doom3-bfg/neo/d3xp/anim
2015-02-25 15:45:16 +01:00
..
Anim.cpp Improved modding support and loading of custom models/anims 2015-02-25 15:45:16 +01:00
Anim.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
Anim_Blend.cpp skipping cut scene working 2014-08-31 02:21:49 +02:00
Anim_Testmodel.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
Anim_Testmodel.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00