doom3-bfg/base/def/smf.def
2022-08-27 13:19:29 +02:00

11 lines
653 B
Modula-2

entityDef info_portalSky {
"editor_color" "1 .5 0"
"editor_mins" "-16 -16 0"
"editor_maxs" "16 16 32"
"editor_showangle" "1"
"editor_usage" "Specifies location for portal sky. Multiple portalsky locations are supported, with one 'currently active' info_portalSky providing the view for all portal sky brushes. Triggering an info_portalSky will make it 'current', even if it didn't have a 'triggered' flag to start with."
"editor_var triggered" "This portal sky will be inactive at start, and must be triggered to become active. All additional portalsky areas must have this flag set."
"spawnclass" "idPortalSky"
"hide" "1"
}