doom3-bfg/neo/idlib/sys
Tobias Frost 92dab63c30 - Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl.
- For !WINDOWS, add sys_defines based on compiler instead based on system. (enabled compilation e.g on hurd and kfreebsd)
2015-06-21 16:52:56 +02:00
..
posix Just to be safe. Changed Sys_Yield() 2014-05-20 09:31:40 +02:00
win32 Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_alloc_tags.h Added back dmap and aas compiler from original Doom 3 GPL release 2014-08-01 03:07:00 -04:00
sys_assert.cpp Initial OS X support. #87 2014-05-18 23:14:28 +01:00
sys_assert.h Added some macro defines for Linux. 2012-12-06 01:00:05 +01:00
sys_builddefines.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_defines.h - Do use CMAKE_DL_LIBS to determine the linkerflags needed to link against libdl. 2015-06-21 16:52:56 +02:00
sys_filesystem.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_includes.h Merge branch 'master' into glew and fixed a crash on Intel HD drivers 2013-04-23 00:41:54 +02:00
sys_intrinsics.h Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
sys_threading.h Format Code with AStyle 2.05.1 2015-02-09 00:29:57 +01:00
sys_types.h eliminate more longs 2012-12-13 01:28:41 +01:00