doom3-bfg/neo
2024-07-31 21:30:35 +02:00
..
aas
cm Merged some smaller changes and fixes from icedhellfire 2024-06-29 18:02:48 +02:00
cmake
d3xp Added Gameboy and NES render modes 2024-07-31 18:11:43 +02:00
extern Point to newest NVRHI with patches by Steve Saunders 2024-02-26 20:50:49 +01:00
framework Added Gameboy and NES render modes 2024-07-31 18:11:43 +02:00
idlib Extended listCvars with -new option to show all RBDoom related cvars 2024-07-10 20:33:20 +02:00
imgui Changed file lookup order in .resources paks like in previous id Tech engines 2024-06-24 21:31:00 +02:00
libs Fixed -DUSE_SYSTEM_ZLIB=ON close #913 2024-07-19 17:07:29 +02:00
renderer Added Gameboy and NES render modes 2024-07-31 18:11:43 +02:00
shaders Removed SSAO test from CPC shader 2024-07-31 21:30:35 +02:00
sound Added classic flashlight from Doom BFA and detection for Doom 2004/2019 2024-06-27 21:05:51 +02:00
stub Adjusted EngineStubPosix for Linux rbdmap 2024-06-19 18:36:14 +02:00
swf Extended listCvars with -new option to show all RBDoom related cvars 2024-07-10 20:33:20 +02:00
sys Extended listCvars with -new option to show all RBDoom related cvars 2024-07-10 20:33:20 +02:00
tools Fixed -DUSE_SYSTEM_ZLIB=ON close #913 2024-07-19 17:07:29 +02:00
ui Added binaryLoadGuis and a few CVAR_NEW flags 2024-07-10 21:06:29 +02:00
astyle-code.bat Fixed compile error with clang 2024-06-27 23:22:02 +02:00
astyle-code.sh
astyle-options.ini
astyle.exe
astyle.x86
astyle.x86_64
cmake-linux-debug.sh
cmake-linux-release.sh
cmake-linux-retail.sh Set execution flag on cmake-linux-retail.sh 2024-04-02 17:23:27 +02:00
cmake-macos-release.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-macos-retail.sh macOS: Update cmake*.sh build scripts for openal-soft path portability - thanks asemarafa 2024-01-21 00:17:47 -05:00
cmake-vs2019-openal.bat extractResourceFiles can export .wav files. closes #166 2024-05-02 19:48:14 +02:00
cmake-vs2019-win64-no-ffmpeg.bat
cmake-vs2019-win64-no-vulkan.bat Hooked in the ability to do postfx after everything else is rendered 2023-12-28 14:39:59 +01:00
cmake-vs2019-win64-optick-profiling.bat
cmake-vs2019-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2019-win64.bat
cmake-vs2022-arm64.bat Fixed typo in cmake-vs2022-arm64.bat 2024-06-02 16:11:19 +02:00
cmake-vs2022-win64-no-ffmpeg.bat
cmake-vs2022-win64-retail.bat Added CMake -DRETAIL option for shipping builds on Github/ModDB 2024-04-02 16:29:48 +02:00
cmake-vs2022-win64-standalone.bat Fixed compile problems with -DSTANDALONE flag 2024-02-04 15:36:55 +01:00
cmake-vs2022-win64.bat
cmake-xcode-debug.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
cmake-xcode-release.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
cmake-xcode-universal.sh macOS: Support non-system Vulkan SDK installs & enable cmake regen for xcode release builds 2024-04-29 00:36:58 -04:00
CMakeLists.txt FFMPEG=OFF BINKDEC=ON is the new default, easier for Linux 2024-07-19 11:19:04 +02:00
compileshaders.cmake CMakeLists: Remove redundant code for finding dxc, now handled by ShaderMake 2024-03-20 13:49:19 -04:00
idStuff.natvis Merged some smaller changes and fixes from icedhellfire 2024-06-29 18:02:48 +02:00