doom3-bfg/neo/shaders/builtin
2022-02-21 23:08:31 +01:00
..
debug NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
fog NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
legacy NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
lighting Don't use BC1_UNORM_SRGB because it breaks YCoCg decoding 2022-02-21 23:08:31 +01:00
post NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
SSAO NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
SSGI NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
video NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
VR NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
blit.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
color.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth_skinned.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
depth_skinned.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
gbuffer.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
gbuffer.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
gui.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
gui.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
mipmapgen.cs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
rect.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_skinned.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_skinned.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_texgen.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
texture_color_texgen.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
vertex_color.ps.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00
vertex_color.vs.hlsl NVRHI merge by Stephen Pridham part 1 2022-02-21 16:29:53 +01:00