mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-21 20:01:13 +00:00
71 lines
2.3 KiB
C
71 lines
2.3 KiB
C
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#ifndef _GLOBAL_DATA_H
|
|
#define _GLOBAL_DATA_H
|
|
|
|
|
|
#include "doomtype.h"
|
|
#include "d_net.h"
|
|
#include "m_fixed.h"
|
|
#include "info.h"
|
|
#include "sounds.h"
|
|
#include "r_defs.h"
|
|
#include "z_zone.h"
|
|
#include "d_player.h"
|
|
#include "m_cheat.h"
|
|
#include "doomlib.h"
|
|
#include "d_main.h"
|
|
#include "hu_lib.h"
|
|
#include "hu_stuff.h"
|
|
#include "p_spec.h"
|
|
#include "p_local.h"
|
|
#include "r_bsp.h"
|
|
#include "st_stuff.h"
|
|
#include "st_lib.h"
|
|
#include "w_wad.h"
|
|
#include "dstrings.h"
|
|
|
|
#include "typedefs.h"
|
|
#include "defs.h"
|
|
#include "structs.h"
|
|
|
|
struct Globals {
|
|
void InitGlobals();
|
|
#include "vars.h"
|
|
};
|
|
|
|
extern Globals *g;
|
|
|
|
#define GLOBAL( type, name ) type name
|
|
#define GLOBAL_ARRAY( type, name, count ) type name[count]
|
|
|
|
extern void localCalculateAchievements(bool epComplete);
|
|
|
|
|
|
#endif
|