doom3-bfg/neo/d3xp/menus/MenuScreen_Shell_PressStart.cpp
Robert Beckebans 3b0dabe30a Formatted code.
2012-12-08 18:20:13 +01:00

367 lines
11 KiB
C++

/*
===========================================================================
Doom 3 BFG Edition GPL Source Code
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
Copyright (C) 2012 Robert Beckebans
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
===========================================================================
*/
#pragma hdrstop
#include "../../idlib/precompiled.h"
#include "../Game_local.h"
#include "../../framework/Common_local.h"
static const int NUM_GAME_SELECTIONS_VISIBLE = 5;
extern idCVar g_demoMode;
namespace
{
/*
================================================
UICmd_RegisterUser
================================================
*/
class UICmd_RegisterUser : public idSWFScriptFunction_RefCounted
{
public:
idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
{
if( parms.Num() != 1 )
{
idLib::Warning( "No device specified when registering mouse user" );
return idSWFScriptVar();
}
const int device = parms[ 0 ].ToInteger();
session->GetSignInManager().RegisterLocalUser( device );
return idSWFScriptVar();
}
};
}
/*
========================
idMenuScreen_Shell_PressStart::Initialize
========================
*/
void idMenuScreen_Shell_PressStart::Initialize( idMenuHandler* data )
{
idMenuScreen::Initialize( data );
if( data != NULL )
{
menuGUI = data->GetGUI();
}
SetSpritePath( "menuStart" );
itemList = new( TAG_SWF ) idMenuWidget_Carousel();
itemList->SetSpritePath( GetSpritePath(), "info", "options" );
itemList->SetNumVisibleOptions( NUM_GAME_SELECTIONS_VISIBLE );
while( itemList->GetChildren().Num() < NUM_GAME_SELECTIONS_VISIBLE )
{
idMenuWidget_Button* const buttonWidget = new( TAG_SWF ) idMenuWidget_Button();
buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, itemList->GetChildren().Num() );
buttonWidget->Initialize( data );
itemList->AddChild( buttonWidget );
}
itemList->Initialize( data );
AddChild( itemList );
AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT ) );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT ) );
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK ) );
AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ) );
AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ) );
doomCover = declManager->FindMaterial( "guis/assets/mainmenu/doom_cover.tga" );
doom2Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom2_cover.tga" );
doom3Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom3_cover.tga" );
startButton = new idMenuWidget_Button();
startButton->SetSpritePath( GetSpritePath(), "info", "btnStart" );
AddChild( startButton );
}
/*
========================
idMenuScreen_Shell_Root::Update
========================
*/
void idMenuScreen_Shell_PressStart::Update()
{
if( !g_demoMode.GetBool() )
{
if( menuData != NULL )
{
idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
if( cmdBar != NULL )
{
cmdBar->ClearAllButtons();
idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
if( menuData->GetPlatform() != 2 )
{
buttonInfo->label = "#str_SWF_SELECT";
}
buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
}
}
}
idMenuScreen::Update();
}
/*
========================
idMenuScreen_Shell_PressStart::ShowScreen
========================
*/
void idMenuScreen_Shell_PressStart::ShowScreen( const mainMenuTransition_t transitionType )
{
idSWFScriptObject& root = GetSWFObject()->GetRootObject();
if( BindSprite( root ) )
{
if( g_demoMode.GetBool() )
{
idList<const idMaterial*> coverIcons;
if( itemList != NULL )
{
itemList->SetListImages( coverIcons );
}
if( startButton != NULL )
{
startButton->BindSprite( root );
startButton->SetLabel( idLocalization::GetString( "#str_swf_press_start" ) );
}
idSWFSpriteInstance* backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
if( backing != NULL )
{
backing->SetVisible( false );
}
}
else
{
idList<const idMaterial*> coverIcons;
coverIcons.Append( doomCover );
coverIcons.Append( doom3Cover );
coverIcons.Append( doom2Cover );
if( itemList != NULL )
{
itemList->SetListImages( coverIcons );
itemList->SetFocusIndex( 1, true );
itemList->SetViewIndex( 1 );
itemList->SetMoveToIndex( 1 );
}
if( startButton != NULL )
{
startButton->BindSprite( root );
startButton->SetLabel( "" );
}
idSWFSpriteInstance* backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
if( backing != NULL )
{
backing->SetVisible( true );
}
}
}
idMenuScreen::ShowScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_PressStart::HideScreen
========================
*/
void idMenuScreen_Shell_PressStart::HideScreen( const mainMenuTransition_t transitionType )
{
idMenuScreen::HideScreen( transitionType );
}
/*
========================
idMenuScreen_Shell_PressStart::HandleAction
========================
*/
bool idMenuScreen_Shell_PressStart::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
{
if( menuData == NULL )
{
return true;
}
if( menuData->ActiveScreen() != SHELL_AREA_START )
{
return false;
}
widgetAction_t actionType = action.GetType();
const idSWFParmList& parms = action.GetParms();
switch( actionType )
{
case WIDGET_ACTION_PRESS_FOCUSED:
{
if( itemList == NULL )
{
return true;
}
if( event.parms.Num() != 1 )
{
return true;
}
if( itemList->GetMoveToIndex() != itemList->GetViewIndex() )
{
return true;
}
if( parms.Num() > 0 )
{
const int index = parms[0].ToInteger();
if( index != 0 )
{
itemList->MoveToIndex( index );
Update();
}
}
// RB begin
#if defined(USE_DOOMCLASSIC)
if( itemList->GetMoveToIndex() == 0 )
{
common->SwitchToGame( DOOM_CLASSIC );
}
else
#endif
if( itemList->GetMoveToIndex() == 1 )
{
if( session->GetSignInManager().GetMasterLocalUser() == NULL )
{
const int device = event.parms[ 0 ].ToInteger();
session->GetSignInManager().RegisterLocalUser( device );
}
else
{
menuData->SetNextScreen( SHELL_AREA_ROOT, MENU_TRANSITION_SIMPLE );
}
}
#if defined(USE_DOOMCLASSIC)
else if( itemList->GetMoveToIndex() == 2 )
{
common->SwitchToGame( DOOM2_CLASSIC );
}
#endif
// RB end
return true;
}
case WIDGET_ACTION_START_REPEATER:
{
idWidgetAction repeatAction;
widgetAction_t repeatActionType = static_cast< widgetAction_t >( parms[ 0 ].ToInteger() );
assert( parms.Num() == 2 );
repeatAction.Set( repeatActionType, parms[ 1 ] );
menuData->StartWidgetActionRepeater( widget, repeatAction, event );
return true;
}
case WIDGET_ACTION_STOP_REPEATER:
{
menuData->ClearWidgetActionRepeater();
return true;
}
case WIDGET_ACTION_SCROLL_HORIZONTAL:
{
if( itemList == NULL )
{
return true;
}
if( itemList->GetTotalNumberOfOptions() <= 1 )
{
return true;
}
idLib::Printf( "scroll \n" );
if( itemList->GetMoveDiff() > 0 )
{
itemList->MoveToIndex( itemList->GetMoveToIndex(), true );
}
int direction = parms[0].ToInteger();
if( direction == 1 )
{
if( itemList->GetViewIndex() == itemList->GetTotalNumberOfOptions() - 1 )
{
return true;
}
else
{
itemList->MoveToIndex( 1 );
}
}
else
{
if( itemList->GetViewIndex() == 0 )
{
return true;
}
else
{
itemList->MoveToIndex( ( itemList->GetNumVisibleOptions() / 2 ) + 1 );
}
}
return true;
}
}
return idMenuWidget::HandleAction( action, event, widget, forceHandled );
}