mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
b044526ddb
It now works on Linux so executing it doesn't freeze the game like described in https://github.com/RobertBeckebans/RBDOOM-3-BFG/issues/33 Furthermore, this function doesn't have any parameters anymore (on any platform) because the only thing supplied was the original program arguments +"+set com_skipIntroVideos 1" anyway - this is now done in Sys_ReLaunch() (also on Windows). Having the program arguments as one string is bad on Linux/POSIX because there it's expected that the program arguments are one C-string per argument.
630 lines
20 KiB
C++
630 lines
20 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "../Game_local.h"
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const static int NUM_SYSTEM_OPTIONS_OPTIONS = 8;
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extern idCVar r_multiSamples;
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extern idCVar r_motionBlur;
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extern idCVar r_swapInterval;
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extern idCVar s_volume_dB;
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extern idCVar r_lightScale;
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/*
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========================
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idMenuScreen_Shell_SystemOptions::Initialize
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::Initialize( idMenuHandler* data )
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{
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idMenuScreen::Initialize( data );
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if( data != NULL )
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{
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menuGUI = data->GetGUI();
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}
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SetSpritePath( "menuSystemOptions" );
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options = new( TAG_SWF ) idMenuWidget_DynamicList();
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options->SetNumVisibleOptions( NUM_SYSTEM_OPTIONS_OPTIONS );
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options->SetSpritePath( GetSpritePath(), "info", "options" );
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options->SetWrappingAllowed( true );
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options->SetControlList( true );
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options->Initialize( data );
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btnBack = new( TAG_SWF ) idMenuWidget_Button();
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btnBack->Initialize( data );
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btnBack->SetLabel( "#str_swf_settings" );
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btnBack->SetSpritePath( GetSpritePath(), "info", "btnBack" );
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btnBack->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_GO_BACK );
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AddChild( options );
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AddChild( btnBack );
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idMenuWidget_ControlButton* control;
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_02154" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_swf_framerate" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_FRAMERATE );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_04126" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VSYNC );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_04128" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_ANTIALIASING );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_TEXT );
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control->SetLabel( "#str_swf_motionblur" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_MOTIONBLUR );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_MOTIONBLUR );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_BAR );
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control->SetLabel( "#str_swf_lodbias" );
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS );
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control->SetupEvents( DEFAULT_REPEAT_TIME, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_LODBIAS );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_BAR );
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control->SetLabel( "#str_02155" ); // Brightness
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS );
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control->SetupEvents( 2, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_BRIGHTNESS );
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options->AddChild( control );
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control = new( TAG_SWF ) idMenuWidget_ControlButton();
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control->SetOptionType( OPTION_SLIDER_BAR );
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control->SetLabel( "#str_02163" ); // Volume
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control->SetDataSource( &systemData, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME );
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control->SetupEvents( 2, options->GetChildren().Num() );
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control->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_COMMAND, idMenuDataSource_SystemSettings::SYSTEM_FIELD_VOLUME );
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options->AddChild( control );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_LSTICK_RELEASE ) );
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options->AddEventAction( WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( options, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_LSTICK_RELEASE ) );
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::Update
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::Update()
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{
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if( menuData != NULL )
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{
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idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
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if( cmdBar != NULL )
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{
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cmdBar->ClearAllButtons();
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idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY2 );
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if( menuData->GetPlatform() != 2 )
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{
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buttonInfo->label = "#str_00395";
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}
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buttonInfo->action.Set( WIDGET_ACTION_GO_BACK );
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
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buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
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}
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}
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idSWFScriptObject& root = GetSWFObject()->GetRootObject();
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if( BindSprite( root ) )
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{
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idSWFTextInstance* heading = GetSprite()->GetScriptObject()->GetNestedText( "info", "txtHeading" );
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if( heading != NULL )
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{
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heading->SetText( "#str_00183" ); // FULLSCREEN
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heading->SetStrokeInfo( true, 0.75f, 1.75f );
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}
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idSWFSpriteInstance* gradient = GetSprite()->GetScriptObject()->GetNestedSprite( "info", "gradient" );
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if( gradient != NULL && heading != NULL )
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{
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gradient->SetXPos( heading->GetTextLength() );
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}
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}
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if( btnBack != NULL )
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{
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btnBack->BindSprite( root );
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}
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idMenuScreen::Update();
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::ShowScreen
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::ShowScreen( const mainMenuTransition_t transitionType )
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{
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systemData.LoadData();
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idMenuScreen::ShowScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::HideScreen
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::HideScreen( const mainMenuTransition_t transitionType )
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{
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if( systemData.IsRestartRequired() )
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{
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class idSWFScriptFunction_Restart : public idSWFScriptFunction_RefCounted
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{
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public:
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idSWFScriptFunction_Restart( gameDialogMessages_t _msg, bool _restart )
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{
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msg = _msg;
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restart = _restart;
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}
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idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
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{
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common->Dialog().ClearDialog( msg );
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if( restart )
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{
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// DG: Sys_ReLaunch() doesn't need any options anymore
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// (the old way would have been unnecessarily painful on POSIX systems)
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Sys_ReLaunch();
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// DG end
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}
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return idSWFScriptVar();
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}
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private:
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gameDialogMessages_t msg;
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bool restart;
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};
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idStaticList<idSWFScriptFunction*, 4> callbacks;
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idStaticList<idStrId, 4> optionText;
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callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, false ) );
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callbacks.Append( new idSWFScriptFunction_Restart( GDM_GAME_RESTART_REQUIRED, true ) );
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optionText.Append( idStrId( "#str_00100113" ) ); // Continue
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optionText.Append( idStrId( "#str_02487" ) ); // Restart Now
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common->Dialog().AddDynamicDialog( GDM_GAME_RESTART_REQUIRED, callbacks, optionText, true, idStr() );
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}
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if( systemData.IsDataChanged() )
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{
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systemData.CommitData();
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}
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idMenuScreen::HideScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::HandleAction h
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========================
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*/
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bool idMenuScreen_Shell_SystemOptions::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
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{
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if( menuData == NULL )
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{
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return true;
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}
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if( menuData->ActiveScreen() != SHELL_AREA_SYSTEM_OPTIONS )
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{
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return false;
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}
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widgetAction_t actionType = action.GetType();
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const idSWFParmList& parms = action.GetParms();
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switch( actionType )
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{
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case WIDGET_ACTION_GO_BACK:
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{
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if( menuData != NULL )
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{
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menuData->SetNextScreen( SHELL_AREA_SETTINGS, MENU_TRANSITION_SIMPLE );
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}
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return true;
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}
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case WIDGET_ACTION_ADJUST_FIELD:
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if( widget->GetDataSourceFieldIndex() == idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN )
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{
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menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE );
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return true;
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}
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break;
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case WIDGET_ACTION_COMMAND:
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{
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if( options == NULL )
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{
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return true;
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}
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int selectionIndex = options->GetFocusIndex();
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if( parms.Num() > 0 )
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{
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selectionIndex = parms[0].ToInteger();
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}
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if( options && selectionIndex != options->GetFocusIndex() )
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{
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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switch( parms[0].ToInteger() )
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{
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case idMenuDataSource_SystemSettings::SYSTEM_FIELD_FULLSCREEN:
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{
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menuData->SetNextScreen( SHELL_AREA_RESOLUTION, MENU_TRANSITION_SIMPLE );
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return true;
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}
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default:
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{
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systemData.AdjustField( parms[0].ToInteger(), 1 );
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options->Update();
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}
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}
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return true;
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}
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case WIDGET_ACTION_START_REPEATER:
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{
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if( options == NULL )
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{
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return true;
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}
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if( parms.Num() == 4 )
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{
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int selectionIndex = parms[3].ToInteger();
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if( selectionIndex != options->GetFocusIndex() )
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{
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options->SetViewIndex( options->GetViewOffset() + selectionIndex );
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options->SetFocusIndex( selectionIndex );
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}
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}
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break;
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}
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}
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return idMenuWidget::HandleAction( action, event, widget, forceHandled );
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}
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/////////////////////////////////
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// SCREEN SETTINGS
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/////////////////////////////////
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/*
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========================
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings
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========================
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*/
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::idMenuDataSource_SystemSettings()
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{
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::LoadData()
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{
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originalFramerate = com_engineHz.GetInteger();
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originalAntialias = r_multiSamples.GetInteger();
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originalMotionBlur = r_motionBlur.GetInteger();
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originalVsync = r_swapInterval.GetInteger();
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originalBrightness = r_lightScale.GetFloat();
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originalVolume = s_volume_dB.GetFloat();
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const int fullscreen = r_fullscreen.GetInteger();
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if( fullscreen > 0 )
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{
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R_GetModeListForDisplay( fullscreen - 1, modeList );
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}
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else
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{
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modeList.Clear();
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}
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired
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========================
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*/
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bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsRestartRequired() const
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{
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if( originalAntialias != r_multiSamples.GetInteger() )
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{
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return true;
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}
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if( originalFramerate != com_engineHz.GetInteger() )
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{
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return true;
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}
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return false;
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::CommitData()
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{
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cvarSystem->SetModifiedFlags( CVAR_ARCHIVE );
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}
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/*
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========================
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AdjustOption
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Given a current value in an array of possible values, returns the next n value
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========================
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*/
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int AdjustOption( int currentValue, const int values[], int numValues, int adjustment )
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{
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int index = 0;
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for( int i = 0; i < numValues; i++ )
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{
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if( currentValue == values[i] )
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{
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index = i;
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break;
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}
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}
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index += adjustment;
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while( index < 0 )
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{
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index += numValues;
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}
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index %= numValues;
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return values[index];
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}
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/*
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========================
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LinearAdjust
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Linearly converts a float from one scale to another
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========================
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*/
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float LinearAdjust( float input, float currentMin, float currentMax, float desiredMin, float desiredMax )
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{
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return ( ( input - currentMin ) / ( currentMax - currentMin ) ) * ( desiredMax - desiredMin ) + desiredMin;
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}
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/*
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========================
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idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField
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========================
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*/
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void idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::AdjustField( const int fieldIndex, const int adjustAmount )
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{
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switch( fieldIndex )
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{
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case SYSTEM_FIELD_FRAMERATE:
|
|
{
|
|
static const int numValues = 2;
|
|
static const int values[numValues] = { 60, 120 };
|
|
com_engineHz.SetInteger( AdjustOption( com_engineHz.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_VSYNC:
|
|
{
|
|
static const int numValues = 3;
|
|
static const int values[numValues] = { 0, 1, 2 };
|
|
r_swapInterval.SetInteger( AdjustOption( r_swapInterval.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_ANTIALIASING:
|
|
{
|
|
static const int numValues = 5;
|
|
static const int values[numValues] = { 0, 2, 4, 8, 16 };
|
|
r_multiSamples.SetInteger( AdjustOption( r_multiSamples.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_MOTIONBLUR:
|
|
{
|
|
static const int numValues = 5;
|
|
static const int values[numValues] = { 0, 2, 3, 4, 5 };
|
|
r_motionBlur.SetInteger( AdjustOption( r_motionBlur.GetInteger(), values, numValues, adjustAmount ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_LODBIAS:
|
|
{
|
|
const float percent = LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f );
|
|
const float adjusted = percent + ( float )adjustAmount * 5.0f;
|
|
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
|
|
r_lodBias.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, -1.0f, 1.0f ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_BRIGHTNESS:
|
|
{
|
|
const float percent = LinearAdjust( r_lightScale.GetFloat(), 2.0f, 4.0f, 0.0f, 100.0f );
|
|
const float adjusted = percent + ( float )adjustAmount;
|
|
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
|
|
r_lightScale.SetFloat( LinearAdjust( clamped, 0.0f, 100.0f, 2.0f, 4.0f ) );
|
|
break;
|
|
}
|
|
case SYSTEM_FIELD_VOLUME:
|
|
{
|
|
const float percent = 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) );
|
|
const float adjusted = percent + ( float )adjustAmount;
|
|
const float clamped = idMath::ClampFloat( 0.0f, 100.0f, adjusted );
|
|
s_volume_dB.SetFloat( DB_SILENCE - ( idMath::Sqrt( clamped / 100.0f ) * DB_SILENCE ) );
|
|
break;
|
|
}
|
|
}
|
|
cvarSystem->ClearModifiedFlags( CVAR_ARCHIVE );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField
|
|
========================
|
|
*/
|
|
idSWFScriptVar idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::GetField( const int fieldIndex ) const
|
|
{
|
|
switch( fieldIndex )
|
|
{
|
|
case SYSTEM_FIELD_FULLSCREEN:
|
|
{
|
|
const int fullscreen = r_fullscreen.GetInteger();
|
|
const int vidmode = r_vidMode.GetInteger();
|
|
if( fullscreen == 0 )
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
if( fullscreen < 0 || vidmode < 0 || vidmode >= modeList.Num() )
|
|
{
|
|
return "???";
|
|
}
|
|
if( modeList[vidmode].displayHz == 60 )
|
|
{
|
|
return va( "%4i x %4i", modeList[vidmode].width, modeList[vidmode].height );
|
|
}
|
|
else
|
|
{
|
|
return va( "%4i x %4i @ %dhz", modeList[vidmode].width, modeList[vidmode].height, modeList[vidmode].displayHz );
|
|
}
|
|
}
|
|
case SYSTEM_FIELD_FRAMERATE:
|
|
return va( "%d FPS", com_engineHz.GetInteger() );
|
|
case SYSTEM_FIELD_VSYNC:
|
|
if( r_swapInterval.GetInteger() == 1 )
|
|
{
|
|
return "#str_swf_smart";
|
|
}
|
|
else if( r_swapInterval.GetInteger() == 2 )
|
|
{
|
|
return "#str_swf_enabled";
|
|
}
|
|
else
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
case SYSTEM_FIELD_ANTIALIASING:
|
|
if( r_multiSamples.GetInteger() == 0 )
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
return va( "%dx", r_multiSamples.GetInteger() );
|
|
case SYSTEM_FIELD_MOTIONBLUR:
|
|
if( r_motionBlur.GetInteger() == 0 )
|
|
{
|
|
return "#str_swf_disabled";
|
|
}
|
|
return va( "%dx", idMath::IPow( 2, r_motionBlur.GetInteger() ) );
|
|
case SYSTEM_FIELD_LODBIAS:
|
|
return LinearAdjust( r_lodBias.GetFloat(), -1.0f, 1.0f, 0.0f, 100.0f );
|
|
case SYSTEM_FIELD_BRIGHTNESS:
|
|
return LinearAdjust( r_lightScale.GetFloat(), 2.0f, 4.0f, 0.0f, 100.0f );
|
|
case SYSTEM_FIELD_VOLUME:
|
|
{
|
|
return 100.0f * Square( 1.0f - ( s_volume_dB.GetFloat() / DB_SILENCE ) );
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged
|
|
========================
|
|
*/
|
|
bool idMenuScreen_Shell_SystemOptions::idMenuDataSource_SystemSettings::IsDataChanged() const
|
|
{
|
|
if( originalFramerate != com_engineHz.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
if( originalAntialias != r_multiSamples.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
if( originalMotionBlur != r_motionBlur.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
if( originalVsync != r_swapInterval.GetInteger() )
|
|
{
|
|
return true;
|
|
}
|
|
if( originalBrightness != r_lightScale.GetFloat() )
|
|
{
|
|
return true;
|
|
}
|
|
if( originalVolume != s_volume_dB.GetFloat() )
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|