mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 08:51:57 +00:00
298 lines
6.7 KiB
C++
298 lines
6.7 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "sys_local.h"
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const char* sysLanguageNames[] =
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{
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ID_LANG_ENGLISH, ID_LANG_FRENCH, ID_LANG_ITALIAN, ID_LANG_GERMAN, ID_LANG_SPANISH, ID_LANG_JAPANESE, NULL
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};
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const int numLanguages = sizeof( sysLanguageNames ) / sizeof sysLanguageNames[ 0 ] - 1;
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idCVar sys_lang( "sys_lang", ID_LANG_ENGLISH, CVAR_SYSTEM | CVAR_INIT, "", sysLanguageNames, idCmdSystem::ArgCompletion_String<sysLanguageNames> );
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idSysLocal sysLocal;
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idSys* sys = &sysLocal;
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void idSysLocal::DebugPrintf( const char* fmt, ... )
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{
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va_list argptr;
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va_start( argptr, fmt );
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Sys_DebugVPrintf( fmt, argptr );
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va_end( argptr );
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}
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void idSysLocal::DebugVPrintf( const char* fmt, va_list arg )
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{
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Sys_DebugVPrintf( fmt, arg );
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}
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double idSysLocal::GetClockTicks()
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{
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return Sys_GetClockTicks();
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}
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double idSysLocal::ClockTicksPerSecond()
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{
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return Sys_ClockTicksPerSecond();
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}
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cpuid_t idSysLocal::GetProcessorId()
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{
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return Sys_GetProcessorId();
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}
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const char* idSysLocal::GetProcessorString()
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{
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return Sys_GetProcessorString();
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}
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const char* idSysLocal::FPU_GetState()
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{
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return Sys_FPU_GetState();
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}
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bool idSysLocal::FPU_StackIsEmpty()
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{
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return Sys_FPU_StackIsEmpty();
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}
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void idSysLocal::FPU_SetFTZ( bool enable )
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{
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Sys_FPU_SetFTZ( enable );
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}
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void idSysLocal::FPU_SetDAZ( bool enable )
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{
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Sys_FPU_SetDAZ( enable );
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}
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bool idSysLocal::LockMemory( void* ptr, int bytes )
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{
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return Sys_LockMemory( ptr, bytes );
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}
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bool idSysLocal::UnlockMemory( void* ptr, int bytes )
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{
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return Sys_UnlockMemory( ptr, bytes );
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}
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int idSysLocal::DLL_Load( const char* dllName )
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{
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return Sys_DLL_Load( dllName );
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}
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void* idSysLocal::DLL_GetProcAddress( int dllHandle, const char* procName )
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{
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return Sys_DLL_GetProcAddress( dllHandle, procName );
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}
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void idSysLocal::DLL_Unload( int dllHandle )
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{
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Sys_DLL_Unload( dllHandle );
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}
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void idSysLocal::DLL_GetFileName( const char* baseName, char* dllName, int maxLength )
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{
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idStr::snPrintf( dllName, maxLength, "%s" CPUSTRING ".dll", baseName );
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}
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sysEvent_t idSysLocal::GenerateMouseButtonEvent( int button, bool down )
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{
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sysEvent_t ev;
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ev.evType = SE_KEY;
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ev.evValue = K_MOUSE1 + button - 1;
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ev.evValue2 = down;
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ev.evPtrLength = 0;
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ev.evPtr = NULL;
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return ev;
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}
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sysEvent_t idSysLocal::GenerateMouseMoveEvent( int deltax, int deltay )
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{
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sysEvent_t ev;
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ev.evType = SE_MOUSE;
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ev.evValue = deltax;
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ev.evValue2 = deltay;
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ev.evPtrLength = 0;
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ev.evPtr = NULL;
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return ev;
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}
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void idSysLocal::FPU_EnableExceptions( int exceptions )
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{
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Sys_FPU_EnableExceptions( exceptions );
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}
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/*
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=================
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Sys_TimeStampToStr
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=================
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*/
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const char* Sys_TimeStampToStr( ID_TIME_T timeStamp )
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{
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static char timeString[MAX_STRING_CHARS];
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timeString[0] = '\0';
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time_t ts = ( time_t )timeStamp;
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tm* time = localtime( &ts );
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if( time == NULL )
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{
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return "??/??/???? ??:??";
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}
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idStr out;
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idStr lang = cvarSystem->GetCVarString( "sys_lang" );
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if( lang.Icmp( ID_LANG_ENGLISH ) == 0 )
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{
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// english gets "month/day/year hour:min" + "am" or "pm"
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out = va( "%02d", time->tm_mon + 1 );
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out += "/";
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out += va( "%02d", time->tm_mday );
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out += "/";
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out += va( "%d", time->tm_year + 1900 );
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out += " "; // changed to spaces since flash doesn't recognize \t
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if( time->tm_hour > 12 )
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{
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out += va( "%02d", time->tm_hour - 12 );
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}
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else if( time->tm_hour == 0 )
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{
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out += "12";
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}
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else
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{
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out += va( "%02d", time->tm_hour );
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}
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out += ":";
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out += va( "%02d", time->tm_min );
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if( time->tm_hour >= 12 )
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{
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out += "pm";
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}
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else
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{
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out += "am";
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}
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}
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else
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{
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// europeans get "day/month/year 24hour:min"
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out = va( "%02d", time->tm_mday );
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out += "/";
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out += va( "%02d", time->tm_mon + 1 );
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out += "/";
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out += va( "%d", time->tm_year + 1900 );
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out += " "; // changed to spaces since flash doesn't recognize \t
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out += va( "%02d", time->tm_hour );
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out += ":";
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out += va( "%02d", time->tm_min );
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}
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idStr::Copynz( timeString, out, sizeof( timeString ) );
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return timeString;
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}
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/*
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========================
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Sys_SecToStr
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========================
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*/
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const char* Sys_SecToStr( int sec )
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{
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static char timeString[MAX_STRING_CHARS];
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int weeks = sec / ( 3600 * 24 * 7 );
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sec -= weeks * ( 3600 * 24 * 7 );
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int days = sec / ( 3600 * 24 );
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sec -= days * ( 3600 * 24 );
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int hours = sec / 3600;
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sec -= hours * 3600;
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int min = sec / 60;
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sec -= min * 60;
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if( weeks > 0 )
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{
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sprintf( timeString, "%dw, %dd, %d:%02d:%02d", weeks, days, hours, min, sec );
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}
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else if( days > 0 )
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{
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sprintf( timeString, "%dd, %d:%02d:%02d", days, hours, min, sec );
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}
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else
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{
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sprintf( timeString, "%d:%02d:%02d", hours, min, sec );
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}
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return timeString;
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}
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// return number of supported languages
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int Sys_NumLangs()
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{
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return numLanguages;
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}
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// get language name by index
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const char* Sys_Lang( int idx )
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{
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if( idx >= 0 && idx < numLanguages )
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{
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return sysLanguageNames[ idx ];
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}
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return "";
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}
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const char* Sys_DefaultLanguage()
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{
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// sku breakdowns are as follows
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// EFIGS Digital
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// EF S North America
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// FIGS EU
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// E UK
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// JE Japan
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// If japanese exists, default to japanese
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// else if english exists, defaults to english
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// otherwise, french
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if( !fileSystem->UsingResourceFiles() )
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{
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return ID_LANG_ENGLISH;
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}
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return ID_LANG_ENGLISH;
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}
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