doom3-bfg/neo/sound/XAudio2
Stephen Saunders 1340adb820 Restore support for FFMPEG legacy channel_layout & channels fields, remove self-assignment in idSoundDecoder_Vorbis::Open()
(cherry picked from commit 22f9e5cc0e42a8d101f628df461ee7649acb3e01)
2022-12-26 12:20:50 -05:00
..
XA2_CinematicAudio.cpp Restore support for FFMPEG legacy channel_layout & channels fields, remove self-assignment in idSoundDecoder_Vorbis::Open() 2022-12-26 12:20:50 -05:00
XA2_CinematicAudio.h More cinematic audio memory mgmt fixes, support cinematic audio looping 2022-02-22 19:52:24 -05:00
XA2_SoundHardware.cpp Crash fix when closing the engine 2022-06-07 22:04:43 +02:00
XA2_SoundHardware.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00
XA2_SoundSample.cpp LoadOgg fix 2022-10-25 19:02:34 +02:00
XA2_SoundSample.h Merged Ogg Vorbis support from DNF id Tech 4 branch 2022-09-10 14:01:35 +02:00
XA2_SoundVoice.cpp Applied new Astyle settings 2019-11-11 20:27:44 +01:00
XA2_SoundVoice.h Applied new Astyle settings 2019-11-11 20:27:44 +01:00