doom3-bfg/neo/sys/win32
Daniel Gibson e8c8a04c07 rewrote posix_net.cpp based on win_net.cpp
And suddenly hosting a server on linux works at least locally
(with client and server on the same machine).
Even though there are still strange bugs (massive lags in one
direction, doesn't work in LAN), at least it works at all now.
2013-03-17 23:33:39 +01:00
..
rc Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
win_achievements.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_achievements.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
win_cpu.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_glimp.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_input.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_input.h Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_local.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
win_localuser.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_localuser.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
win_main.cpp Implement Sys_ReLaunch() for Linux, refactor it 2013-01-20 04:32:11 +01:00
win_nanoafx.h Fixed compile and linker problems on Windows 7 with Visual C++ 2010 Express Edition 2012-11-28 11:27:27 +01:00
win_net.cpp rewrote posix_net.cpp based on win_net.cpp 2013-03-17 23:33:39 +01:00
win_qgl.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_savegame.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_session_local.cpp Pause when window loses focus, introduce com_pause 2013-01-04 14:40:35 +01:00
win_shared.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_signin.cpp Configurable username for Multi-Player (ui_name), com_pause no cheat 2013-03-16 14:32:47 +01:00
win_signin.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
win_snd.cpp Changed project to use the DirectX10 SDK on Windows 8 2013-01-04 22:51:30 +01:00
win_syscon.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_taskkeyhook.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_wndproc.cpp Pause when window loses focus, introduce com_pause 2013-01-04 14:40:35 +01:00