doom3-bfg/neo/idlib/sys
RobertBeckebans 8018378c3c Merge branch 'master' into glew
Conflicts:
	neo/renderer/OpenGL/glext.h
	neo/renderer/OpenGL/qgl.h
	neo/renderer/OpenGL/wglext.h
	neo/renderer/RenderProgs.cpp
	neo/renderer/RenderProgs_GLSL.cpp
	neo/renderer/RenderSystem_init.cpp
	neo/renderer/tr_backend_draw.cpp
	neo/sys/win32/win_qgl.cpp
2014-04-21 15:01:50 +02:00
..
posix Fix DEBUG_THREADS on FreeBSD 2013-06-23 19:16:23 +02:00
win32 Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_alloc_tags.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_assert.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
sys_assert.h Added some macro defines for Linux. 2012-12-06 01:00:05 +01:00
sys_builddefines.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_defines.h Properly handle format analysis 2014-02-22 17:02:06 +01:00
sys_filesystem.h Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
sys_includes.h Merge branch 'master' into glew and fixed a crash on Intel HD drivers 2013-04-23 00:41:54 +02:00
sys_intrinsics.h Merged generic C++ fallbacks for SSE optimized code to allow support for non-x86 based platforms like ARM 2013-06-01 15:13:00 +02:00
sys_threading.h Improve POSIX threading code 2013-03-25 22:05:02 +01:00
sys_types.h eliminate more longs 2012-12-13 01:28:41 +01:00