doom3-bfg/neo/idlib/sys/posix
Daniel Gibson da9ab07e9c Refactor setting threadname on POSIX systems
* setting threadname is now done in a seperate function
* if setting the threadname fails, it just prints a warning now
  instead of terminating the game with a FatalError
2013-03-26 00:36:04 +01:00
..
posix_thread.cpp Refactor setting threadname on POSIX systems 2013-03-26 00:36:04 +01:00