mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-15 06:51:22 +00:00
398 lines
12 KiB
C++
398 lines
12 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#ifndef __SORT_H__
|
|
#define __SORT_H__
|
|
|
|
/*
|
|
================================================================================================
|
|
Contains the generic templated sort algorithms for quick-sort, heap-sort and insertion-sort.
|
|
|
|
The sort algorithms do not use class operators or overloaded functions to compare
|
|
objects because it is often desireable to sort the same objects in different ways
|
|
based on different keys (not just ascending and descending but sometimes based on
|
|
name and other times based on say priority). So instead, for each different sort a
|
|
separate class is implemented with a Compare() function.
|
|
|
|
This class is derived from one of the classes that implements a sort algorithm.
|
|
The Compare() member function does not only define how objects are sorted, the class
|
|
can also store additional data that can be used by the Compare() function. This, for
|
|
instance, allows a list of indices to be sorted where the indices point to objects
|
|
in an array. The base pointer of the array with objects can be stored on the class
|
|
that implements the Compare() function such that the Compare() function can use keys
|
|
that are stored on the objects.
|
|
|
|
The Compare() function is not virtual because this would incur significant overhead.
|
|
Do NOT make the Compare() function virtual on the derived class!
|
|
The sort implementations also explicitely call the Compare() function of the derived
|
|
class. This is to avoid various compiler bugs with using overloaded compare functions
|
|
and the inability of various compilers to find the right overloaded compare function.
|
|
|
|
To sort an array, an idList or an idStaticList, a new sort class, typically derived from
|
|
idSort_Quick, is implemented as follows:
|
|
|
|
class idSort_MySort : public idSort_Quick< idMyObject, idSort_MySort > {
|
|
public:
|
|
int Compare( const idMyObject & a, const idMyObject & b ) const {
|
|
if ( a should come before b ) {
|
|
return -1; // or any negative integer
|
|
} if ( a should come after b ) {
|
|
return 1; // or any positive integer
|
|
} else {
|
|
return 0;
|
|
}
|
|
}
|
|
};
|
|
|
|
To sort an array:
|
|
|
|
idMyObject array[100];
|
|
idSort_MySort().Sort( array, 100 );
|
|
|
|
To sort an idList:
|
|
|
|
idList< idMyObject > list;
|
|
list.Sort( idSort_MySort() );
|
|
|
|
The sort implementations never create temporaries of the template type. Only the
|
|
'SwapValues' template is used to move data around. This 'SwapValues' template can be
|
|
specialized to implement fast swapping of data. For instance, when sorting a list with
|
|
objects of some string class it is important to implement a specialized 'SwapValues' for
|
|
this string class to avoid excessive re-allocation and copying of strings.
|
|
|
|
================================================================================================
|
|
*/
|
|
|
|
/*
|
|
========================
|
|
SwapValues
|
|
========================
|
|
*/
|
|
template< typename _type_ >
|
|
ID_INLINE void SwapValues( _type_ & a, _type_ & b )
|
|
{
|
|
_type_ c = a;
|
|
a = b;
|
|
b = c;
|
|
}
|
|
|
|
/*
|
|
================================================
|
|
idSort is an abstract template class for sorting an array of objects of the specified data type.
|
|
The array of objects is sorted such that: Compare( array[i], array[i+1] ) <= 0 for all i
|
|
================================================
|
|
*/
|
|
template< typename _type_ >
|
|
class idSort
|
|
{
|
|
public:
|
|
virtual ~idSort() {}
|
|
virtual void Sort( _type_ * base, unsigned int num ) const = 0;
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
idSort_Quick is a sort template that implements the
|
|
quick-sort algorithm on an array of objects of the specified data type.
|
|
================================================
|
|
*/
|
|
template< typename _type_, typename _derived_ >
|
|
class idSort_Quick : public idSort< _type_ >
|
|
{
|
|
public:
|
|
virtual void Sort( _type_ * base, unsigned int num ) const
|
|
{
|
|
if( num <= 0 )
|
|
{
|
|
return;
|
|
}
|
|
|
|
const int64 MAX_LEVELS = 128;
|
|
int64 lo[MAX_LEVELS], hi[MAX_LEVELS];
|
|
|
|
// 'lo' is the lower index, 'hi' is the upper index
|
|
// of the region of the array that is being sorted.
|
|
lo[0] = 0;
|
|
hi[0] = num - 1;
|
|
|
|
for( int64 level = 0; level >= 0; )
|
|
{
|
|
int64 i = lo[level];
|
|
int64 j = hi[level];
|
|
|
|
// Only use quick-sort when there are 4 or more elements in this region and we are below MAX_LEVELS.
|
|
// Otherwise fall back to an insertion-sort.
|
|
if( ( ( j - i ) >= 4 ) && ( level < ( MAX_LEVELS - 1 ) ) )
|
|
{
|
|
|
|
// Use the center element as the pivot.
|
|
// The median of a multi point sample could be used
|
|
// but simply taking the center works quite well.
|
|
int64 pi = ( i + j ) / 2;
|
|
|
|
// Move the pivot element to the end of the region.
|
|
SwapValues( base[j], base[pi] );
|
|
|
|
// Get a reference to the pivot element.
|
|
_type_ & pivot = base[j--];
|
|
|
|
// Partition the region.
|
|
do
|
|
{
|
|
while( static_cast< const _derived_* >( this )->Compare( base[i], pivot ) < 0 )
|
|
{
|
|
if( ++i >= j ) break;
|
|
}
|
|
while( static_cast< const _derived_* >( this )->Compare( base[j], pivot ) > 0 )
|
|
{
|
|
if( --j <= i ) break;
|
|
}
|
|
if( i >= j ) break;
|
|
SwapValues( base[i], base[j] );
|
|
}
|
|
while( ++i < --j );
|
|
|
|
// Without these iterations sorting of arrays with many duplicates may
|
|
// become really slow because the partitioning can be very unbalanced.
|
|
// However, these iterations are unnecessary if all elements are unique.
|
|
while( static_cast< const _derived_* >( this )->Compare( base[i], pivot ) <= 0 && i < hi[level] )
|
|
{
|
|
i++;
|
|
}
|
|
while( static_cast< const _derived_* >( this )->Compare( base[j], pivot ) >= 0 && lo[level] < j )
|
|
{
|
|
j--;
|
|
}
|
|
|
|
// Move the pivot element in place.
|
|
SwapValues( pivot, base[i] );
|
|
|
|
assert( level < MAX_LEVELS - 1 );
|
|
lo[level + 1] = i;
|
|
hi[level + 1] = hi[level];
|
|
hi[level] = j;
|
|
level++;
|
|
|
|
}
|
|
else
|
|
{
|
|
|
|
// Insertion-sort of the remaining elements.
|
|
for( ; i < j; j-- )
|
|
{
|
|
int64 m = i;
|
|
for( int64 k = i + 1; k <= j; k++ )
|
|
{
|
|
if( static_cast< const _derived_* >( this )->Compare( base[k], base[m] ) > 0 )
|
|
{
|
|
m = k;
|
|
}
|
|
}
|
|
SwapValues( base[m], base[j] );
|
|
}
|
|
level--;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
Default quick-sort comparison function that can
|
|
be used to sort scalars from small to large.
|
|
================================================
|
|
*/
|
|
template< typename _type_ >
|
|
class idSort_QuickDefault : public idSort_Quick< _type_, idSort_QuickDefault< _type_ > >
|
|
{
|
|
public:
|
|
int Compare( const _type_ & a, const _type_ & b ) const
|
|
{
|
|
return a - b;
|
|
}
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
Specialization for floating point values to avoid an float-to-int
|
|
conversion for every comparison.
|
|
================================================
|
|
*/
|
|
template<>
|
|
class idSort_QuickDefault< float > : public idSort_Quick< float, idSort_QuickDefault< float > >
|
|
{
|
|
public:
|
|
int Compare( const float& a, const float& b ) const
|
|
{
|
|
if( a < b )
|
|
{
|
|
return -1;
|
|
}
|
|
if( a > b )
|
|
{
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
idSort_Heap is a sort template class that implements the
|
|
heap-sort algorithm on an array of objects of the specified data type.
|
|
================================================
|
|
*/
|
|
template< typename _type_, typename _derived_ >
|
|
class idSort_Heap : public idSort< _type_ >
|
|
{
|
|
public:
|
|
virtual void Sort( _type_ * base, unsigned int num ) const
|
|
{
|
|
// get all elements in heap order
|
|
#if 1
|
|
// O( n )
|
|
for( unsigned int i = num / 2; i > 0; i-- )
|
|
{
|
|
// sift down
|
|
unsigned int parent = i - 1;
|
|
for( unsigned int child = parent * 2 + 1; child < num; child = parent * 2 + 1 )
|
|
{
|
|
if( child + 1 < num && static_cast< const _derived_* >( this )->Compare( base[child + 1], base[child] ) > 0 )
|
|
{
|
|
child++;
|
|
}
|
|
if( static_cast< const _derived_* >( this )->Compare( base[child], base[parent] ) <= 0 )
|
|
{
|
|
break;
|
|
}
|
|
SwapValues( base[parent], base[child] );
|
|
parent = child;
|
|
}
|
|
}
|
|
#else
|
|
// O(n log n)
|
|
for( unsigned int i = 1; i < num; i++ )
|
|
{
|
|
// sift up
|
|
for( unsigned int child = i; child > 0; )
|
|
{
|
|
unsigned int parent = ( child - 1 ) / 2;
|
|
if( static_cast< const _derived_* >( this )->Compare( base[parent], base[child] ) > 0 )
|
|
{
|
|
break;
|
|
}
|
|
SwapValues( base[child], base[parent] );
|
|
child = parent;
|
|
}
|
|
}
|
|
#endif
|
|
// get sorted elements while maintaining heap order
|
|
for( unsigned int i = num - 1; i > 0; i-- )
|
|
{
|
|
SwapValues( base[0], base[i] );
|
|
// sift down
|
|
unsigned int parent = 0;
|
|
for( unsigned int child = parent * 2 + 1; child < i; child = parent * 2 + 1 )
|
|
{
|
|
if( child + 1 < i && static_cast< const _derived_* >( this )->Compare( base[child + 1], base[child] ) > 0 )
|
|
{
|
|
child++;
|
|
}
|
|
if( static_cast< const _derived_* >( this )->Compare( base[child], base[parent] ) <= 0 )
|
|
{
|
|
break;
|
|
}
|
|
SwapValues( base[parent], base[child] );
|
|
parent = child;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
Default heap-sort comparison function that can
|
|
be used to sort scalars from small to large.
|
|
================================================
|
|
*/
|
|
template< typename _type_ >
|
|
class idSort_HeapDefault : public idSort_Heap< _type_, idSort_HeapDefault< _type_ > >
|
|
{
|
|
public:
|
|
int Compare( const _type_ & a, const _type_ & b ) const
|
|
{
|
|
return a - b;
|
|
}
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
idSort_Insertion is a sort template class that implements the
|
|
insertion-sort algorithm on an array of objects of the specified data type.
|
|
================================================
|
|
*/
|
|
template< typename _type_, typename _derived_ >
|
|
class idSort_Insertion : public idSort< _type_ >
|
|
{
|
|
public:
|
|
virtual void Sort( _type_ * base, unsigned int num ) const
|
|
{
|
|
_type_ * lo = base;
|
|
_type_ * hi = base + ( num - 1 );
|
|
while( hi > lo )
|
|
{
|
|
_type_ * max = lo;
|
|
for( _type_ * p = lo + 1; p <= hi; p++ )
|
|
{
|
|
if( static_cast< const _derived_* >( this )->Compare( ( *p ), ( *max ) ) > 0 )
|
|
{
|
|
max = p;
|
|
}
|
|
}
|
|
SwapValues( *max, *hi );
|
|
hi--;
|
|
}
|
|
}
|
|
};
|
|
|
|
/*
|
|
================================================
|
|
Default insertion-sort comparison function that can
|
|
be used to sort scalars from small to large.
|
|
================================================
|
|
*/
|
|
template< typename _type_ >
|
|
class idSort_InsertionDefault : public idSort_Insertion< _type_, idSort_InsertionDefault< _type_ > >
|
|
{
|
|
public:
|
|
int Compare( const _type_ & a, const _type_ & b ) const
|
|
{
|
|
return a - b;
|
|
}
|
|
};
|
|
|
|
#endif // !__SORT_H__
|