mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-28 14:52:53 +00:00
600 lines
No EOL
20 KiB
C++
600 lines
No EOL
20 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "../../idLib/precompiled.h"
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#include "../Game_local.h"
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/*
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================================================================================================
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idMenuWidget_Button
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SWF object structure
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--------------------
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BUTTON (Frames: up, over, out, down, release, disabled, sel_up, sel_over, sel_out, sel_down, sel_release, selecting, unselecting)
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txtOption
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txtValue (Text)
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optionType (Frames: One per mainMenuOption_t enum)
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sliderBar
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bar (Frames: 1-100 for percentage filled)
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btnLess
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btnMore
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sliderText
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txtVal (Text)
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btnLess
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btnMore
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Future work:
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- Perhaps this should be called "MultiButton", since it merges additional controls with a standard button?
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================================================================================================
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*/
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//---------------------------------
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// Animation State Transitions
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//
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// Maps animations that should be called when transitioning states:
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//
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// X-axis = state transitioning FROM
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// Y-axis = state transitioning TO
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//
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// An empty string indicates remain at current animation.
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//---------------------------------
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static const char * ANIM_STATE_TRANSITIONS[ idMenuWidget_Button::ANIM_STATE_MAX * idMenuWidget_Button::ANIM_STATE_MAX ] = {
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// UP DOWN OVER
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"", "release", "out", // UP
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"down", "", "down", // DOWN
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"over", "over", "", // OVER
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};
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// script name for the control object for a given type of button
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static const char * const CONTROL_SPRITE_NAMES[ MAX_MENU_OPTION_TYPES ] = {
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NULL,
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"sliderBar",
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"sliderText",
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"sliderText",
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NULL,
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"sliderText",
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};
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compile_time_assert( sizeof( CONTROL_SPRITE_NAMES ) / sizeof( CONTROL_SPRITE_NAMES[ 0 ] ) == MAX_MENU_OPTION_TYPES );
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/*
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========================
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idMenuWidget_Button::Update
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========================
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*/
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void idMenuWidget_Button::Update() {
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if ( menuData != NULL && menuData->GetGUI() != NULL ) {
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BindSprite( menuData->GetGUI()->GetRootObject() );
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}
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if ( GetSprite() == NULL ) {
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return;
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}
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idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
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if ( btnLabel.IsEmpty() ) {
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if ( values.Num() > 0 ) {
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for ( int val = 0; val < values.Num(); ++val ) {
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idSWFScriptObject * const textObject = spriteObject->GetNestedObj( va( "label%d", val ), "txtVal" );
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if ( textObject != NULL ) {
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idSWFTextInstance * const text = textObject->GetText();
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text->SetIgnoreColor( ignoreColor );
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text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
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text->SetText( values[ val ].c_str() );
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text->SetStrokeInfo( true, 0.75f, 2.0f );
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}
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}
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} else if ( img != NULL ) {
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idSWFSpriteInstance * btnImg = spriteObject->GetNestedSprite( "img" );
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if ( btnImg != NULL ) {
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btnImg->SetMaterial( img );
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}
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btnImg = spriteObject->GetNestedSprite( "imgTop" );
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if ( btnImg != NULL ) {
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btnImg->SetMaterial( img );
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}
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} else {
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ClearSprite();
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}
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} else {
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idSWFScriptObject * const textObject = spriteObject->GetNestedObj( "label0", "txtVal" );
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if ( textObject != NULL ) {
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idSWFTextInstance * const text = textObject->GetText();
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text->SetIgnoreColor( ignoreColor );
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text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
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text->SetText( btnLabel.c_str() );
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text->SetStrokeInfo( true, 0.75f, 2.0f );
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}
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}
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// events
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spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
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spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
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idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
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if ( hitBox == NULL ) {
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hitBox = spriteObject;
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}
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hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
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hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
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}
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/*
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========================
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idMenuWidget_Button::ExecuteEvent
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========================
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*/
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bool idMenuWidget_Button::ExecuteEvent( const idWidgetEvent & event ) {
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bool handled = false;
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// do nothing at all if it's disabled
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if ( GetState() != WIDGET_STATE_DISABLED ) {
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switch ( event.type ) {
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case WIDGET_EVENT_PRESS: {
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if ( GetMenuData() != NULL ) {
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GetMenuData()->PlaySound( GUI_SOUND_ADVANCE );
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}
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AnimateToState( ANIM_STATE_DOWN );
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handled = true;
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break;
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}
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case WIDGET_EVENT_RELEASE: {
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AnimateToState( ANIM_STATE_UP );
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GetMenuData()->ClearWidgetActionRepeater();
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handled = true;
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break;
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}
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case WIDGET_EVENT_ROLL_OVER: {
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if ( GetMenuData() != NULL ) {
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GetMenuData()->PlaySound( GUI_SOUND_ROLL_OVER );
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}
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AnimateToState( ANIM_STATE_OVER );
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handled = true;
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break;
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}
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case WIDGET_EVENT_ROLL_OUT: {
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AnimateToState( ANIM_STATE_UP );
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GetMenuData()->ClearWidgetActionRepeater();
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handled = true;
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break;
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}
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case WIDGET_EVENT_FOCUS_OFF: {
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SetState( WIDGET_STATE_NORMAL );
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handled = true;
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break;
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}
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case WIDGET_EVENT_FOCUS_ON: {
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SetState( WIDGET_STATE_SELECTING );
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handled = true;
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break;
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}
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case WIDGET_EVENT_SCROLL_LEFT_RELEASE: {
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GetMenuData()->ClearWidgetActionRepeater();
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break;
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}
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case WIDGET_EVENT_SCROLL_RIGHT_RELEASE: {
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GetMenuData()->ClearWidgetActionRepeater();
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break;
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}
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}
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}
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idMenuWidget::ExecuteEvent( event );
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return handled;
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}
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/*
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========================
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idMenuWidget_Button::AddValue
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========================
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*/
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void idMenuWidget_Button::SetValues( idList< idStr > & list ) {
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values.Clear();
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for ( int i = 0; i < list.Num(); ++ i ) {
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values.Append( list[ i ] );
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}
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}
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/*
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========================
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idMenuWidget_Button::GetValue
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========================
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*/
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const idStr & idMenuWidget_Button::GetValue( int index ) const {
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return values[ index ];
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}
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/*
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========================
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idMenuWidget_Button::SetupTransitionInfo
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========================
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*/
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void idMenuWidget_Button::SetupTransitionInfo( widgetTransition_t & trans, const widgetState_t buttonState, const animState_t sourceAnimState, const animState_t destAnimState ) const {
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trans.prefixes.Clear();
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if ( buttonState == WIDGET_STATE_DISABLED ) {
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trans.animationName = "disabled";
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} else {
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const int animIndex = (int)destAnimState * ANIM_STATE_MAX + (int)sourceAnimState;
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trans.animationName = ANIM_STATE_TRANSITIONS[ animIndex ];
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if ( buttonState == WIDGET_STATE_SELECTING ) {
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trans.prefixes.Append( "sel_" );
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}
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}
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trans.prefixes.Append( "" );
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}
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/*
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========================
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idMenuWidget_Button::AnimateToState
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Plays an animation from the current state to the target state.
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========================
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*/
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void idMenuWidget_Button::AnimateToState( const animState_t targetAnimState, const bool force ) {
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if ( !force && targetAnimState == GetAnimState() ) {
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return;
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}
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if ( GetSprite() != NULL ) {
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widgetTransition_t trans;
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SetupTransitionInfo( trans, GetState(), GetAnimState(), targetAnimState );
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if ( trans.animationName[0] != '\0' ) {
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for ( int i = 0; i < trans.prefixes.Num(); ++i ) {
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const char * const frameLabel = va( "%s%s", trans.prefixes[ i ], trans.animationName );
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if ( GetSprite()->FrameExists( frameLabel ) ) {
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GetSprite()->PlayFrame( frameLabel );
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Update();
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break;
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}
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}
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}
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idSWFSpriteInstance * const focusSprite = GetSprite()->GetScriptObject()->GetSprite( "focusIndicator" );
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if ( focusSprite != NULL ) {
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if ( targetAnimState == ANIM_STATE_OVER ) {
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focusSprite->PlayFrame( "show" );
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} else {
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focusSprite->PlayFrame( "hide" );
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}
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}
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}
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SetAnimState( targetAnimState );
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}
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//*****************************************************************************************************************
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// CONTROL BUTTON
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/*
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========================
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idMenuWidget_ControlButton::Update
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========================
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*/
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void idMenuWidget_ControlButton::Update() {
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if ( GetSprite() == NULL ) {
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return;
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}
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idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject()->GetNestedObj( "type" );
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if ( spriteObject == NULL ) {
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return;
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}
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idSWFSpriteInstance * type = spriteObject->GetSprite();
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if ( type == NULL ) {
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return;
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}
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if ( GetOptionType() != OPTION_BUTTON_FULL_TEXT_SLIDER ) {
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type->StopFrame( GetOptionType() + 1 );
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}
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idSWFTextInstance * text = spriteObject->GetNestedText( "label0", "txtVal" );
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if ( text != NULL ) {
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text->SetText( btnLabel );
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text->SetStrokeInfo( true, 0.75f, 2.0f );
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}
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if ( CONTROL_SPRITE_NAMES[ GetOptionType() ] != NULL ) {
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idSWFSpriteInstance * controlSprite = NULL;
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if ( CONTROL_SPRITE_NAMES[ GetOptionType() ] != NULL ) {
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controlSprite = type->GetScriptObject()->GetSprite( CONTROL_SPRITE_NAMES[ GetOptionType() ] );
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if ( verify( controlSprite != NULL ) ) {
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if ( verify( GetDataSource() != NULL ) ) {
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idSWFScriptVar fieldValue = GetDataSource()->GetField( GetDataSourceFieldIndex() );
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if ( GetOptionType() == OPTION_SLIDER_BAR ) {
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controlSprite->StopFrame( 1 + fieldValue.ToInteger() );
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} else if ( GetOptionType() == OPTION_SLIDER_TOGGLE ) {
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idSWFTextInstance * const txtInfo = controlSprite->GetScriptObject()->GetNestedText( "txtVal" );
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if ( verify( txtInfo != NULL ) ) {
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txtInfo->SetText( fieldValue.ToBool() ? "#str_swf_enabled" : "#str_swf_disabled" );
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txtInfo->SetStrokeInfo( true, 0.75f, 2.0f );
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}
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} else if ( GetOptionType() == OPTION_SLIDER_TEXT || GetOptionType() == OPTION_BUTTON_FULL_TEXT_SLIDER ) {
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idSWFTextInstance * const txtInfo = controlSprite->GetScriptObject()->GetNestedText( "txtVal" );
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if ( verify( txtInfo != NULL ) ) {
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txtInfo->SetText( fieldValue.ToString() );
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txtInfo->SetStrokeInfo( true, 0.75f, 2.0f );
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}
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}
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}
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idSWFScriptObject * const btnLess = GetSprite()->GetScriptObject()->GetObject( "btnLess" );
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idSWFScriptObject * const btnMore = GetSprite()->GetScriptObject()->GetObject( "btnMore" );
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if ( btnLess != NULL && btnMore != NULL ) {
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if ( disabled ) {
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btnLess->GetSprite()->SetVisible( false );
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btnMore->GetSprite()->SetVisible( false );
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} else {
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btnLess->GetSprite()->SetVisible( true );
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btnMore->GetSprite()->SetVisible( true );
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btnLess->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_LEFT, 0 ) );
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btnLess->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_LEFT_RELEASE, 0 ) );
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btnMore->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_RIGHT, 0 ) );
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btnMore->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_SCROLL_RIGHT_RELEASE, 0 ) );
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btnLess->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
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btnLess->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
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btnMore->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
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btnMore->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
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}
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}
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}
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}
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} else {
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idSWFScriptObject * const btnLess = GetSprite()->GetScriptObject()->GetObject( "btnLess" );
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idSWFScriptObject * const btnMore = GetSprite()->GetScriptObject()->GetObject( "btnMore" );
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if ( btnLess != NULL && btnMore != NULL ) {
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btnLess->GetSprite()->SetVisible( false );
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btnMore->GetSprite()->SetVisible( false );
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}
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}
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// events
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GetSprite()->GetScriptObject()->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
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GetSprite()->GetScriptObject()->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
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idSWFScriptObject * hitBox = GetSprite()->GetScriptObject()->GetObject( "hitBox" );
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if ( hitBox == NULL ) {
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hitBox = GetSprite()->GetScriptObject();
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}
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hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
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hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
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}
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/*
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========================
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idMenuWidget_ControlButton::Update
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========================
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*/
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void idMenuWidget_ControlButton::SetupEvents( int delay, int index ) {
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, -1, delay, index );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, 1, delay, index );
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, -1, delay, index );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( WIDGET_ACTION_START_REPEATER, WIDGET_ACTION_ADJUST_FIELD, 1, delay, index );
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( WIDGET_ACTION_STOP_REPEATER );
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}
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//****************************************************************
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// SERVER BUTTON
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//****************************************************************
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/*
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========================
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idMenuWidget_ServerButton::Update
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========================
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*/
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void idMenuWidget_ServerButton::Update() {
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if ( GetSprite() == NULL ) {
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return;
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}
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idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
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idSWFTextInstance * const txtName = spriteObject->GetNestedText( "label0", "txtVal" );
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if ( txtName != NULL ) {
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txtName->SetText( serverName );
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txtName->SetStrokeInfo( true, 0.75f, 1.75f );
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}
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// events
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spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
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spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
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idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
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if ( hitBox == NULL ) {
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hitBox = spriteObject;
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}
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hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
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hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
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}
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/*
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========================
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idMenuWidget_ServerButton::SetButtonInfo
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========================
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*/
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void idMenuWidget_ServerButton::SetButtonInfo( idStr name_, idStrId mapName_, idStr modeName_, int index_, int players_, int maxPlayers_, bool joinable_, bool validMap_ ) {
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serverName = name_;
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index = index_;
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players = players_;
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maxPlayers = maxPlayers_;
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joinable = joinable_;
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validMap = validMap_;
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mapName = mapName_;
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modeName = modeName_;
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idStr desc;
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if ( index >= 0 ) {
|
|
idStr playerVal = va( "%s %d/%d", idLocalization::GetString( "#str_02396" ), players, maxPlayers );
|
|
idStr lobbyMapName = va( "%s %s", idLocalization::GetString( "#str_02045" ), mapName.GetLocalizedString() );
|
|
idStr lobbyMode;
|
|
if ( !modeName.IsEmpty() ) {
|
|
lobbyMode = va( "%s %s", idLocalization::GetString( "#str_02044" ), modeName.c_str() );
|
|
}
|
|
|
|
desc = va( "%s %s %s", playerVal.c_str(), lobbyMapName.c_str(), lobbyMode.c_str() );
|
|
}
|
|
SetDescription( desc );
|
|
|
|
}
|
|
|
|
//****************************************************************
|
|
// LOBBY BUTTON
|
|
//****************************************************************
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_LobbyButton::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_LobbyButton::Update() {
|
|
|
|
if ( GetSprite() == NULL ) {
|
|
return;
|
|
}
|
|
|
|
idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
|
|
idSWFTextInstance * const txtName = spriteObject->GetNestedText( "itemName", "txtVal" );
|
|
idSWFSpriteInstance * talkIcon = spriteObject->GetNestedSprite( "chaticon" );
|
|
|
|
if ( txtName != NULL ) {
|
|
txtName->SetText( name );
|
|
}
|
|
|
|
if ( talkIcon != NULL ) {
|
|
talkIcon->StopFrame( voiceState + 1 );
|
|
talkIcon->GetScriptObject()->Set( "onPress", new (TAG_SWF) WrapWidgetSWFEvent( this, WIDGET_EVENT_COMMAND, WIDGET_ACTION_MUTE_PLAYER ) );
|
|
}
|
|
|
|
// events
|
|
spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
|
|
spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
|
|
|
|
idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
|
|
if ( hitBox == NULL ) {
|
|
hitBox = spriteObject;
|
|
}
|
|
|
|
hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_LobbyButton::SetButtonInfo
|
|
========================
|
|
*/
|
|
void idMenuWidget_LobbyButton::SetButtonInfo( idStr name_, voiceStateDisplay_t voiceState_ ) {
|
|
name = name_;
|
|
voiceState = voiceState_;
|
|
}
|
|
|
|
//****************************************************************
|
|
// SCOREBOARD BUTTON
|
|
//****************************************************************
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ScoreboardButton::Update
|
|
========================
|
|
*/
|
|
void idMenuWidget_ScoreboardButton::Update() {
|
|
|
|
if ( GetSprite() == NULL ) {
|
|
return;
|
|
}
|
|
|
|
if ( index == -1 ) {
|
|
GetSprite()->SetVisible( false );
|
|
return;
|
|
}
|
|
|
|
GetSprite()->SetVisible( true );
|
|
|
|
idSWFScriptObject * const spriteObject = GetSprite()->GetScriptObject();
|
|
for ( int val = 0; val < values.Num(); ++val ) {
|
|
idSWFScriptObject * const textObject = spriteObject->GetNestedObj( va( "label%d", val ), "txtVal" );
|
|
if ( textObject != NULL ) {
|
|
idSWFTextInstance * const text = textObject->GetText();
|
|
text->SetIgnoreColor( ignoreColor );
|
|
text->tooltip = ignoreColor; // ignoreColor does double duty as "allow tooltips"
|
|
text->SetText( values[ val ].c_str() );
|
|
text->SetStrokeInfo( true, 0.75f, 2.0f );
|
|
}
|
|
}
|
|
|
|
idSWFSpriteInstance * talkIcon = spriteObject->GetNestedSprite( "chaticon" );
|
|
if ( talkIcon != NULL ) {
|
|
talkIcon->StopFrame( voiceState + 1 );
|
|
talkIcon->GetScriptObject()->Set( "onPress", new (TAG_SWF) WrapWidgetSWFEvent( this, WIDGET_EVENT_COMMAND, WIDGET_ACTION_MUTE_PLAYER ) );
|
|
}
|
|
|
|
// events
|
|
spriteObject->Set( "onPress", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_PRESS, 0 ) );
|
|
spriteObject->Set( "onRelease", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_RELEASE, 0 ) );
|
|
|
|
idSWFScriptObject * hitBox = spriteObject->GetObject( "hitBox" );
|
|
if ( hitBox == NULL ) {
|
|
hitBox = spriteObject;
|
|
}
|
|
|
|
hitBox->Set( "onRollOver", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OVER, 0 ) );
|
|
hitBox->Set( "onRollOut", new ( TAG_SWF ) WrapWidgetSWFEvent( this, WIDGET_EVENT_ROLL_OUT, 0 ) );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuWidget_ScoreboardButton::SetButtonInfo
|
|
========================
|
|
*/
|
|
void idMenuWidget_ScoreboardButton::SetButtonInfo( int index_, idList< idStr > & list, voiceStateDisplay_t voiceState_ ) {
|
|
index = index_;
|
|
voiceState = voiceState_;
|
|
SetValues( list );
|
|
} |