:00
sdl_glimp.cpp Disabled usage of OpenGL 3.2 compatibility profiles for Linux #187 2014-11-12 12:34:07 +01:00
sdl_local.h Added missing neo/sys/sdl/sdl_local.h 2012-12-11 23:23:17 +01:00