mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-28 14:52:53 +00:00
261 lines
8 KiB
C++
261 lines
8 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "../../idLib/precompiled.h"
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#include "../Game_local.h"
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void idMenuWidget_ScrollBar::Initialize( idMenuHandler * data ) {
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idMenuWidget::Initialize( data );
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AddEventAction( WIDGET_EVENT_DRAG_START ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_DRAG_START, WIDGET_EVENT_DRAG_START ) );
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AddEventAction( WIDGET_EVENT_DRAG_STOP ).Set( new (TAG_SWF) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_DRAG_STOP, WIDGET_EVENT_DRAG_STOP ) );
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}
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/*
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========================
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idMenuWidget_ScrollBar::Update
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========================
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*/
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void idMenuWidget_ScrollBar::Update() {
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if ( GetSWFObject() == NULL ) {
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return;
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}
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idSWFScriptObject & root = GetSWFObject()->GetRootObject();
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if ( !BindSprite( root ) || GetSprite() == NULL ) {
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return;
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}
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if ( GetParent() == NULL ) {
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return;
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}
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CalcTopAndBottom();
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idSWFScriptObject * node = GetSprite()->GetScriptObject()->GetNestedObj( "node" );
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idSWFSpriteInstance * nodeSprite = GetSprite()->GetScriptObject()->GetNestedSprite( "node" );
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if ( node != NULL && nodeSprite != NULL ) {
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node->Set( "onDrag", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_DRAG_START, 0 ) );
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node->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_DRAG_STOP, 0 ) );
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const idMenuWidget_DynamicList * const list = dynamic_cast< const idMenuWidget_DynamicList * const >( GetParent() );
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if ( list != NULL ) {
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float percent = 0.0f;
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if ( ( list->GetTotalNumberOfOptions() - list->GetNumVisibleOptions() ) > 0 ) {
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percent = (float)list->GetViewOffset() / ( (float)list->GetTotalNumberOfOptions() - list->GetNumVisibleOptions() );
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float range = yBot - yTop;
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nodeSprite->SetVisible( true );
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nodeSprite->SetYPos( percent * range );
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//GetSprite()->StopFrame( int( ( percent * 100.0f ) + 2.0f ) );
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} else {
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nodeSprite->SetVisible( 0 );
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}
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}
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idMenuWidget_InfoBox * const infoBox = dynamic_cast< idMenuWidget_InfoBox * const >( GetParent() );
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if ( infoBox != NULL ) {
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float percent = 0.0f;
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if ( infoBox->GetMaxScroll() == 0 ) {
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nodeSprite->SetVisible( 0 );
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} else {
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percent = (float)infoBox->GetScroll() / (float)infoBox->GetMaxScroll();
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float range = yBot - yTop;
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nodeSprite->SetVisible( true );
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nodeSprite->SetYPos( percent * range );
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//GetSprite()->StopFrame( int( ( percent * 100.0f ) + 2.0f ) );
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}
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}
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}
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}
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/*
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========================
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idMenuWidget_ScrollBar::CalcTopAndBottom
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========================
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*/
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void idMenuWidget_ScrollBar::CalcTopAndBottom() {
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if ( GetSWFObject() == NULL ) {
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return;
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}
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idSWFScriptObject & root = GetSWFObject()->GetRootObject();
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if ( !BindSprite( root ) || GetSprite() == NULL ) {
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return;
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}
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int tempPos = 0.0f;
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idSWFSpriteInstance * curMC = GetSprite()->GetScriptObject()->GetNestedSprite( "top" );
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if ( curMC != NULL ) {
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tempPos = curMC->GetYPos();
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while ( curMC->parent != NULL ) {
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curMC = curMC->parent;
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tempPos += curMC->GetYPos();
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}
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}
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yTop = tempPos;
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tempPos = 0.0f;
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curMC = GetSprite()->GetScriptObject()->GetNestedSprite( "bottom" );
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if ( curMC != NULL ) {
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tempPos = curMC->GetYPos();
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while ( curMC->parent != NULL ) {
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curMC = curMC->parent;
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tempPos += curMC->GetYPos();
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}
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}
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yBot = tempPos;
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}
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/*
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========================
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idMenuWidget_ScrollBar::CalculatePosition
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========================
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*/
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void idMenuWidget_ScrollBar::CalculatePosition( float x, float y ) {
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if ( GetSprite() == NULL ) {
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return;
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}
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if ( y >= yTop && y <= yBot ) {
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float range = yBot - yTop;
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float val = y - yTop;
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float percent = val / range;
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idSWFSpriteInstance * node = GetSprite()->GetScriptObject()->GetNestedSprite( "node" );
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if ( node != NULL ) {
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node->SetYPos( percent * range );
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}
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idMenuWidget_DynamicList * const list = dynamic_cast< idMenuWidget_DynamicList * const >( GetParent() );
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if ( list != NULL ) {
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float maxScroll = list->GetTotalNumberOfOptions() - list->GetNumVisibleOptions();
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int offset = list->GetViewOffset();
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float segment = ( maxScroll + 0.5f ) / 100.0f;
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int newOffset = ( int )( ( ( percent * segment ) * 100.0f ) );
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if ( newOffset >= maxScroll ) {
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int i = 1;
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i = i;
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}
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if ( newOffset != offset ) {
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int viewIndex = list->GetViewIndex();
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list->SetViewOffset( newOffset );
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idLib::Printf( "newOffset = %d\n", newOffset );
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if ( viewIndex < newOffset ) {
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viewIndex = newOffset;
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list->SetViewIndex( viewIndex );
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} else if ( viewIndex > ( newOffset + list->GetNumVisibleOptions() - 1 ) ) {
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viewIndex = ( newOffset + list->GetNumVisibleOptions() - 1 );
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list->SetViewIndex( viewIndex );
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}
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idLib::Printf( "newView = %d\n", list->GetViewIndex() );
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int newFocus = viewIndex - newOffset;
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if ( newFocus >= 0 ) {
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list->SetFocusIndex( newFocus );
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}
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list->Update();
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}
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}
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idMenuWidget_InfoBox * const infoBox = dynamic_cast< idMenuWidget_InfoBox * const >( GetParent() );
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if ( infoBox != NULL ) {
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float maxScroll = infoBox->GetMaxScroll();
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int scroll = infoBox->GetScroll();
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float segment = ( maxScroll + 1.0f ) / 100.0f;
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int newScroll = (int)( ( ( percent * segment ) * 100.0f ) );
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if ( newScroll != scroll ) {
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infoBox->SetScroll( newScroll );
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}
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}
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}
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}
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/*
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========================
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idMenuWidget_ScrollBar::HandleAction
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========================
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*/
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bool idMenuWidget_ScrollBar::HandleAction( idWidgetAction & action, const idWidgetEvent & event, idMenuWidget * widget, bool forceHandled ) {
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widgetAction_t actionType = action.GetType();
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switch ( actionType ) {
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case WIDGET_ACTION_SCROLL_DRAG: {
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if ( event.parms.Num() != 3 ) {
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return true;
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}
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dragging = true;
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float x = event.parms[0].ToFloat();
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float y = event.parms[1].ToFloat();
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bool initial = event.parms[2].ToBool();
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if ( initial ) {
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CalcTopAndBottom();
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}
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CalculatePosition( x, y );
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return true;
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}
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case WIDGET_ACTION_EVENT_DRAG_STOP: {
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dragging = false;
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return true;
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}
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}
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return idMenuWidget::HandleAction( action, event, widget, forceHandled );
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}
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/*
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========================
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idMenuWidget_Help::ObserveEvent
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========================
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*/
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void idMenuWidget_ScrollBar::ObserveEvent( const idMenuWidget & widget, const idWidgetEvent & event ) {
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switch ( event.type ) {
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case WIDGET_EVENT_SCROLL_UP:
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case WIDGET_EVENT_SCROLL_DOWN:
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case WIDGET_EVENT_SCROLL_UP_LSTICK:
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case WIDGET_EVENT_SCROLL_UP_RSTICK:
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case WIDGET_EVENT_SCROLL_DOWN_LSTICK:
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case WIDGET_EVENT_SCROLL_DOWN_RSTICK:
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case WIDGET_EVENT_FOCUS_ON: {
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if ( !dragging ) {
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Update();
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}
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break;
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}
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}
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}
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