doom3-bfg/neo/renderer/OpenGL
Daniel Gibson e42a886b29 remove deprecated glShadeModel stuff
it's only for fixed function opengl, thus it's not needed and deprecated in OpenGL 3.2
AMD's driver complains about this.
2012-12-17 01:02:53 +01:00
..
gl_backend.cpp Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
gl_GraphicsAPIWrapper.cpp remove deprecated glShadeModel stuff 2012-12-17 01:02:53 +01:00
gl_Image.cpp Formatted code. 2012-12-08 18:20:13 +01:00
glext.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
qgl.h remove deprecated glShadeModel stuff 2012-12-17 01:02:53 +01:00
qgl_linked.h remove deprecated glShadeModel stuff 2012-12-17 01:02:53 +01:00
wglext.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00