mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-25 05:21:39 +00:00
236 lines
No EOL
6.8 KiB
C++
236 lines
No EOL
6.8 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#pragma hdrstop
|
|
#include "../../idLib/precompiled.h"
|
|
#include "../Game_local.h"
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_DynamicList::Initialize
|
|
========================
|
|
*/
|
|
void idMenuWidget_DynamicList::Initialize( idMenuHandler * data ) {
|
|
idMenuWidget::Initialize( data );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_DynamicList::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_DynamicList::Update() {
|
|
|
|
if ( GetSWFObject() == NULL ) {
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
|
|
|
|
if ( !BindSprite( root ) ) {
|
|
return;
|
|
}
|
|
|
|
for ( int optionIndex = 0; optionIndex < GetNumVisibleOptions(); ++optionIndex ) {
|
|
|
|
if ( optionIndex >= children.Num() ) {
|
|
idSWFSpriteInstance * item = GetSprite()->GetScriptObject()->GetNestedSprite( va( "item%d", optionIndex ) );
|
|
if ( item != NULL ) {
|
|
item->SetVisible( false );
|
|
continue;
|
|
}
|
|
}
|
|
|
|
idMenuWidget & child = GetChildByIndex( optionIndex );
|
|
const int childIndex = GetViewOffset() + optionIndex;
|
|
bool shown = false;
|
|
child.SetSpritePath( GetSpritePath(), va( "item%d", optionIndex ) );
|
|
if ( child.BindSprite( root ) ) {
|
|
|
|
if ( optionIndex >= GetTotalNumberOfOptions() ) {
|
|
child.ClearSprite();
|
|
continue;
|
|
} else {
|
|
//const int controlIndex = GetNumVisibleOptions() - Min( GetNumVisibleOptions(), GetTotalNumberOfOptions() ) + optionIndex;
|
|
shown = PrepareListElement( child, childIndex );
|
|
child.Update();
|
|
}
|
|
|
|
if ( !shown ) {
|
|
child.SetState( WIDGET_STATE_HIDDEN );
|
|
} else {
|
|
if ( optionIndex == focusIndex ) {
|
|
child.SetState( WIDGET_STATE_SELECTING );
|
|
} else {
|
|
child.SetState( WIDGET_STATE_NORMAL );
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
idSWFSpriteInstance * const upSprite = GetSprite()->GetScriptObject()->GetSprite( "upIndicator" );
|
|
if ( upSprite != NULL ) {
|
|
upSprite->SetVisible( GetViewOffset() > 0 );
|
|
}
|
|
|
|
idSWFSpriteInstance * const downSprite = GetSprite()->GetScriptObject()->GetSprite( "downIndicator" );
|
|
if ( downSprite != NULL ) {
|
|
downSprite->SetVisible( GetViewOffset() + GetNumVisibleOptions() < GetTotalNumberOfOptions() );
|
|
}
|
|
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_DynamicList::GetTotalNumberOfOptions
|
|
========================
|
|
*/
|
|
int idMenuWidget_DynamicList::GetTotalNumberOfOptions() const {
|
|
|
|
if ( controlList ) {
|
|
return GetChildren().Num();
|
|
}
|
|
|
|
return listItemInfo.Num();
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_DynamicList::PrepareListElement
|
|
========================
|
|
*/
|
|
bool idMenuWidget_DynamicList::PrepareListElement( idMenuWidget & widget, const int childIndex ) {
|
|
|
|
idMenuWidget_ScoreboardButton * const sbButton = dynamic_cast< idMenuWidget_ScoreboardButton * >( &widget );
|
|
if ( sbButton != NULL ) {
|
|
return true;
|
|
}
|
|
|
|
if ( listItemInfo.Num() == 0 ) {
|
|
return true;
|
|
}
|
|
|
|
if ( childIndex > listItemInfo.Num() ) {
|
|
return false;
|
|
}
|
|
|
|
idMenuWidget_Button * const button = dynamic_cast< idMenuWidget_Button * >( &widget );
|
|
if ( button != NULL ) {
|
|
button->SetIgnoreColor( ignoreColor );
|
|
button->SetValues( listItemInfo[ childIndex ] );
|
|
if ( listItemInfo[ childIndex ].Num() > 0 ) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_DynamicList::SetListData
|
|
========================
|
|
*/
|
|
void idMenuWidget_DynamicList::SetListData( idList< idList< idStr, TAG_IDLIB_LIST_MENU >, TAG_IDLIB_LIST_MENU > & list ) {
|
|
listItemInfo.Clear();
|
|
for ( int i = 0; i < list.Num(); ++i ) {
|
|
idList< idStr > values;
|
|
for ( int j = 0; j < list[i].Num(); ++j ) {
|
|
values.Append( list[i][j] );
|
|
}
|
|
listItemInfo.Append( values );
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_DynamicList::Recalculate
|
|
========================
|
|
*/
|
|
void idMenuWidget_DynamicList::Recalculate() {
|
|
|
|
idSWF * swf = GetSWFObject();
|
|
|
|
if ( swf == NULL ) {
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject & root = swf->GetRootObject();
|
|
for ( int i = 0; i < GetChildren().Num(); ++i ) {
|
|
idMenuWidget & child = GetChildByIndex( i );
|
|
child.SetSpritePath( GetSpritePath(), "info", "list", va( "item%d", i ) );
|
|
if ( child.BindSprite( root ) ) {
|
|
child.SetState( WIDGET_STATE_NORMAL );
|
|
child.GetSprite()->StopFrame( 1 );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ScoreboardList::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_ScoreboardList::Update() {
|
|
|
|
if ( GetSWFObject() == NULL ) {
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject & root = GetSWFObject()->GetRootObject();
|
|
|
|
if ( !BindSprite( root ) ) {
|
|
return;
|
|
}
|
|
|
|
for ( int optionIndex = 0; optionIndex < GetNumVisibleOptions(); ++optionIndex ) {
|
|
idMenuWidget & child = GetChildByIndex( optionIndex );
|
|
const int childIndex = GetViewOffset() + optionIndex;
|
|
bool shown = false;
|
|
child.SetSpritePath( GetSpritePath(), va( "item%d", optionIndex ) );
|
|
if ( child.BindSprite( root ) ) {
|
|
shown = PrepareListElement( child, childIndex );
|
|
|
|
if ( optionIndex == focusIndex && child.GetState() != WIDGET_STATE_SELECTED && child.GetState() != WIDGET_STATE_SELECTING ) {
|
|
child.SetState( WIDGET_STATE_SELECTING );
|
|
} else if ( optionIndex != focusIndex && child.GetState() != WIDGET_STATE_NORMAL ) {
|
|
child.SetState( WIDGET_STATE_NORMAL );
|
|
}
|
|
|
|
child.Update();
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ScoreboardList::GetTotalNumberOfOptions
|
|
========================
|
|
*/
|
|
int idMenuWidget_ScoreboardList::GetTotalNumberOfOptions() const {
|
|
return GetChildren().Num();
|
|
} |