mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
317 lines
7.7 KiB
C++
317 lines
7.7 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "precompiled.h"
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#pragma hdrstop
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void idTokenParser::LoadFromParser( idParser& parser, const char* guiName )
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{
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idToken tok;
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idTokenIndexes tokIdxs;
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tokIdxs.SetName( guiName );
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while( parser.ReadToken( &tok ) )
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{
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tokIdxs.Append( tokens.AddUnique( idBinaryToken( tok ) ) );
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}
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guiTokenIndexes.Append( tokIdxs );
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currentToken = 0;
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}
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void idTokenParser::LoadFromFile( const char* filename )
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{
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Clear();
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idFile* inFile = fileSystem->OpenFileReadMemory( filename );
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if( inFile != NULL )
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{
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int num;
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inFile->ReadBig( num );
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guiTokenIndexes.SetNum( num );
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for( int i = 0; i < num; i++ )
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{
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guiTokenIndexes[ i ].Read( inFile );
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}
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inFile->ReadBig( num );
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tokens.SetNum( num );
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for( int i = 0; i < num; i++ )
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{
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tokens[ i ].Read( inFile );
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}
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}
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delete inFile;
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preloaded = ( tokens.Num() > 0 );
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}
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void idTokenParser::WriteToFile( const char* filename )
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{
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if( preloaded )
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{
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return;
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}
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idFile* outFile = fileSystem->OpenFileWrite( filename, "fs_basepath" );
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if( outFile != NULL )
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{
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outFile->WriteBig( ( int )guiTokenIndexes.Num() );
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for( int i = 0; i < guiTokenIndexes.Num(); i++ )
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{
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guiTokenIndexes[ i ].Write( outFile );
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}
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outFile->WriteBig( ( int )tokens.Num() );
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for( int i = 0; i < tokens.Num(); i++ )
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{
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tokens[ i ].Write( outFile );
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}
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}
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delete outFile;
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}
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bool idTokenParser::StartParsing( const char* filename )
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{
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currentTokenList = -1;
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for( int i = 0; i < guiTokenIndexes.Num(); i++ )
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{
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if( idStr::Icmp( filename, guiTokenIndexes[ i ].GetName() ) == 0 )
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{
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currentTokenList = i;
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break;
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}
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}
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currentToken = 0;
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return ( currentTokenList != -1 );
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}
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bool idTokenParser::ReadToken( idToken* tok )
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{
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if( currentToken >= 0 && currentToken < guiTokenIndexes[ currentTokenList ].Num() )
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{
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tok->Clear();
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idBinaryToken& btok = tokens[ guiTokenIndexes[ currentTokenList ][ currentToken ] ];
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*tok = btok.token;
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tok->type = btok.tokenType;
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tok->subtype = btok.tokenSubType;
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currentToken++;
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return true;
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}
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return false;
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}
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int idTokenParser::ExpectTokenString( const char* string )
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{
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idToken token;
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if( !ReadToken( &token ) )
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{
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Error( "couldn't find expected '%s'", string );
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return 0;
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}
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if( token != string )
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{
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Error( "expected '%s' but found '%s'", string, token.c_str() );
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return 0;
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}
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return 1;
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}
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// expect a certain token type
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int idTokenParser::ExpectTokenType( int type, int subtype, idToken* token )
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{
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idStr str;
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if( !ReadToken( token ) )
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{
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Error( "couldn't read expected token" );
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return 0;
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}
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if( token->type != type )
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{
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switch( type )
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{
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case TT_STRING:
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str = "string";
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break;
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case TT_LITERAL:
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str = "literal";
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break;
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case TT_NUMBER:
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str = "number";
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break;
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case TT_NAME:
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str = "name";
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break;
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case TT_PUNCTUATION:
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str = "punctuation";
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break;
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default:
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str = "unknown type";
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break;
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}
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Error( "expected a %s but found '%s'", str.c_str(), token->c_str() );
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return 0;
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}
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if( token->type == TT_NUMBER )
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{
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if( ( token->subtype & subtype ) != subtype )
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{
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str.Clear();
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if( subtype & TT_DECIMAL ) str = "decimal ";
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if( subtype & TT_HEX ) str = "hex ";
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if( subtype & TT_OCTAL ) str = "octal ";
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if( subtype & TT_BINARY ) str = "binary ";
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if( subtype & TT_UNSIGNED ) str += "unsigned ";
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if( subtype & TT_LONG ) str += "long ";
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if( subtype & TT_FLOAT ) str += "float ";
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if( subtype & TT_INTEGER ) str += "integer ";
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str.StripTrailing( ' ' );
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Error( "expected %s but found '%s'", str.c_str(), token->c_str() );
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return 0;
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}
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}
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else if( token->type == TT_PUNCTUATION )
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{
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if( subtype < 0 )
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{
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Error( "BUG: wrong punctuation subtype" );
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return 0;
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}
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if( token->subtype != subtype )
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{
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//Error( "expected '%s' but found '%s'", idLexer::GetPunctuationFromId( subtype ), token->c_str() );
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return 0;
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}
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}
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return 1;
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}
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// expect a token
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int idTokenParser::ExpectAnyToken( idToken* token )
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{
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if( !ReadToken( token ) )
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{
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Error( "couldn't read expected token" );
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return 0;
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}
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return 1;
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}
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void idTokenParser::UnreadToken( const idToken* token )
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{
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if( currentToken == 0 || currentToken >= guiTokenIndexes[ currentTokenList ].Num() )
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{
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idLib::common->FatalError( "idTokenParser::unreadToken, unread token twice\n" );
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}
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currentToken--;
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}
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void idTokenParser::Error( VERIFY_FORMAT_STRING const char* str, ... )
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{
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char text[MAX_STRING_CHARS];
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va_list ap;
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va_start( ap, str );
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vsprintf( text, str, ap );
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va_end( ap );
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idLib::common->Warning( text );
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}
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void idTokenParser::Warning( VERIFY_FORMAT_STRING const char* str, ... )
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{
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char text[MAX_STRING_CHARS];
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va_list ap;
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va_start( ap, str );
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vsprintf( text, str, ap );
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va_end( ap );
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idLib::common->Warning( text );
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}
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int idTokenParser::ParseInt()
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{
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idToken token;
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if( !ReadToken( &token ) )
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{
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Error( "couldn't read expected integer" );
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return 0;
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}
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if( token.type == TT_PUNCTUATION && token == "-" )
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{
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ExpectTokenType( TT_NUMBER, TT_INTEGER, &token );
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return -( ( signed int ) token.GetIntValue() );
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}
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else if( token.type != TT_NUMBER || token.subtype == TT_FLOAT )
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{
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Error( "expected integer value, found '%s'", token.c_str() );
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}
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return token.GetIntValue();
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}
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// read a boolean
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bool idTokenParser::ParseBool()
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{
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idToken token;
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if( !ExpectTokenType( TT_NUMBER, 0, &token ) )
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{
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Error( "couldn't read expected boolean" );
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return false;
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}
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return ( token.GetIntValue() != 0 );
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}
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// read a floating point number. If errorFlag is NULL, a non-numeric token will
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// issue an Error(). If it isn't NULL, it will issue a Warning() and set *errorFlag = true
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float idTokenParser::ParseFloat( bool* errorFlag )
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{
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idToken token;
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if( errorFlag )
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{
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*errorFlag = false;
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}
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if( !ReadToken( &token ) )
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{
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if( errorFlag )
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{
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Warning( "couldn't read expected floating point number" );
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*errorFlag = true;
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}
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else
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{
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Error( "couldn't read expected floating point number" );
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}
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return 0;
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}
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if( token.type == TT_PUNCTUATION && token == "-" )
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{
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ExpectTokenType( TT_NUMBER, 0, &token );
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return -token.GetFloatValue();
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}
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else if( token.type != TT_NUMBER )
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{
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if( errorFlag )
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{
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Warning( "expected float value, found '%s'", token.c_str() );
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*errorFlag = true;
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}
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else
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{
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Error( "expected float value, found '%s'", token.c_str() );
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}
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}
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return token.GetFloatValue();
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}
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