doom3-bfg/neo/renderer/DXT
2013-06-01 15:13:00 +02:00
..
DXTCodec.h Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
DXTCodec_local.h Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
DXTDecoder.cpp Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
DXTEncoder.cpp Fixed various warnings from clang 2012-12-23 06:40:47 +01:00
DXTEncoder_SSE2.cpp Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00