doom3-bfg/neo/sys/win32
2015-02-09 00:29:57 +01:00
..
rc Formatted code using Artistic Style for better readability. 2012-11-28 16:47:07 +01:00
win_cpu.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_glimp.cpp Patched GLEW to get the extensions with OpenGL >= 3.2 for the case that glGetString(GL_EXTENSIONS) fails 2014-05-11 12:19:10 +02:00
win_input.cpp Format Code with AStyle 2.05.1 2015-02-09 00:29:57 +01:00
win_input.h Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_local.h Merge branch 'master' into glew and fixed a crash on Intel HD drivers 2013-04-23 00:41:54 +02:00
win_main.cpp Removed the useless Sys_GetSystemRam and Sys_GetVideoRam 2014-08-01 02:36:04 -04:00
win_nanoafx.h Fixed compile and linker problems on Windows 7 with Visual C++ 2010 Express Edition 2012-11-28 11:27:27 +01:00
win_shared.cpp Removed the useless Sys_GetSystemRam and Sys_GetVideoRam 2014-08-01 02:36:04 -04:00
win_snd.cpp Changed project to use the DirectX10 SDK on Windows 8 2013-01-04 22:51:30 +01:00
win_syscon.cpp Bumped engine version to 1.0.3 to prepare for new release 2015-01-18 12:13:24 +01:00
win_taskkeyhook.cpp Added support for precompiled headers for MSVC which reduced the compiled time from 4 minutes to 67 seconds. 2012-12-22 16:18:19 +01:00
win_wndproc.cpp Format Code with AStyle 2.05.1 2015-02-09 00:29:57 +01:00