doom3-bfg/neo/shaders/builtin
2022-03-15 11:41:56 +01:00
..
debug Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
fog Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
legacy Sync NVRHI branch by SP 2022-03-15 11:41:56 +01:00
lighting Sync NVRHI branch by SP 2022-03-15 11:41:56 +01:00
post Mars City 1 works, disabled Binding/Sample Caches 2022-03-14 14:00:42 +01:00
SSAO Sync NVRHI branch by SP 2022-03-15 11:41:56 +01:00
SSGI Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
video NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
VR NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
blit.ps.hlsl Sync NVRHI branch by SP 2022-03-14 10:00:30 +01:00
color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
color.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
depth.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
depth_skinned.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth_skinned.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
gbuffer.ps.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
gbuffer.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
gui.ps.hlsl Sync NVRHI branch by SP 2022-03-14 10:00:30 +01:00
gui.vs.hlsl Sync NVRHI branch by SP 2022-03-14 10:00:30 +01:00
mipmapgen.cs.hlsl Sync NVRHI branch by SP 2022-03-14 10:00:30 +01:00
rect.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
texture.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color.vs.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
texture_color_skinned.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_skinned.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_texgen.ps.hlsl Synced with Steve's latest NVRHI code 2022-03-09 20:40:15 +01:00
texture_color_texgen.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
vertex_color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
vertex_color.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00