doom3-bfg/neo/idlib/sys/sys_assert.cpp
2012-11-26 12:58:24 -06:00

90 lines
3.2 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../precompiled.h"
/*
================================================================================================
Contains the AssertMacro implementation.
================================================================================================
*/
idCVar com_assertOutOfDebugger( "com_assertOutOfDebugger", "0", CVAR_BOOL, "by default, do not assert while not running under the debugger" );
struct skippedAssertion_t {
skippedAssertion_t() :
file( NULL ),
line( -1 ) {
}
const char * file;
int line;
};
static idStaticList< skippedAssertion_t,20 > skippedAssertions;
/*
========================
AssertFailed
========================
*/
bool AssertFailed( const char * file, int line, const char * expression ) {
// Set this to true to skip ALL assertions, including ones YOU CAUSE!
static volatile bool skipAllAssertions = false;
if ( skipAllAssertions ) {
return false;
}
// Set this to true to skip ONLY this assertion
static volatile bool skipThisAssertion = false;
skipThisAssertion = false;
for ( int i = 0; i < skippedAssertions.Num(); i++ ) {
if ( skippedAssertions[i].file == file && skippedAssertions[i].line == line ) {
skipThisAssertion = true;
// Set breakpoint here to re-enable
if ( !skipThisAssertion ) {
skippedAssertions.RemoveIndexFast( i );
}
return false;
}
}
idLib::Warning( "ASSERTION FAILED! %s(%d): '%s'", file, line, expression );
if ( IsDebuggerPresent() || com_assertOutOfDebugger.GetBool() ) {
__debugbreak();
}
if ( skipThisAssertion ) {
skippedAssertion_t * skipped = skippedAssertions.Alloc();
skipped->file = file;
skipped->line = line;
}
return true;
}