doom3-bfg/neo/tools/compilers/dmap
2022-06-09 10:51:20 +02:00
..
dmap.cpp Automatically remove map collision .cm, .bcm files before running dmap 2022-06-08 21:12:38 +02:00
dmap.h Allow dmap to have lights with no names 2021-02-15 19:28:39 +01:00
facebsp.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
gldraw.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
glfile.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
leakfile.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
map.cpp Fixed collision detection and shading 2022-06-09 10:51:20 +02:00
optimize.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
output.cpp Fixed a couple of func_groups with TrenchBroom related bugs 2022-02-18 18:00:09 +01:00
portals.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
tritjunction.cpp Fixed collision manager to load OBJ files 2021-02-17 17:56:10 +01:00
tritools.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
ubrush.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
usurface.cpp Added support for the Valve 220 .map format in dmap 2021-02-13 18:46:34 +01:00