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https://github.com/id-Software/DOOM-3-BFG.git
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49 lines
1.6 KiB
CMake
49 lines
1.6 KiB
CMake
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if(WIN32)
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find_path(DirectX_INCLUDE_DIR NAMES d3d9.h
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HINTS
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$ENV{DXSDK_DIR}
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PATH_SUFFIXES "include"
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)
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if(CMAKE_CL_64)
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set(DirectX_LIBPATH_SUFFIX "lib/x64")
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else(CMAKE_CL_64)
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set(DirectX_LIBPATH_SUFFIX "lib/x86")
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endif(CMAKE_CL_64)
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# dsound dxguid DxErr
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find_library(DirectX_DINPUT8_LIBRARY NAMES dinput8 HINTS $ENV{DXSDK_DIR} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
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find_library(DirectX_DSOUND_LIBRARY NAMES dsound HINTS $ENV{DXSDK_DIR} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
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find_library(DirectX_DXGUID_LIBRARY NAMES dxguid HINTS $ENV{DXSDK_DIR} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
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#find_library(DirectX_DXERR_LIBRARY NAMES dxerr HINTS $ENV{DXSDK_DIR} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
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find_library(DirectX_XINPUT_LIBRARY NAMES Xinput HINTS $ENV{DXSDK_DIR} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
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find_library(DirectX_X3DAUDIO_LIBRARY NAMES x3daudio HINTS $ENV{DXSDK_DIR} PATH_SUFFIXES ${DirectX_LIBPATH_SUFFIX})
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set(DirectX_LIBRARIES
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${DirectX_DINPUT8_LIBRARY}
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${DirectX_DSOUND_LIBRARY}
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${DirectX_DXGUID_LIBRARY}
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#${DirectX_DXERR_LIBRARY}
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${DirectX_XINPUT_LIBRARY}
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${DirectX_X3DAUDIO_LIBRARY}
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)
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# handle the QUIETLY and REQUIRED arguments and set DirectX_FOUND to TRUE if
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(DirectX
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DEFAULT_MSG
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DirectX_INCLUDE_DIR
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DirectX_DINPUT8_LIBRARY
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DirectX_DSOUND_LIBRARY
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DirectX_DXGUID_LIBRARY
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#DirectX_DXERR_LIBRARY
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DirectX_XINPUT_LIBRARY
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DirectX_X3DAUDIO_LIBRARY
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)
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mark_as_advanced(DirectX_LIBRARIES DirectX_INCLUDE_DIR)
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endif(WIN32)
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