doom3-bfg/neo/d3xp/menus/MenuScreen_Shell_ControllerLayout.cpp

449 lines
No EOL
12 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "precompiled.h"
#include "../Game_local.h"
const static int NUM_LAYOUT_OPTIONS = 1;
const static int MAX_CONTROLLER_CONFIGS = 2;
typedef struct
{
const char* textField;
int keyNum;
} gamepadBindInfo_t;
static gamepadBindInfo_t gamepadBinds[] =
{
{ "txtJoy1", K_JOY1 },
{ "txtJoy2", K_JOY2 },
{ "txtJoy3", K_JOY3 },
{ "txtJoy4", K_JOY4 },
{ "txtDpad", K_JOY_DPAD_UP },
{ "txtStart", K_JOY9 },
{ "txtBack", K_JOY10 },
{ "txtLClick", K_JOY7 },
{ "txtRClick", K_JOY8 },
{ "txtLBumper", K_JOY5 },
{ "txtRBumper", K_JOY6 },
{ "txtLStick", K_JOY_STICK1_UP },
{ "txtRStick", K_JOY_STICK2_UP },
{ "txtLTrigger", K_JOY_TRIGGER1 },
{ "txtRTrigger", K_JOY_TRIGGER2 }
};
static const int numGamepadBinds = sizeof( gamepadBinds ) / sizeof( gamepadBinds[0] );
/*
========================
idMenuScreen_Shell_ControllerLayout::Initialize
========================
*/
void idMenuScreen_Shell_ControllerLayout::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "menuControllerLayout" );
options = new( TAG_SWF ) idMenuWidget_DynamicList();
options->SetNumVisibleOptions( NUM_LAYOUT_OPTIONS );
options->SetSpritePath( GetSpritePath(), "info", "controlInfo", "options" );
options->SetWrappingAllowed( true );
options->SetControlList( true );
options->Initialize( data );
AddChild( options );
btnBack = new( TAG_SWF ) idMenuWidget_Button();
btnBack->Initialize( data );
btnBack->SetLabel( "#str_swf_gamepad_heading" ); // CONTROLS
btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
AddChild( btnBack );
idMenuWidget_ControlButton* control = new( TAG_SWF ) idMenuWidget_ControlButton();
control->SetOptionType( OPTION_BUTTON_FULL_TEXT_SLIDER );
control->SetLabel( "CONTROL LAYOUT" ); // Auto Weapon Reload
control->SetDataSource( &layoutData, idMenuDataSource_LayoutSettings::LAYOUT_FIELD_LAYOUT );
control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, options->GetChildren().Num() );
options->AddChild( control );
}
/*
========================
idMenuScreen_Shell_ControllerLayout::Update
========================
*/
void idMenuScreen_Shell_ControllerLayout::Update()
{
if( menuData != NULL )
{
idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
if( cmdBar != NULL )
{
cmdBar->ClearAllButtons();
idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_00395";
}
buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
}
}
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
if( heading != NULL )
{
heading->SetText( "#str_swf_controller_layout" ); // CONTROLLER LAYOUT
heading->SetStrokeInfo( true, 0.75f, 1.75f );
}
idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
if( gradient != NULL && heading != NULL )
{
gradient->SetXPos( heading->GetTextLength() );
}
if( menuData != NULL )
{
idSWFSpriteInstance* layout = NULL;
layout = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layout360" );
if( layout != NULL )
{
if( menuData->GetPlatform( true ) == 2 )
{
layout->StopFrame( 1 );
}
else
{
layout->StopFrame( menuData->GetPlatform( true ) + 1 );
}
}
}
}
if( btnBack != NULL )
{
btnBack->BindSprite( root );
}
idMenuScreen::Update();
}
/*
========================
idMenuScreen_Shell_ControllerLayout::ShowScreen
========================
*/
void idMenuScreen_Shell_ControllerLayout::ShowScreen( const mainMenuTransition_t transitionType )
{
layoutData.LoadData();
idMenuScreen::ShowScreen( transitionType );
if( GetSprite() != NULL )
{
idSWFSpriteInstance* layout360 = NULL;
idSWFSpriteInstance* layoutPS3 = NULL;
layout360 = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layout360" );
layoutPS3 = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "controlInfo", "layoutPS3" );
if( layout360 != NULL && layoutPS3 != NULL )
{
layout360->SetVisible( true );
layoutPS3->SetVisible( false );
}
}
UpdateBindingInfo();
}
/*
========================
idMenuScreen_Shell_ControllerLayout::HideScreen
========================
*/
void idMenuScreen_Shell_ControllerLayout::HideScreen( const mainMenuTransition_t transitionType )
{
layoutData.CommitData();
idMenuScreen::HideScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_ControllerLayout::UpdateBindingInfo
========================
*/
void idMenuScreen_Shell_ControllerLayout::UpdateBindingInfo()
{
if( !GetSprite() )
{
return;
}
for( int i = 0; i < numGamepadBinds; ++i )
{
const char* txtField = gamepadBinds[i].textField;
int keyNum = gamepadBinds[i].keyNum;
idSWFTextInstance* txtVal = NULL;
txtVal = GetSprite()->GetScriptObject()->GetNestedText( "info", "controlInfo", "layout360", txtField );
if( txtVal != NULL )
{
const char* binding = idKeyInput::GetBinding( keyNum );
if( binding == NULL || binding[0] == 0 )
{
txtVal->SetText( "" );
}
else if( keyNum == K_JOY7 )
{
idStr action = idLocalization::GetString( va( "#str_swf_action%s", binding ) );
txtVal->SetText( action.c_str() );
}
else if( keyNum == K_JOY8 )
{
idStr action = idLocalization::GetString( va( "#str_swf_action%s", binding ) );
txtVal->SetText( action.c_str() );
}
else
{
txtVal->SetText( va( "#str_swf_action%s", binding ) );
}
}
}
}
/*
========================
idMenuScreen_Shell_ControllerLayout::HandleAction h
========================
*/
bool idMenuScreen_Shell_ControllerLayout::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
{
if( menuData == NULL )
{
return true;
}
if( menuData->ActiveScreen() != SHELL_AREA_CONTROLLER_LAYOUT )
{
return false;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList& parms = action.GetParms();
switch( actionType )
{
case WIDGET_ACTION_GO_BACK:
{
menuData->SetNextScreen( SHELL_AREA_GAMEPAD, MENU_TRANSITION_SIMPLE );
return true;
}
case WIDGET_ACTION_PRESS_FOCUSED:
{
if( parms.Num() != 1 )
{
return true;
}
if( options == NULL )
{
return true;
}
int selectionIndex = parms[0].ToInteger();
if( selectionIndex != options->GetFocusIndex() )
{
options->SetViewIndex( options->GetViewOffset() + selectionIndex );
options->SetFocusIndex( selectionIndex );
}
layoutData.AdjustField( selectionIndex, 1 );
options->Update();
UpdateBindingInfo();
return true;
}
case WIDGET_ACTION_START_REPEATER:
{
if( options == NULL )
{
return true;
}
if( parms.Num() == 4 )
{
int selectionIndex = parms[3].ToInteger();
if( selectionIndex != options->GetFocusIndex() )
{
options->SetViewIndex( options->GetViewOffset() + selectionIndex );
options->SetFocusIndex( selectionIndex );
}
}
break;
}
case WIDGET_ACTION_ADJUST_FIELD:
{
if( widget != NULL && widget->GetDataSource() != NULL )
{
widget->GetDataSource()->AdjustField( widget->GetDataSourceFieldIndex(), parms[ 0 ].ToInteger() );
widget->Update();
}
UpdateBindingInfo();
return true;
}
}
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}
/*
========================
idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::idMenuDataSource_AudioSettings
========================
*/
idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::idMenuDataSource_LayoutSettings()
{
fields.SetNum( MAX_LAYOUT_FIELDS );
originalFields.SetNum( MAX_LAYOUT_FIELDS );
}
/*
========================
idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::LoadData
========================
*/
void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::LoadData()
{
idPlayerProfile* profile = session->GetProfileFromMasterLocalUser();
if( profile == NULL )
{
return;
}
int configSet = profile->GetConfig();
fields[ LAYOUT_FIELD_LAYOUT ].SetString( idLocalization::GetString( va( "#str_swf_config_360_%i", configSet ) ) );
originalFields = fields;
}
/*
========================
idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::CommitData
========================
*/
void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::CommitData()
{
if( IsDataChanged() )
{
cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
}
// make the committed fields into the backup fields
originalFields = fields;
}
/*
========================
idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::AdjustField
========================
*/
void idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::AdjustField( const int fieldIndex, const int adjustAmount )
{
idPlayerProfile* profile = session->GetProfileFromMasterLocalUser();
if( profile == NULL )
{
return;
}
int configSet = profile->GetConfig();
if( fieldIndex == LAYOUT_FIELD_LAYOUT )
{
configSet += adjustAmount;
if( configSet < 0 )
{
configSet = MAX_CONTROLLER_CONFIGS - 1;
}
else if( configSet >= MAX_CONTROLLER_CONFIGS )
{
configSet = 0;
}
}
fields[ LAYOUT_FIELD_LAYOUT ].SetString( idLocalization::GetString( va( "#str_swf_config_360_%i", configSet ) ) );
profile->SetConfig( configSet, false );
}
/*
========================
idMenuScreen_Shell_ControllerLayout::idMenuDataSource_AudioSettings::IsDataChanged
========================
*/
bool idMenuScreen_Shell_ControllerLayout::idMenuDataSource_LayoutSettings::IsDataChanged() const
{
bool hasLocalChanges = false;
if( fields[ LAYOUT_FIELD_LAYOUT ].ToString() != originalFields[ LAYOUT_FIELD_LAYOUT ].ToString() )
{
return true;
}
return hasLocalChanges;
}