doom3-bfg/neo/idlib/CMakeLists.txt

149 lines
4.5 KiB
CMake

add_definitions(-D__IDLIB__ -D__DOOM_DLL__)
file(GLOB ID__INCLUDES *.h)
file(GLOB ID__SOURCES *.cpp)
file(GLOB ID_BV_INCLUDES bv/*.h)
file(GLOB ID_BV_SOURCES bv/*.cpp)
file(GLOB ID_CONTAINERS_INCLUDES containers/*.h)
file(GLOB ID_CONTAINERS_SOURCES containers/*.cpp)
file(GLOB ID_GEOMETRY_INCLUDES geometry/*.h)
file(GLOB ID_GEOMETRY_SOURCES geometry/*.cpp)
file(GLOB ID_HASHING_INCLUDES hashing/*.h)
file(GLOB ID_HASHING_SOURCES hashing/*.cpp)
file(GLOB ID_MATH_INCLUDES math/*.h)
file(GLOB ID_MATH_SOURCES math/*.cpp)
file(GLOB ID_SYS_INCLUDES sys/*.h)
file(GLOB ID_SYS_SOURCES sys/*.cpp)
if(MSVC)
file(GLOB ID_SYS_WIN32_INCLUDES sys/win32/*.h)
file(GLOB ID_SYS_WIN32_SOURCES sys/win32/*.cpp)
else()
file(GLOB ID_SYS_POSIX_INCLUDES sys/posix/*.h)
file(GLOB ID_SYS_POSIX_SOURCES sys/posix/*.cpp)
endif()
set(ID_INCLUDES_ALL
${ID__INCLUDES}
${ID_BV_INCLUDES}
${ID_CONTAINERS_INCLUDES}
${ID_GEOMETRY_INCLUDES}
${ID_HASHING_INCLUDES}
${ID_MATH_INCLUDES}
${ID_SYS_INCLUDES}
)
set(ID_SOURCES_ALL
${ID__SOURCES}
${ID_BV_SOURCES}
${ID_CONTAINERS_SOURCES}
${ID_GEOMETRY_SOURCES}
${ID_HASHING_SOURCES}
${ID_MATH_SOURCES}
${ID_SYS_SOURCES}
)
if(MSVC)
list(APPEND ID_INCLUDES_ALL ${ID_SYS_WIN32_INCLUDES})
list(APPEND ID_SOURCES_ALL ${ID_SYS_WIN32_SOURCES})
else()
list(APPEND ID_INCLUDES_ALL ${ID_SYS_POSIX_INCLUDES})
list(APPEND ID_SOURCES_ALL ${ID_SYS_POSIX_SOURCES})
endif()
source_group("" FILES ${ID__INCLUDES})
source_group("" FILES ${ID__SOURCES})
source_group("bv" FILES ${ID_BV_INCLUDES})
source_group("bv" FILES ${ID_BV_SOURCES})
source_group("containers" FILES ${ID_CONTAINERS_INCLUDES})
source_group("containers" FILES ${ID_CONTAINERS_SOURCES})
source_group("geometry" FILES ${ID_GEOMETRY_INCLUDES})
source_group("geometry" FILES ${ID_GEOMETRY_SOURCES})
source_group("hashing" FILES ${ID_HASHING_INCLUDES})
source_group("hashing" FILES ${ID_HASHING_SOURCES})
source_group("math" FILES ${ID_MATH_INCLUDES})
source_group("math" FILES ${ID_MATH_SOURCES})
source_group("sys" FILES ${ID_SYS_INCLUDES})
source_group("sys" FILES ${ID_SYS_SOURCES})
if(MSVC)
source_group("sys\\win32" FILES ${ID_SYS_WIN32_INCLUDES})
source_group("sys\\win32" FILES ${ID_SYS_WIN32_SOURCES})
else()
source_group("sys\\posix" FILES ${ID_SYS_POSIX_INCLUDES})
source_group("sys\\posix" FILES ${ID_SYS_POSIX_SOURCES})
endif()
#if(STANDALONE)
# add_definitions(-DSTANDALONE)
#endif()
set(ID_PRECOMPILED_SOURCES ${ID_SOURCES_ALL})
list(REMOVE_ITEM ID_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/geometry/RenderMatrix.cpp)
list(REMOVE_ITEM ID_PRECOMPILED_SOURCES ${CMAKE_CURRENT_SOURCE_DIR}/SoftwareCache.cpp)
if(MSVC)
#set_target_properties(idlib PROPERTIES COMPILE_FLAGS "/Yuprecompiled.h")
foreach( src_file ${ID_PRECOMPILED_SOURCES} )
#message(STATUS "/Yuprecompiled.h for ${src_file}")
set_source_files_properties(
${src_file}
PROPERTIES
COMPILE_FLAGS "/Yuprecompiled.h"
)
endforeach()
set_source_files_properties(precompiled.cpp
PROPERTIES
COMPILE_FLAGS "/Ycprecompiled.h"
)
add_library(idlib ${ID_SOURCES_ALL} ${ID_INCLUDES_ALL})
else()
foreach( src_file ${ID_PRECOMPILED_SOURCES} )
#message(STATUS "-include precompiled.h for ${src_file}")
set_source_files_properties(
${src_file}
PROPERTIES
COMPILE_FLAGS "-include ${CMAKE_CURRENT_SOURCE_DIR}/precompiled.h"
)
endforeach()
include_directories(.)
# precompiled magic for GCC/clang, adapted from https://gist.github.com/573926
STRING(TOUPPER "CMAKE_CXX_FLAGS_${CMAKE_BUILD_TYPE}" _flags_var_name)
SET(_compiler_FLAGS ${${_flags_var_name}})
GET_DIRECTORY_PROPERTY(_directory_flags INCLUDE_DIRECTORIES)
FOREACH(item ${_directory_flags})
LIST(APPEND _compiler_FLAGS " -I${item}")
ENDFOREACH(item)
GET_DIRECTORY_PROPERTY(_directory_flags DEFINITIONS)
LIST(APPEND _compiler_FLAGS ${_directory_flags})
SEPARATE_ARGUMENTS(_compiler_FLAGS)
add_custom_target(precomp_header_idlib ALL
COMMAND ${CMAKE_CXX_COMPILER} ${_compiler_FLAGS} -x c++-header precompiled.h -o precompiled.h.gch
WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
COMMENT "Creating idlib/precompiled.h.gch for idlib"
)
add_library(idlib ${ID_SOURCES_ALL} ${ID_INCLUDES_ALL})
add_dependencies(idlib precomp_header_idlib)
endif()
# if(MSVC)
# # set_source_files_properties(precompiled.cpp
# # PROPERTIES
# # COMPILE_FLAGS "/Ycprecompiled.h"
# # )
# #set_target_properties(idlib PROPERTIES COMPILE_FLAGS "/Yuprecompiled.h")
# endif()