doom3-bfg/neo/libs/glew
2014-05-11 12:19:10 +02:00
..
include/GL Updated GLEW to version 1.10.0 2014-05-10 12:12:32 +02:00
src Patched GLEW to get the extensions with OpenGL >= 3.2 for the case that glGetString(GL_EXTENSIONS) fails 2014-05-11 12:19:10 +02:00
LICENSE.txt Replaced QGL with GLEW. 2012-12-17 17:30:59 +01:00
README.txt Replaced QGL with GLEW. 2012-12-17 17:30:59 +01:00
TODO.txt Replaced QGL with GLEW. 2012-12-17 17:30:59 +01:00

See doc/index.html for more information.

If you downloaded the tarball from the GLEW website, you just need to:

    Unix:

        make

    Windows:

        use the project file in build/vc6/

If you wish to build GLEW from scratch (update the extension data from
the net or add your own extension information), you need a Unix
environment (including wget, perl, and GNU make).  The extension data
is regenerated from the top level source directory with:

        make extensions