doom3-bfg/doomclassic/doom/r_things.h
2012-11-26 12:58:24 -06:00

78 lines
2.5 KiB
C

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#ifndef __R_THINGS__
#define __R_THINGS__
#ifdef __GNUG__
#pragma interface
#endif
#define MAXVISSPRITES 128
extern vissprite_t vissprites[MAXVISSPRITES];
extern vissprite_t* vissprite_p;
extern vissprite_t vsprsortedhead;
// Constant arrays used for psprite clipping
// and initializing clipping.
extern short negonearray[SCREENWIDTH];
extern short screenheightarray[SCREENWIDTH];
// vars for R_DrawMaskedColumn
extern short* mfloorclip;
extern short* mceilingclip;
extern fixed_t spryscale;
extern fixed_t sprtopscreen;
extern fixed_t pspritescale;
extern fixed_t pspriteiscale;
void R_DrawMaskedColumn (postColumn_t* column);
void R_SortVisSprites (void);
void R_AddSprites (sector_t* sec);
void R_AddPSprites (void);
void R_DrawSprites (void);
void R_InitSprites (const char* const* namelist);
void R_ClearSprites (void);
void R_DrawMasked (void);
void
R_ClipVisSprite
( vissprite_t* vis,
int xl,
int xh );
#endif