mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-15 06:51:22 +00:00
212 lines
4.5 KiB
C++
212 lines
4.5 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#include "precompiled.h"
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#pragma hdrstop
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/*
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================
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idToken::NumberValue
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================
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*/
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void idToken::NumberValue()
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{
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int i, pow, div, c;
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const char* p;
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double m;
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assert( type == TT_NUMBER );
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p = c_str();
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floatvalue = 0;
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intvalue = 0;
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// floating point number
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if( subtype & TT_FLOAT )
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{
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if( subtype & ( TT_INFINITE | TT_INDEFINITE | TT_NAN ) )
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{
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if( subtype & TT_INFINITE ) // 1.#INF
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{
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unsigned int inf = 0x7f800000;
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floatvalue = ( double ) * ( float* )&inf;
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}
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else if( subtype & TT_INDEFINITE ) // 1.#IND
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{
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unsigned int ind = 0xffc00000;
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floatvalue = ( double ) * ( float* )&ind;
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}
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else if( subtype & TT_NAN ) // 1.#QNAN
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{
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unsigned int nan = 0x7fc00000;
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floatvalue = ( double ) * ( float* )&nan;
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}
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}
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else
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{
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while( *p && *p != '.' && *p != 'e' )
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{
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floatvalue = floatvalue * 10.0 + ( double )( *p - '0' );
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p++;
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}
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if( *p == '.' )
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{
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p++;
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for( m = 0.1; *p && *p != 'e'; p++ )
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{
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floatvalue = floatvalue + ( double )( *p - '0' ) * m;
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m *= 0.1;
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}
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}
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if( *p == 'e' )
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{
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p++;
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if( *p == '-' )
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{
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div = true;
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p++;
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}
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else if( *p == '+' )
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{
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div = false;
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p++;
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}
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else
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{
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div = false;
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}
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pow = 0;
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for( pow = 0; *p; p++ )
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{
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pow = pow * 10 + ( int )( *p - '0' );
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}
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for( m = 1.0, i = 0; i < pow; i++ )
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{
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m *= 10.0;
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}
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if( div )
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{
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floatvalue /= m;
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}
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else
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{
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floatvalue *= m;
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}
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}
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}
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intvalue = idMath::Ftoi( floatvalue );
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}
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else if( subtype & TT_DECIMAL )
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{
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while( *p )
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{
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intvalue = intvalue * 10 + ( *p - '0' );
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p++;
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}
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floatvalue = intvalue;
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}
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else if( subtype & TT_IPADDRESS )
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{
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c = 0;
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while( *p && *p != ':' )
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{
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if( *p == '.' )
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{
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while( c != 3 )
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{
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intvalue = intvalue * 10;
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c++;
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}
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c = 0;
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}
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else
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{
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intvalue = intvalue * 10 + ( *p - '0' );
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c++;
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}
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p++;
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}
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while( c != 3 )
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{
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intvalue = intvalue * 10;
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c++;
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}
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floatvalue = intvalue;
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}
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else if( subtype & TT_OCTAL )
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{
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// step over the first zero
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p += 1;
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while( *p )
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{
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intvalue = ( intvalue << 3 ) + ( *p - '0' );
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p++;
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}
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floatvalue = intvalue;
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}
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else if( subtype & TT_HEX )
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{
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// step over the leading 0x or 0X
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p += 2;
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while( *p )
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{
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intvalue <<= 4;
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if( *p >= 'a' && *p <= 'f' )
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intvalue += *p - 'a' + 10;
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else if( *p >= 'A' && *p <= 'F' )
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intvalue += *p - 'A' + 10;
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else
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intvalue += *p - '0';
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p++;
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}
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floatvalue = intvalue;
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}
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else if( subtype & TT_BINARY )
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{
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// step over the leading 0b or 0B
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p += 2;
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while( *p )
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{
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intvalue = ( intvalue << 1 ) + ( *p - '0' );
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p++;
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}
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floatvalue = intvalue;
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}
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subtype |= TT_VALUESVALID;
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}
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/*
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================
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idToken::ClearTokenWhiteSpace
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================
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*/
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void idToken::ClearTokenWhiteSpace()
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{
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whiteSpaceStart_p = NULL;
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whiteSpaceEnd_p = NULL;
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linesCrossed = 0;
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}
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