doom3-bfg/neo/ui/SliderWindow.cpp

506 lines
10 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../idlib/precompiled.h"
#include "DeviceContext.h"
#include "Window.h"
#include "UserInterfaceLocal.h"
#include "SliderWindow.h"
/*
============
idSliderWindow::CommonInit
============
*/
void idSliderWindow::CommonInit()
{
value = 0.0;
low = 0.0;
high = 100.0;
stepSize = 1.0;
thumbMat = declManager->FindMaterial( "_default" );
buddyWin = NULL;
cvar = NULL;
cvar_init = false;
liveUpdate = true;
vertical = false;
scrollbar = false;
verticalFlip = false;
}
idSliderWindow::idSliderWindow( idUserInterfaceLocal* g ) : idWindow( g )
{
gui = g;
CommonInit();
}
idSliderWindow::~idSliderWindow()
{
}
bool idSliderWindow::ParseInternalVar( const char* _name, idTokenParser* src )
{
if( idStr::Icmp( _name, "stepsize" ) == 0 || idStr::Icmp( _name, "step" ) == 0 )
{
stepSize = src->ParseFloat();
return true;
}
if( idStr::Icmp( _name, "low" ) == 0 )
{
low = src->ParseFloat();
return true;
}
if( idStr::Icmp( _name, "high" ) == 0 )
{
high = src->ParseFloat();
return true;
}
if( idStr::Icmp( _name, "vertical" ) == 0 )
{
vertical = src->ParseBool();
return true;
}
if( idStr::Icmp( _name, "verticalflip" ) == 0 )
{
verticalFlip = src->ParseBool();
return true;
}
if( idStr::Icmp( _name, "scrollbar" ) == 0 )
{
scrollbar = src->ParseBool();
return true;
}
if( idStr::Icmp( _name, "thumbshader" ) == 0 )
{
ParseString( src, thumbShader );
declManager->FindMaterial( thumbShader );
return true;
}
return idWindow::ParseInternalVar( _name, src );
}
idWinVar* idSliderWindow::GetWinVarByName( const char* _name, bool fixup, drawWin_t** owner )
{
if( idStr::Icmp( _name, "value" ) == 0 )
{
return &value;
}
if( idStr::Icmp( _name, "cvar" ) == 0 )
{
return &cvarStr;
}
if( idStr::Icmp( _name, "liveUpdate" ) == 0 )
{
return &liveUpdate;
}
if( idStr::Icmp( _name, "cvarGroup" ) == 0 )
{
return &cvarGroup;
}
return idWindow::GetWinVarByName( _name, fixup, owner );
}
const char* idSliderWindow::HandleEvent( const sysEvent_t* event, bool* updateVisuals )
{
if( !( event->evType == SE_KEY && event->evValue2 ) )
{
return "";
}
int key = event->evValue;
if( event->evValue2 && key == K_MOUSE1 )
{
SetCapture( this );
RouteMouseCoords( 0.0f, 0.0f );
return "";
}
if( key == K_RIGHTARROW || key == K_KP_6 || ( key == K_MOUSE2 && gui->CursorY() > thumbRect.y ) )
{
value = value + stepSize;
}
if( key == K_LEFTARROW || key == K_KP_4 || ( key == K_MOUSE2 && gui->CursorY() < thumbRect.y ) )
{
value = value - stepSize;
}
if( buddyWin )
{
buddyWin->HandleBuddyUpdate( this );
}
else
{
gui->SetStateFloat( cvarStr, value );
UpdateCvar( false );
}
return "";
}
void idSliderWindow::SetBuddy( idWindow* buddy )
{
buddyWin = buddy;
}
void idSliderWindow::PostParse()
{
idWindow::PostParse();
value = 0.0;
thumbMat = declManager->FindMaterial( thumbShader );
thumbMat->SetSort( SS_GUI );
thumbWidth = thumbMat->GetImageWidth();
thumbHeight = thumbMat->GetImageHeight();
//vertical = state.GetBool("vertical");
//scrollbar = state.GetBool("scrollbar");
flags |= ( WIN_HOLDCAPTURE | WIN_CANFOCUS );
InitCvar();
}
void idSliderWindow::InitWithDefaults( const char* _name, const idRectangle& _rect, const idVec4& _foreColor, const idVec4& _matColor, const char* _background, const char* thumbShader, bool _vertical, bool _scrollbar )
{
SetInitialState( _name );
rect = _rect;
foreColor = _foreColor;
matColor = _matColor;
thumbMat = declManager->FindMaterial( thumbShader );
thumbMat->SetSort( SS_GUI );
thumbWidth = thumbMat->GetImageWidth();
thumbHeight = thumbMat->GetImageHeight();
background = declManager->FindMaterial( _background );
background->SetSort( SS_GUI );
vertical = _vertical;
scrollbar = _scrollbar;
flags |= WIN_HOLDCAPTURE;
}
void idSliderWindow::SetRange( float _low, float _high, float _step )
{
low = _low;
high = _high;
stepSize = _step;
}
void idSliderWindow::SetValue( float _value )
{
value = _value;
}
void idSliderWindow::Draw( int time, float x, float y )
{
idVec4 color = foreColor;
if( !cvar && !buddyWin )
{
return;
}
if( !thumbWidth || !thumbHeight )
{
thumbWidth = thumbMat->GetImageWidth();
thumbHeight = thumbMat->GetImageHeight();
}
UpdateCvar( true );
if( value > high )
{
value = high;
}
else if( value < low )
{
value = low;
}
float range = high - low;
if( range <= 0.0f )
{
return;
}
float thumbPos = ( range ) ? ( value - low ) / range : 0.0;
if( vertical )
{
if( verticalFlip )
{
thumbPos = 1.f - thumbPos;
}
thumbPos *= drawRect.h - thumbHeight;
thumbPos += drawRect.y;
thumbRect.y = thumbPos;
thumbRect.x = drawRect.x;
}
else
{
thumbPos *= drawRect.w - thumbWidth;
thumbPos += drawRect.x;
thumbRect.x = thumbPos;
thumbRect.y = drawRect.y;
}
thumbRect.w = thumbWidth;
thumbRect.h = thumbHeight;
if( hover && !noEvents && Contains( gui->CursorX(), gui->CursorY() ) )
{
color = hoverColor;
}
else
{
hover = false;
}
if( flags & WIN_CAPTURE )
{
color = hoverColor;
hover = true;
}
dc->DrawMaterial( thumbRect.x, thumbRect.y, thumbRect.w, thumbRect.h, thumbMat, color );
if( flags & WIN_FOCUS )
{
dc->DrawRect( thumbRect.x + 1.0f, thumbRect.y + 1.0f, thumbRect.w - 2.0f, thumbRect.h - 2.0f, 1.0f, color );
}
}
void idSliderWindow::DrawBackground( const idRectangle& _drawRect )
{
if( !cvar && !buddyWin )
{
return;
}
if( high - low <= 0.0f )
{
return;
}
idRectangle r = _drawRect;
if( !scrollbar )
{
if( vertical )
{
r.y += thumbHeight / 2.f;
r.h -= thumbHeight;
}
else
{
r.x += thumbWidth / 2.0;
r.w -= thumbWidth;
}
}
idWindow::DrawBackground( r );
}
const char* idSliderWindow::RouteMouseCoords( float xd, float yd )
{
float pct;
if( !( flags & WIN_CAPTURE ) )
{
return "";
}
idRectangle r = drawRect;
r.x = actualX;
r.y = actualY;
r.x += thumbWidth / 2.0;
r.w -= thumbWidth;
if( vertical )
{
r.y += thumbHeight / 2;
r.h -= thumbHeight;
if( gui->CursorY() >= r.y && gui->CursorY() <= r.Bottom() )
{
pct = ( gui->CursorY() - r.y ) / r.h;
if( verticalFlip )
{
pct = 1.f - pct;
}
value = low + ( high - low ) * pct;
}
else if( gui->CursorY() < r.y )
{
if( verticalFlip )
{
value = high;
}
else
{
value = low;
}
}
else
{
if( verticalFlip )
{
value = low;
}
else
{
value = high;
}
}
}
else
{
r.x += thumbWidth / 2;
r.w -= thumbWidth;
if( gui->CursorX() >= r.x && gui->CursorX() <= r.Right() )
{
pct = ( gui->CursorX() - r.x ) / r.w;
value = low + ( high - low ) * pct;
}
else if( gui->CursorX() < r.x )
{
value = low;
}
else
{
value = high;
}
}
if( buddyWin )
{
buddyWin->HandleBuddyUpdate( this );
}
else
{
gui->SetStateFloat( cvarStr, value );
}
UpdateCvar( false );
return "";
}
void idSliderWindow::Activate( bool activate, idStr& act )
{
idWindow::Activate( activate, act );
if( activate )
{
UpdateCvar( true, true );
}
}
/*
============
idSliderWindow::InitCvar
============
*/
void idSliderWindow::InitCvar( )
{
if( cvarStr[0] == '\0' )
{
if( !buddyWin )
{
common->Warning( "idSliderWindow::InitCvar: gui '%s' window '%s' has an empty cvar string", gui->GetSourceFile(), name.c_str() );
}
cvar_init = true;
cvar = NULL;
return;
}
cvar = cvarSystem->Find( cvarStr );
if( !cvar )
{
common->Warning( "idSliderWindow::InitCvar: gui '%s' window '%s' references undefined cvar '%s'", gui->GetSourceFile(), name.c_str(), cvarStr.c_str() );
cvar_init = true;
return;
}
}
/*
============
idSliderWindow::UpdateCvar
============
*/
void idSliderWindow::UpdateCvar( bool read, bool force )
{
if( buddyWin || !cvar )
{
return;
}
if( force || liveUpdate )
{
value = cvar->GetFloat();
if( value != gui->State().GetFloat( cvarStr ) )
{
if( read )
{
gui->SetStateFloat( cvarStr, value );
}
else
{
value = gui->State().GetFloat( cvarStr );
cvar->SetFloat( value );
}
}
}
}
/*
============
idSliderWindow::RunNamedEvent
============
*/
void idSliderWindow::RunNamedEvent( const char* eventName )
{
idStr event, group;
if( !idStr::Cmpn( eventName, "cvar read ", 10 ) )
{
event = eventName;
group = event.Mid( 10, event.Length() - 10 );
if( !group.Cmp( cvarGroup ) )
{
UpdateCvar( true, true );
}
}
else if( !idStr::Cmpn( eventName, "cvar write ", 11 ) )
{
event = eventName;
group = event.Mid( 11, event.Length() - 11 );
if( !group.Cmp( cvarGroup ) )
{
UpdateCvar( false, true );
}
}
}