mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-04 01:41:40 +00:00
897 lines
20 KiB
C++
897 lines
20 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __HASHTABLE_H__
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#define __HASHTABLE_H__
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/*
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================================================================================================
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idHashNodeT is a generic node for a HashTable. It is specialized by the
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StringHashNode and CStringHashNode template classes.
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================================================================================================
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*/
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template< typename _key_, class _value_ >
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class idHashNodeT {
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public:
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idHashNodeT()
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: next( NULL ) {
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}
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idHashNodeT( const _key_ & key, const _value_ & value, idHashNodeT * next )
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: key( key ),
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value( value ),
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next( next ) {
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}
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static int GetHash( const _key_ & key, const int tableMask ) {
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return key & tableMask;
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}
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static int Compare( const _key_ & key1, const _key_ & key2 ) {
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if ( key1 < key2 ) {
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return -1;
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} else if ( key1 > key2 ) {
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return 1;
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}
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return 0;
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}
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public:
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_key_ key;
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_value_ value;
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idHashNodeT< _key_, _value_ > * next;
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};
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/*
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================================================
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idHashNodeT is a HashNode that provides for partial
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specialization for the HashTable, allowing the String class's Cmp function to be used
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for inserting values in sorted order.
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================================================
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*/
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template< class _value_ >
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class idHashNodeT< idStr, _value_ > {
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public:
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idHashNodeT( const idStr & key, const _value_ & value, idHashNodeT * next )
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: key( key ),
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value( value ),
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next( next ) {
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}
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static int GetHash( const idStr & key, const int tableMask ) {
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return ( idStr::Hash( key ) & tableMask );
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}
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static int Compare( const idStr & key1, const idStr & key2 ) {
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return idStr::Icmp( key1, key2 );
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}
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public:
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idStr key;
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_value_ value;
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idHashNodeT< idStr, _value_ > * next;
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};
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/*
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================================================
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idHashNodeT is a HashNode that provides for a partial specialization
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for the HashTable, allowing the String class's Cmp function to
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be used for inserting values in sorted order. It also ensures that a copy of the the key is
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stored in a String (to more closely model the original implementation of the HashTable).
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================================================
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*/
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template< class _value_ >
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class idHashNodeT< const char*, _value_ > {
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public:
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idHashNodeT( const char* const & key, const _value_ & value, idHashNodeT * next )
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: key( key ),
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value( value ),
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next( next ) {
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}
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static int GetHash( const char* const & key, const int tableMask ) {
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return ( idStr::Hash( key ) & tableMask );
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}
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static int Compare( const char* const & key1, const char* const & key2 ) {
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return idStr::Icmp( key1, key2 );
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}
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public:
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idStr key; // char * keys must still get stored in an idStr
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_value_ value;
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idHashNodeT< const char *, _value_ > * next;
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};
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/*
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================================================
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idHashTableT is a general implementation of a hash table data type. It is
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slower than the HashIndex, but it can also be used for LinkedLists and other data structures,
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rather than just indexes and arrays.
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It uses an arbitrary key type. For String keys, use the StringHashTable template
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specialization.
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================================================
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*/
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template< typename _key_, class _value_ >
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class idHashTableT {
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public:
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idHashTableT( const int tableSize = 256 );
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idHashTableT( const idHashTableT & other );
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~idHashTableT();
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size_t Allocated() const;
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size_t Size() const;
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_value_ & Set( const _key_ & key, const _value_ & value );
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bool Get( const _key_ & key, _value_ ** value = NULL );
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bool Get( const _key_ & key, const _value_ ** value = NULL ) const;
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bool Remove( const _key_ & key );
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void Clear();
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void DeleteContents();
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int Num() const;
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_value_ * GetIndex( const int index ) const;
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bool GetIndexKey( const int index, _key_ & key ) const;
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int GetSpread() const;
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idHashTableT & operator=( const idHashTableT & other );
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protected:
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void Copy( const idHashTableT & other );
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private:
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typedef idHashNodeT< _key_, _value_ > hashnode_t;
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hashnode_t ** heads;
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int tableSize;
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int numEntries;
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int tableSizeMask;
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};
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/*
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========================
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idHashTableT<_key_,_value_>::idHashTableT
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE idHashTableT<_key_,_value_>::idHashTableT( const int tableSize ) {
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assert( idMath::IsPowerOfTwo( tableSize ) );
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this->tableSize = tableSize;
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heads = new (TAG_IDLIB_HASH) hashnode_t *[ tableSize ];
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memset( heads, 0, sizeof( hashnode_t * ) * tableSize );
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numEntries = 0;
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tableSizeMask = tableSize - 1;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::idHashTableT
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE idHashTableT<_key_,_value_>::idHashTableT( const idHashTableT & other ) {
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Copy( other );
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}
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/*
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========================
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idHashTableT<_key_,_value_>::~idHashTableT
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE idHashTableT<_key_,_value_>::~idHashTableT() {
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Clear();
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delete [] heads;
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heads = NULL;
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tableSize = 0;
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tableSizeMask = 0;
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numEntries = 0;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Allocated
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE size_t idHashTableT<_key_,_value_>::Allocated() const {
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return sizeof( heads ) * tableSize + sizeof( hashnode_t* ) * numEntries;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Size
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE size_t idHashTableT<_key_,_value_>::Size() const {
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return sizeof( idHashTableT ) + sizeof( heads )* tableSize + sizeof( hashnode_t* ) * numEntries;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Set
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE _value_ & idHashTableT<_key_,_value_>::Set( const _key_ & key, const _value_ & value ) {
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// insert sorted
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t ** nextPtr = &(heads[ hash ] );
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hashnode_t * node = * nextPtr;
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for ( ;
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node != NULL;
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nextPtr = &(node->next), node = *nextPtr ) {
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int s = node->Compare( node->key, key );
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if ( s == 0 ) {
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// return existing hashed item
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node->value = value;
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return node->value;
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}
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if ( s > 0 ) {
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break;
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}
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}
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numEntries++;
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*nextPtr = new (TAG_IDLIB_HASH) hashnode_t( key, value, heads[ hash ] );
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(*nextPtr)->next = node;
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return (*nextPtr)->value;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Get
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_,_value_>::Get( const _key_ & key, _value_ ** value ) {
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t * node = heads[ hash ];
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for ( ; node != NULL; node = node->next ) {
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int s = node->Compare( node->key, key );
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if ( s == 0 ) {
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if ( value ) {
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*value = &node->value;
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}
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return true;
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}
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if ( s > 0 ) {
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break;
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}
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}
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if ( value ) {
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*value = NULL;
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}
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return false;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Get
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_,_value_>::Get( const _key_ & key, const _value_ ** value ) const {
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t * node = heads[ hash ];
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for ( ; node != NULL; node = node->next ) {
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int s = node->Compare( node->key, key );
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if ( s == 0 ) {
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if ( value ) {
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*value = &node->value;
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}
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return true;
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}
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if ( s > 0 ) {
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break;
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}
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}
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if ( value ) {
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*value = NULL;
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}
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return false;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::GetIndex
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE _value_ * idHashTableT<_key_,_value_>::GetIndex( const int index ) const {
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if ( index < 0 || index > numEntries ) {
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assert( 0 );
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return NULL;
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}
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int count = 0;
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for ( int i = 0; i < tableSize; i++ ) {
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for ( hashnode_t * node = heads[ i ]; node != NULL; node = node->next ) {
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if ( count == index ) {
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return &node->value;
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}
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count++;
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}
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}
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return NULL;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::GetIndexKey
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_,_value_>::GetIndexKey( const int index, _key_ & key ) const {
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if ( index < 0 || index > numEntries ) {
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assert( 0 );
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return false;
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}
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int count = 0;
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for ( int i = 0; i < tableSize; i++ ) {
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for ( hashnode_t * node = heads[ i ]; node != NULL; node = node->next ) {
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if ( count == index ) {
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key = node->key;
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return true;
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}
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count++;
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}
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}
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return false;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Remove
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_,_value_>::Remove( const _key_ & key ) {
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t ** head = &heads[ hash ];
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if ( *head ) {
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hashnode_t * prev = NULL;
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hashnode_t * node = *head;
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for ( ; node != NULL; prev = node, node = node->next ) {
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if ( node->key == key ) {
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if ( prev ) {
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prev->next = node->next;
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} else {
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*head = node->next;
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}
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delete node;
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numEntries--;
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return true;
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}
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}
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}
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return false;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Clear
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE void idHashTableT<_key_,_value_>::Clear() {
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for ( int i = 0; i < tableSize; i++ ) {
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hashnode_t * next = heads[ i ];
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while ( next != NULL ) {
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hashnode_t * node = next;
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next = next->next;
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delete node;
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}
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heads[ i ] = NULL;
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}
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numEntries = 0;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::DeleteContents
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE void idHashTableT<_key_,_value_>::DeleteContents() {
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for ( int i = 0; i < tableSize; i++ ) {
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hashnode_t * next = heads[ i ];
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while ( next != NULL ) {
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hashnode_t * node = next;
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next = next->next;
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delete node->value;
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delete node;
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}
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heads[ i ] = NULL;
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}
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numEntries = 0;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Num
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE int idHashTableT<_key_,_value_>::Num() const {
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return numEntries;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::GetSpread
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE int idHashTableT<_key_,_value_>::GetSpread() const {
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if ( !numEntries ) {
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return 100;
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}
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int average = numEntries / tableSize;
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int error = 0;
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for ( int i = 0; i < tableSize; i++ ) {
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int numItems = 0;
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for ( hashnode_t * node = heads[ i ]; node != NULL; node = node->next ) {
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numItems++;
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}
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int e = abs( numItems - average );
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if ( e > 1 ) {
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error += e - 1;
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}
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}
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return 100 - ( error * 100 / numEntries );
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}
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/*
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========================
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idHashTableT<_key_,_value_>::operator=
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE idHashTableT< _key_, _value_ > & idHashTableT<_key_,_value_>::operator=( const idHashTableT & other ) {
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Copy( other );
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return *this;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Copy
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE void idHashTableT<_key_,_value_>::Copy( const idHashTableT & other ) {
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if ( &other == this ) {
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return;
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}
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assert( other.tableSize > 0 );
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tableSize = other.tableSize;
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heads = new (TAG_IDLIB_HASH) hashnode_t *[ tableSize ];
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numEntries = other.numEntries;
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tableSizeMask = other.tableSizeMask;
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for ( int i = 0; i < tableSize; i++ ) {
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if ( !other.heads[ i ] ) {
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heads[ i ] = NULL;
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continue;
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}
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hashnode_t ** prev = & heads[ i ];
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for ( hashnode_t * node = other.heads[ i ]; node != NULL; node = node->next ) {
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*prev = new (TAG_IDLIB_HASH) hashnode_t( node->key, node->value, NULL );
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prev = &( *prev )->next;
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}
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}
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}
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/*
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===============================================================================
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|
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General hash table. Slower than idHashIndex but it can also be used for
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linked lists and other data structures than just indexes or arrays.
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|
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===============================================================================
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*/
|
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|
|
template< class Type >
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class idHashTable {
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public:
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idHashTable( int newtablesize = 256 );
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idHashTable( const idHashTable<Type> &map );
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~idHashTable();
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// returns total size of allocated memory
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size_t Allocated() const;
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// returns total size of allocated memory including size of hash table type
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size_t Size() const;
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|
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void Set( const char *key, Type &value );
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bool Get( const char *key, Type **value = NULL ) const;
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bool Remove( const char *key );
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|
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void Clear();
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void DeleteContents();
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|
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// the entire contents can be itterated over, but note that the
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// exact index for a given element may change when new elements are added
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int Num() const;
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Type * GetIndex( int index ) const;
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|
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int GetSpread() const;
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|
|
private:
|
|
struct hashnode_s {
|
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idStr key;
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Type value;
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hashnode_s *next;
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|
|
hashnode_s( const idStr &k, Type v, hashnode_s *n ) : key( k ), value( v ), next( n ) {};
|
|
hashnode_s( const char *k, Type v, hashnode_s *n ) : key( k ), value( v ), next( n ) {};
|
|
};
|
|
|
|
hashnode_s ** heads;
|
|
|
|
int tablesize;
|
|
int numentries;
|
|
int tablesizemask;
|
|
|
|
int GetHash( const char *key ) const;
|
|
};
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::idHashTable
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE idHashTable<Type>::idHashTable( int newtablesize ) {
|
|
|
|
assert( idMath::IsPowerOfTwo( newtablesize ) );
|
|
|
|
tablesize = newtablesize;
|
|
assert( tablesize > 0 );
|
|
|
|
heads = new (TAG_IDLIB_HASH) hashnode_s *[ tablesize ];
|
|
memset( heads, 0, sizeof( *heads ) * tablesize );
|
|
|
|
numentries = 0;
|
|
|
|
tablesizemask = tablesize - 1;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::idHashTable
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE idHashTable<Type>::idHashTable( const idHashTable<Type> &map ) {
|
|
int i;
|
|
hashnode_s *node;
|
|
hashnode_s **prev;
|
|
|
|
assert( map.tablesize > 0 );
|
|
|
|
tablesize = map.tablesize;
|
|
heads = new (TAG_IDLIB_HASH) hashnode_s *[ tablesize ];
|
|
numentries = map.numentries;
|
|
tablesizemask = map.tablesizemask;
|
|
|
|
for( i = 0; i < tablesize; i++ ) {
|
|
if ( !map.heads[ i ] ) {
|
|
heads[ i ] = NULL;
|
|
continue;
|
|
}
|
|
|
|
prev = &heads[ i ];
|
|
for( node = map.heads[ i ]; node != NULL; node = node->next ) {
|
|
*prev = new (TAG_IDLIB_HASH) hashnode_s( node->key, node->value, NULL );
|
|
prev = &( *prev )->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::~idHashTable<Type>
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE idHashTable<Type>::~idHashTable() {
|
|
Clear();
|
|
delete[] heads;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Allocated
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE size_t idHashTable<Type>::Allocated() const {
|
|
return sizeof( heads ) * tablesize + sizeof( *heads ) * numentries;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Size
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE size_t idHashTable<Type>::Size() const {
|
|
return sizeof( idHashTable<Type> ) + sizeof( heads ) * tablesize + sizeof( *heads ) * numentries;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::GetHash
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE int idHashTable<Type>::GetHash( const char *key ) const {
|
|
return ( idStr::Hash( key ) & tablesizemask );
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Set
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE void idHashTable<Type>::Set( const char *key, Type &value ) {
|
|
hashnode_s *node, **nextPtr;
|
|
int hash, s;
|
|
|
|
hash = GetHash( key );
|
|
for( nextPtr = &(heads[hash]), node = *nextPtr; node != NULL; nextPtr = &(node->next), node = *nextPtr ) {
|
|
s = node->key.Cmp( key );
|
|
if ( s == 0 ) {
|
|
node->value = value;
|
|
return;
|
|
}
|
|
if ( s > 0 ) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
numentries++;
|
|
|
|
*nextPtr = new (TAG_IDLIB_HASH) hashnode_s( key, value, heads[ hash ] );
|
|
(*nextPtr)->next = node;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Get
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE bool idHashTable<Type>::Get( const char *key, Type **value ) const {
|
|
hashnode_s *node;
|
|
int hash, s;
|
|
|
|
hash = GetHash( key );
|
|
for( node = heads[ hash ]; node != NULL; node = node->next ) {
|
|
s = node->key.Cmp( key );
|
|
if ( s == 0 ) {
|
|
if ( value ) {
|
|
*value = &node->value;
|
|
}
|
|
return true;
|
|
}
|
|
if ( s > 0 ) {
|
|
break;
|
|
}
|
|
}
|
|
|
|
if ( value ) {
|
|
*value = NULL;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::GetIndex
|
|
|
|
the entire contents can be itterated over, but note that the
|
|
exact index for a given element may change when new elements are added
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE Type *idHashTable<Type>::GetIndex( int index ) const {
|
|
hashnode_s *node;
|
|
int count;
|
|
int i;
|
|
|
|
if ( ( index < 0 ) || ( index > numentries ) ) {
|
|
assert( 0 );
|
|
return NULL;
|
|
}
|
|
|
|
count = 0;
|
|
for( i = 0; i < tablesize; i++ ) {
|
|
for( node = heads[ i ]; node != NULL; node = node->next ) {
|
|
if ( count == index ) {
|
|
return &node->value;
|
|
}
|
|
count++;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Remove
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE bool idHashTable<Type>::Remove( const char *key ) {
|
|
hashnode_s **head;
|
|
hashnode_s *node;
|
|
hashnode_s *prev;
|
|
int hash;
|
|
|
|
hash = GetHash( key );
|
|
head = &heads[ hash ];
|
|
if ( *head ) {
|
|
for( prev = NULL, node = *head; node != NULL; prev = node, node = node->next ) {
|
|
if ( node->key == key ) {
|
|
if ( prev ) {
|
|
prev->next = node->next;
|
|
} else {
|
|
*head = node->next;
|
|
}
|
|
|
|
delete node;
|
|
numentries--;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Clear
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE void idHashTable<Type>::Clear() {
|
|
int i;
|
|
hashnode_s *node;
|
|
hashnode_s *next;
|
|
|
|
for( i = 0; i < tablesize; i++ ) {
|
|
next = heads[ i ];
|
|
while( next != NULL ) {
|
|
node = next;
|
|
next = next->next;
|
|
delete node;
|
|
}
|
|
|
|
heads[ i ] = NULL;
|
|
}
|
|
|
|
numentries = 0;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::DeleteContents
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE void idHashTable<Type>::DeleteContents() {
|
|
int i;
|
|
hashnode_s *node;
|
|
hashnode_s *next;
|
|
|
|
for( i = 0; i < tablesize; i++ ) {
|
|
next = heads[ i ];
|
|
while( next != NULL ) {
|
|
node = next;
|
|
next = next->next;
|
|
delete node->value;
|
|
delete node;
|
|
}
|
|
|
|
heads[ i ] = NULL;
|
|
}
|
|
|
|
numentries = 0;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Num
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE int idHashTable<Type>::Num() const {
|
|
return numentries;
|
|
}
|
|
|
|
#if defined(ID_TYPEINFO)
|
|
#define __GNUC__ 99
|
|
#endif
|
|
|
|
#if !defined(__GNUC__) || __GNUC__ < 4
|
|
/*
|
|
================
|
|
idHashTable<Type>::GetSpread
|
|
================
|
|
*/
|
|
template< class Type >
|
|
int idHashTable<Type>::GetSpread() const {
|
|
int i, average, error, e;
|
|
hashnode_s *node;
|
|
|
|
// if no items in hash
|
|
if ( !numentries ) {
|
|
return 100;
|
|
}
|
|
average = numentries / tablesize;
|
|
error = 0;
|
|
for ( i = 0; i < tablesize; i++ ) {
|
|
numItems = 0;
|
|
for( node = heads[ i ]; node != NULL; node = node->next ) {
|
|
numItems++;
|
|
}
|
|
e = abs( numItems - average );
|
|
if ( e > 1 ) {
|
|
error += e - 1;
|
|
}
|
|
}
|
|
return 100 - (error * 100 / numentries);
|
|
}
|
|
#endif
|
|
|
|
#if defined(ID_TYPEINFO)
|
|
#undef __GNUC__
|
|
#endif
|
|
|
|
#endif /* !__HASHTABLE_H__ */
|