mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-03-16 15:41:16 +00:00
1040 lines
25 KiB
Text
1040 lines
25 KiB
Text
table testblasttable { clamp { 1, 0 } }
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textures/base_door/doorlightdel
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{
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qer_editorimage textures/base_door/doorlightdel_local.tga
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bumpmap textures/base_door/doorlightdel_local.tga
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diffusemap textures/base_door/doorlightdel_d.tga
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{
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blend add
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map textures/base_door/doorlightdel_add.tga
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colored
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|
}
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|
}
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textures/base_door/doorlight
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{
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//noShadows
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qer_editorimage textures/base_door/doorlight_red.tga
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bumpmap textures/base_door/doorlight_local.tga
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diffusemap textures/base_door/doorlight_red.tga
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{
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if ( parm7 == 0 )
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blend add
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map textures/base_door/doorlight_red.tga
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|
colored
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|
}
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{
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if ( parm7 == 1 )
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blend add
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map textures/base_door/doorlight_grn.tga
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colored
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}
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}
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textures/base_door/doorlightcav
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{
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//noShadows
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qer_editorimage textures/base_door/doorlightcav.tga
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bumpmap textures/base_door/doorlightcav_local.tga
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diffusemap textures/base_door/doorlightcav_d.tga
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specularmap textures/base_door/doorlightcav_s.tga
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{
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blend add
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map textures/base_door/doorlightcav_yel_add.tga
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rgb 5
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}
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}
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textures/base_door/doorlight_red_to_green
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{
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qer_editorimage textures/base_door/doorlight_red.tga
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bumpmap textures/base_door/doorlight_local.tga
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diffusemap textures/base_door/doorlight_red.tga
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{
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if ( parm7 == 1 )
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blend add
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map textures/base_door/doorlight_red.tga
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rgb 5
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}
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{
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if ( parm7 == 0 )
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blend add
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map textures/base_door/doorlight_grn.tga
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rgb 5
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}
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}
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textures/base_light/gottubelight2
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{
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noShadows
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qer_editorimage textures/base_light/gottubelight.tga
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diffusemap textures/base_light/gottubelight_d.tga
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{
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blend add
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map textures/base_light/gottubelight2_add.tga
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colored
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}
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}
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textures/base_light/striplight3
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{
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qer_editorimage textures/base_light/striplight3.tga
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bumpmap textures/base_light/striplight3_local.tga
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diffusemap textures/base_light/striplight3_d.tga
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specularmap textures/base_light/striplight3_s.tga
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{
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blend add
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map textures/base_light/striplight3_add.tga
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red parm0
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green parm1
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blue parm2
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}
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}
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textures/base_light/striplight3noshadow
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{
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noShadows
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qer_editorimage textures/base_light/striplight3.tga
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bumpmap textures/base_light/striplight3_local.tga
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diffusemap textures/base_light/striplight3_d.tga
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specularmap textures/base_light/striplight3_s.tga
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{
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blend add
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map textures/base_light/striplight3_add.tga
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red parm0
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green parm1
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blue parm2
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}
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}
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textures/base_light/striplight3_cave_group1
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{
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qer_editorimage textures/base_light/striplight3.tga
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bumpmap textures/base_light/striplight3_local.tga
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diffusemap textures/base_light/striplight3_d.tga
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specularmap textures/base_light/striplight3_s.tga
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{
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blend add
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map textures/base_light/striplight3_add.tga
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red parm0 * global0
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green parm1 * global0
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blue parm2 * global0
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}
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}
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textures/base_light/striplight3_cave_group2
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{
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qer_editorimage textures/base_light/striplight3.tga
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bumpmap textures/base_light/striplight3_local.tga
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diffusemap textures/base_light/striplight3_d.tga
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specularmap textures/base_light/striplight3_s.tga
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{
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blend add
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map textures/base_light/striplight3_add.tga
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red parm0 * global1
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green parm1 * global1
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blue parm2 * global1
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}
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}
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textures/base_light/striplight3_cave_group3
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{
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qer_editorimage textures/base_light/striplight3.tga
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bumpmap textures/base_light/striplight3_local.tga
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diffusemap textures/base_light/striplight3_d.tga
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specularmap textures/base_light/striplight3_s.tga
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{
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blend add
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map textures/base_light/striplight3_add.tga
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red parm0 * global2
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green parm1 * global2
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blue parm2 * global2
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}
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}
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textures/base_light/striplight3_delta1
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{
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qer_editorimage textures/base_light/striplight3_delta1.tga
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bumpmap textures/base_light/striplight3_local.tga
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diffusemap textures/base_light/striplight3_d.tga
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specularmap textures/base_light/striplight3_s.tga
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{
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blend add
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map textures/base_light/striplight3_add.tga
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red parm0 * global0
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green parm1 * global0
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blue parm2 * global0
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}
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}
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textures/base_light/striplight3_delta1b
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{
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qer_editorimage textures/base_light/striplight3_delta1.tga
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bumpmap textures/base_light/striplight3_local.tga
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diffusemap textures/base_light/striplight3_d.tga
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specularmap textures/base_light/striplight3_s.tga
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{
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blend add
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map textures/base_light/striplight3_add.tga
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red parm0 * global1
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green parm1 * global1
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blue parm2 * global1
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}
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}
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textures/base_light/striplight3_break
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{
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qer_editorimage textures/base_light/striplight3_break.tga
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{if ( parm7 == 0 )
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blend bumpmap
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map textures/base_light/striplight3_local.tga
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}
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{if ( parm7 == 0 )
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blend diffusemap
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map textures/base_light/striplight3_d.tga
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}
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{if ( parm7 == 0 )
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blend specularmap
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map textures/base_light/striplight3_s.tga
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}
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{if ( parm7 == 0 )
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blend gl_one,gl_one
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map textures/base_light/striplight3_add.tga
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red parm0 * 2
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green parm1 * 2
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blue parm2 * 2
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}
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{if ( parm7 != 0 )
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blend bumpmap
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map addnormals (textures/base_light/striplight3_local.tga, heightmap (textures/base_light/striplight3break_bmp.tga, 4) )
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}
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{if ( parm7 != 0 )
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blend diffusemap
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map textures/base_light/striplight3break_d.tga
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}
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{if ( parm7 != 0 )
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blend specularmap
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map textures/base_light/striplight3break_s.tga
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}
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{if ( parm7 != 0 )
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blend gl_one,gl_one
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map textures/base_light/striplight3break_add.tga
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red parm0 * 2
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green parm1 * 2
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blue parm2 * 2
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}
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}
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textures/base_light/striplight3_broken
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{
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qer_editorimage textures/base_light/striplight3.tga
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bumpmap addnormals (textures/base_light/striplight3_local.tga, heightmap (textures/base_light/striplight6break_b.tga, 2))
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diffusemap textures/base_light/striplight3break_d.tga
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specularmap textures/base_light/striplight3break_s.tga
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}
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textures/base_light/lampgrill
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{
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qer_editorimage textures/base_light/lampgrill.tga
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noShadows
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{
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blend diffuseMap //GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA
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map textures/base_light/lampgrill_d.tga
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alphaTest 0.5
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}
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specularmap textures/base_light/lampgrill_s.tga
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bumpmap textures/base_light/lampgrill_local.tga
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}
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textures/base_light/striplight_ed
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{
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qer_editorimage textures/base_light/striplight_ed.tga
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bumpmap textures/base_light/striplight_local.tga
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diffusemap textures/base_light/striplightdif.tga
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specularmap textures/base_light/striplightspec.tga
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{
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blend gl_one,gl_one
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map textures/base_light/striplightadd.tga
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red parm0
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green parm1
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blue parm2
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}
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}
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textures/base_light/striplight_ed_noflare
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{
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qer_editorimage textures/base_light/striplight_ed_noflare.tga
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bumpmap textures/base_light/striplight_local.tga
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diffusemap textures/base_light/striplightdif.tga
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specularmap textures/base_light/striplightspec.tga
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{
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blend gl_one,gl_one
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map textures/base_light/striplightadd.tga
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red Parm0
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green Parm1
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blue Parm2
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}
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}
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textures/base_light/striplight2_ed
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{
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qer_editorimage textures/base_light/striplight2_ed.tga
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bumpmap textures/base_light/striplight2_local.tga
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diffusemap textures/base_light/striplight2dif.tga
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specularmap textures/base_light/striplight2spec.tga
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{
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blend gl_one,gl_one
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map textures/base_light/striplight2add.tga
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red parm0 * 2
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green parm1 * 2
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blue parm2 * 2
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}
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}
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textures/base_light/striplight2_break
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{
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sort 2
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qer_editorimage textures/base_light/striplight2_break.tga
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{if ( parm7 == 0 )
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blend bumpmap
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map textures/base_light/striplight2_local.tga
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}
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{if ( parm7 == 0 )
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blend diffusemap
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map textures/base_light/striplight2break_d.tga
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}
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{if ( parm7 == 0 )
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blend specularmap
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map textures/base_light/striplight2spec.tga
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|
}
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{if ( parm7 == 0 )
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blend gl_one,gl_one
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map textures/base_light/striplight2break_add.tga
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red parm0 * 2
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green parm1 * 2
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|
blue parm2 * 2
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}
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{if ( parm7 != 0 )
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|
blend bumpmap
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|
map addnormals (textures/base_light/striplight2_local.tga, heightmap (textures/base_light/striplight2_brokenbmp.tga, 4) )
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}
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{if ( parm7 != 0 )
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blend diffusemap
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map textures/base_light/striplight2dif2.tga
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}
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{if ( parm7 != 0 )
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blend specularmap
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map textures/base_light/striplight2spec2.tga
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}
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{if ( parm7 != 0 )
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blend gl_one,gl_one
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map textures/base_light/striplight2break_add2.tga
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red parm0 * 2
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green parm1 * 2
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blue parm2 * 2
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}
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}
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textures/base_light/striplight2_ed_noshadow
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{
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noshadows
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qer_editorimage textures/base_light/striplight2_ed_noshadow.tga
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|
bumpmap textures/base_light/striplight2_local.tga
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diffusemap textures/base_light/striplight2dif.tga
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|
specularmap textures/base_light/striplight2spec.tga
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|
{
|
|
blend gl_one,gl_one
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|
map textures/base_light/striplight2add.tga
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|
red parm0 * 2
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|
green parm1 * 2
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|
blue parm2 * 2
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|
}
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|
}
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textures/base_light/striplight2a_ed_noshadow
|
|
{
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|
noshadows
|
|
qer_editorimage textures/base_light/striplight2a2_ed_noshadow.tga
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bumpmap textures/base_light/striplight2_local.tga
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|
diffusemap textures/base_light/striplight2adif.tga
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|
specularmap textures/base_light/striplight2spec.tga
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|
{
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|
blend gl_one,gl_one
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|
map textures/base_light/striplight2a2add.tga
|
|
red parm0 * 2
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|
green parm1 * 2
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|
blue parm2 * 2
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|
}
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|
}
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|
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|
textures/base_light/striplight2a2_ed
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{
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|
qer_editorimage textures/base_light/striplight2a2_ed.tga
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bumpmap textures/base_light/striplight2_local.tga
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|
diffusemap textures/base_light/striplight2adif.tga
|
|
specularmap textures/base_light/striplight2spec.tga
|
|
{
|
|
blend gl_one, gl_one
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|
map textures/base_light/striplight2a2add.tga
|
|
red parm0 * 2
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|
green parm1 * 2
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|
blue parm2 * 2
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|
}
|
|
}
|
|
|
|
textures/base_light/striplight2a_ed
|
|
{
|
|
qer_editorimage textures/base_light/striplight2a_ed.tga
|
|
bumpmap textures/base_light/striplight2_local.tga
|
|
diffusemap textures/base_light/striplight2adif.tga
|
|
specularmap textures/base_light/striplight2spec.tga
|
|
{
|
|
blend gl_one, gl_one
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|
map textures/base_light/striplight2aadd.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
|
|
textures/base_light/striplight2b_ed
|
|
{
|
|
qer_editorimage textures/base_light/striplight2b_ed.tga
|
|
bumpmap textures/base_light/striplight2_local.tga
|
|
diffusemap textures/base_light/striplight2bdif.tga
|
|
specularmap textures/base_light/striplight2spec.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/striplight2badd.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
|
|
textures/base_light/striplight5a_ed
|
|
{
|
|
qer_editorimage textures/base_light/striplight5a_ed.tga
|
|
bumpmap addnormals (textures/base_light/striplight2_local.tga, heightmap (textures/base_light/striplight5a_b.tga, 3))
|
|
diffusemap textures/base_light/striplight5a_d.tga
|
|
specularmap textures/base_light/striplight5a_s.tga
|
|
{
|
|
blend gl_one, gl_one
|
|
map textures/base_light/striplight5aadd.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/striplight6_ed
|
|
{
|
|
qer_editorimage textures/base_light/striplight6_ed.tga
|
|
bumpmap addnormals (textures/base_light/striplight2_local.tga, heightmap (textures/base_light/striplight5a_b.tga, 2))
|
|
diffusemap textures/base_light/striplight6_d.tga
|
|
specularmap textures/base_light/striplight5a_s.tga
|
|
{
|
|
blend gl_one, gl_one
|
|
map textures/base_light/striplight6add.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/striplight6_break
|
|
{
|
|
|
|
qer_editorimage textures/base_light/striplight6_break.tga
|
|
|
|
{if ( parm7 == 0 )
|
|
blend bumpmap
|
|
map textures/base_light/striplight2_local.tga
|
|
}
|
|
{if ( parm7 == 0 )
|
|
blend diffusemap
|
|
map textures/base_light/striplight6_d.tga
|
|
}
|
|
{if ( parm7 == 0 )
|
|
blend specularmap
|
|
map textures/base_light/striplight5a_s.tga
|
|
}
|
|
{if ( parm7 == 0 )
|
|
blend gl_one,gl_one
|
|
map textures/base_light/striplight6add.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
|
|
{if ( parm7 != 0 )
|
|
blend bumpmap
|
|
map addnormals (textures/base_light/striplight2_local.tga, heightmap (textures/base_light/striplight6break_b.tga, 2) )
|
|
}
|
|
{if ( parm7 != 0 )
|
|
blend diffusemap
|
|
map textures/base_light/striplight6break_d.tga
|
|
}
|
|
{if ( parm7 != 0 )
|
|
blend specularmap
|
|
map textures/base_light/striplight6break_s.tga
|
|
}
|
|
{if ( parm7 != 0 )
|
|
blend gl_one,gl_one
|
|
map textures/base_light/striplight6break_add.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/striplight6_broken
|
|
{
|
|
qer_editorimage textures/base_light/striplight6_break.tga
|
|
bumpmap addnormals (textures/base_light/striplight2_local.tga, heightmap (textures/base_light/striplight6break_b.tga, 2))
|
|
diffusemap textures/base_light/striplight6break_d.tga
|
|
specularmap textures/base_light/striplight6break_s.tga
|
|
|
|
}
|
|
|
|
|
|
textures/base_light/bluetex4a_ed
|
|
{
|
|
qer_editorimage textures/base_light/bluetex4a_ed.tga
|
|
bumpmap textures/base_light/bluetex4a_local.tga
|
|
diffusemap textures/base_light/bluetex4adif.tga
|
|
{
|
|
colored
|
|
blend gl_one,gl_one
|
|
map textures/base_light/bluetex4aadd.tga
|
|
red parm0
|
|
green parm1
|
|
blue parm2
|
|
}
|
|
specularmap textures/base_light/bluetex4aspec.tga
|
|
}
|
|
|
|
|
|
textures/base_light/bluetex4b_ed
|
|
{
|
|
qer_editorimage textures/base_light/bluetex4b_ed.tga
|
|
bumpmap textures/base_light/bluetex4b_local.tga
|
|
diffusemap textures/base_light/bluetex4bdif.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/bluetex4badd.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
specularmap textures/base_light/bluetex4bspec.tga
|
|
}
|
|
|
|
textures/base_light/bluetex4b_mb
|
|
{
|
|
noshadows
|
|
qer_editorimage textures/base_light/bluetex4b_ed.tga
|
|
bumpmap textures/base_light/bluetex4b_local.tga
|
|
diffusemap textures/base_light/bluetex4bdif.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/bluetex4badd.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
specularmap textures/base_light/bluetex4bspec.tga
|
|
}
|
|
|
|
textures/base_light/smrdlt
|
|
{
|
|
qer_editorimage textures/base_light/smrdlt.tga
|
|
bumpmap heightmap (textures/base_light/smrdltbmp.tga, 6)
|
|
diffusemap textures/base_light/smrdltdif.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/smrdltadd.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/red3
|
|
{
|
|
qer_editorimage textures/base_light/red3.tga
|
|
twosided
|
|
translucent
|
|
noshadows
|
|
{
|
|
blend GL_ONE,GL_ONE
|
|
map textures/base_light/red2.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/senescroll2
|
|
{
|
|
qer_editorimage textures/base_light/senescroll2.tga
|
|
noshadows
|
|
{
|
|
//slowpass
|
|
blend gl_one,gl_one
|
|
map textures/base_light/senescroll2.tga
|
|
translate ( senescrollightable [Parm4 + (time * (0.1 * Parm3)) ]) , 0
|
|
red ( senescrollightableA [Parm4 + (time * (0.1 * Parm3)) ]) * Parm0
|
|
green ( senescrollightableA [Parm4 + (time * (0.1 * Parm3)) ]) * Parm1
|
|
blue ( senescrollightableA [Parm4 + (time * (0.1 * Parm3)) ]) * Parm2
|
|
zeroclamp
|
|
}
|
|
{
|
|
//fastpass
|
|
blend gl_one,gl_one
|
|
map textures/base_light/senescroll2.tga
|
|
translate ( senescrollightable [Parm4 + (time * (2 * Parm3)) ]) , 0
|
|
red ( senescrollightableA [Parm4 + (time * (2 * Parm3)) ]) * Parm0
|
|
green ( senescrollightableA [Parm4 + (time * (2 * Parm3)) ]) * Parm1
|
|
blue ( senescrollightableA [Parm4 + (time * (2 * Parm3)) ]) * Parm2
|
|
zeroclamp
|
|
}
|
|
}
|
|
|
|
textures/base_light/testglow
|
|
{
|
|
qer_editorimage textures/base_light/testglow.tga
|
|
twoSided
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/testglow.tga
|
|
rgb ((.3 * sintable [.15 + time * .5 ]) +.7) * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/bulb03
|
|
{
|
|
noshadows
|
|
qer_editorimage textures/base_light/bulb03.tga
|
|
|
|
diffusemap textures/base_light/bulb_d.tga
|
|
specularmap textures/base_light/bulb_s.tga
|
|
bumpmap textures/base_light/bulb_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/bulb_fx3.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/bulb02
|
|
{
|
|
noshadows
|
|
qer_editorimage textures/base_light/bulb02.tga
|
|
|
|
diffusemap textures/base_light/bulb_d.tga
|
|
specularmap textures/base_light/bulb_s.tga
|
|
bumpmap textures/base_light/bulb_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/bulb_fx.tga
|
|
rgb neontable1[ time * 1 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/bulb02_static
|
|
{
|
|
noshadows
|
|
qer_editorimage textures/base_light/bulb02.tga
|
|
|
|
diffusemap textures/base_light/bulb_d.tga
|
|
specularmap textures/base_light/bulb_s.tga
|
|
bumpmap textures/base_light/bulb_local.tga
|
|
|
|
}
|
|
|
|
textures/base_light/bulb_on
|
|
{
|
|
noshadows
|
|
qer_editorimage textures/base_light/bulb_on.tga
|
|
|
|
diffusemap textures/base_light/bulb_d.tga
|
|
specularmap textures/base_light/bulb_s.tga
|
|
bumpmap textures/base_light/bulb_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/bulb_fx2.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
|
|
}
|
|
|
|
|
|
textures/base_light/bulb
|
|
{
|
|
noshadows
|
|
qer_editorimage textures/base_light/bulb.tga
|
|
|
|
diffusemap textures/base_light/bulb_d.tga
|
|
specularmap textures/base_light/bulb_s.tga
|
|
bumpmap textures/base_light/bulb_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/bulb_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/trilight
|
|
{
|
|
qer_editorimage textures/base_light/trilight.tga
|
|
|
|
diffusemap textures/base_light/trilight_d.tga
|
|
specularmap textures/base_light/trilight_s.tga
|
|
bumpmap textures/base_light/trilight_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trilight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
textures/base_light/trilight2
|
|
{
|
|
qer_editorimage textures/base_light/trilight2.tga
|
|
|
|
diffusemap textures/base_light/trilight_d.tga
|
|
specularmap textures/base_light/trilight_s.tga
|
|
bumpmap textures/base_light/trilight_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trilight_fx2.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
textures/base_light/mallight
|
|
{
|
|
qer_editorimage textures/base_light/mallight.tga
|
|
|
|
diffusemap textures/base_light/mallight_d.tga
|
|
specularmap textures/base_light/mallight_s.tga
|
|
bumpmap textures/base_light/mallight_local.tga
|
|
{
|
|
colored
|
|
blend gl_one,gl_one
|
|
map textures/base_light/mallight_fx.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/mallight02_d
|
|
{
|
|
qer_editorimage textures/base_light/mallight02_d.tga
|
|
|
|
diffusemap textures/base_light/mallight02_d.tga
|
|
specularmap textures/base_light/mallight02_s.tga
|
|
bumpmap textures/base_light/mallight02_local.tga
|
|
{
|
|
colored
|
|
blend gl_one,gl_one
|
|
map textures/base_light/mallight02_fx.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
textures/base_light/trimlight
|
|
{
|
|
qer_editorimage textures/base_light/trimlight.tga
|
|
|
|
diffusemap textures/base_light/trimlight_d.tga
|
|
specularmap textures/base_light/trimlight_s.tga
|
|
bumpmap textures/base_light/trimlight_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/a_trimlight_01_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_01_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d01_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s01_fin.tga
|
|
bumpmap textures/base_light/a_trimlight_local.tga
|
|
// bumpmap addnormals( textures/base_light/a_trimlight_local.tga , heightmap( textures/base_light/a_trimlight_b01_fin.tga, 2 ) )
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/a_trimlight_01b_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_01b_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d01b_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s01b_fin.tga
|
|
bumpmap addnormals( textures/base_light/a_trimlight_local_b.tga , heightmap( textures/base_light/a_trimlight_b01b_fin.tga, 2 ) )
|
|
}
|
|
|
|
|
|
textures/base_light/a_trimlight_02_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_02_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d02_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s02_fin.tga
|
|
bumpmap addnormals( textures/base_light/a_trimlight_local.tga , heightmap( textures/base_light/a_trimlight_b02_fin.tga, 2 ) )
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/a_trimlight_04_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_04_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d04_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s04_fin.tga
|
|
bumpmap addnormals( textures/base_light/a_trimlight_local.tga , heightmap( textures/base_light/a_trimlight_b04_fin.tga, 2 ) )
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/a_trimlight_04b_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_04b_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d04b_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s04b_fin.tga
|
|
bumpmap addnormals( textures/base_light/a_trimlight_local_b.tga , heightmap( textures/base_light/a_trimlight_b04b_fin.tga, 2 ) )
|
|
}
|
|
|
|
textures/base_light/a_trimlight_06_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_06_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d06_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s06_fin.tga
|
|
bumpmap addnormals( textures/base_light/a_trimlight_local.tga , heightmap( textures/base_light/a_trimlight_b06_fin.tga, 3 ) )
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/a_trimlight_07_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_07_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d07_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s07_fin.tga
|
|
bumpmap addnormals( textures/base_light/a_trimlight_local.tga , heightmap( textures/base_light/a_trimlight_b07_fin.tga, 4 ) )
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/a_trimlight_08_fin
|
|
{
|
|
qer_editorimage textures/base_light/a_trimlight_08_fin.tga
|
|
|
|
diffusemap textures/base_light/a_trimlight_d08_fin.tga
|
|
specularmap textures/base_light/a_trimlight_s08_fin.tga
|
|
bumpmap addnormals( textures/base_light/a_trimlight_local.tga , heightmap( textures/base_light/a_trimlight_b08_fin.tga, 3 ) )
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb blamptable[ time * 5 ]
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/trimlightrim
|
|
{
|
|
qer_editorimage textures/base_light/trimlightrim.tga
|
|
diffusemap textures/base_light/trimlightrim_d.tga
|
|
specularmap textures/base_light/trimlightrim_s.tga
|
|
bumpmap textures/base_light/trimlightrim_local.tga
|
|
}
|
|
|
|
|
|
textures/base_light/trimlightblink
|
|
{
|
|
qer_editorimage textures/base_light/trimlightblink.tga
|
|
|
|
diffusemap textures/base_light/trimlight_d.tga
|
|
specularmap textures/base_light/trimlight_s.tga
|
|
bumpmap textures/base_light/trimlight_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx.tga
|
|
rgb (.3 * sintable [.2 + time ]) +.2
|
|
}
|
|
|
|
}
|
|
textures/base_light/trimlight2
|
|
{
|
|
qer_editorimage textures/base_light/trimlight2.tga
|
|
|
|
diffusemap textures/base_light/trimlight_d.tga
|
|
specularmap textures/base_light/trimlight_s.tga
|
|
bumpmap textures/base_light/trimlight_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx2.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
|
|
}
|
|
|
|
textures/base_light/trimlight2blink
|
|
{
|
|
qer_editorimage textures/base_light/trimlight2blink.tga
|
|
|
|
diffusemap textures/base_light/trimlight_d.tga
|
|
specularmap textures/base_light/trimlight_s.tga
|
|
bumpmap textures/base_light/trimlight_local.tga
|
|
{
|
|
blend gl_one,gl_one
|
|
map textures/base_light/trimlight_fx2.tga
|
|
rgb (.3 * sintable [.2 + time ]) +.2
|
|
}
|
|
|
|
}
|
|
|
|
|
|
textures/base_light/dlight01
|
|
{
|
|
qer_editorimage textures/base_light/dlight01.tga
|
|
|
|
diffusemap textures/base_light/dlight01_d.tga
|
|
specularmap textures/base_light/dlight01_s.tga
|
|
bumpmap textures/base_light/dlight01.tga
|
|
}
|
|
|
|
textures/base_light/tlight01
|
|
{
|
|
qer_editorimage textures/base_light/tlight01.tga
|
|
diffusemap textures/base_light/tlight01_d.tga
|
|
specularmap textures/base_light/tlight01_s.tga
|
|
bumpmap textures/base_light/tlight01_h.tga
|
|
{
|
|
blend add
|
|
map textures/base_light/tlight01_add.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/tlight01blue
|
|
{
|
|
qer_editorimage textures/base_light/tlight01blue.tga
|
|
diffusemap textures/base_light/tlight01blue_d.tga
|
|
specularmap textures/base_light/tlight01blue_s.tga
|
|
bumpmap textures/base_light/tlight01blue_h.tga
|
|
{
|
|
blend add
|
|
map textures/base_light/tlight01blue_add.tga
|
|
red parm0 * 2
|
|
green parm1 * 2
|
|
blue parm2 * 2
|
|
}
|
|
}
|
|
|
|
textures/base_light/tltrim
|
|
{
|
|
qer_editorimage textures/base_light/tltrim.tga
|
|
|
|
diffusemap textures/base_light/tltrim_d.tga
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specularmap textures/base_light/trimlightrim_s.tga
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bumpmap addnormals( textures/base_light/trimlightrim_local.tga , heightmap( textures/base_light/tltrim_b.tga, 3 ) )
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|
|
|
}
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|
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textures/base_light/striplight_ed_global
|
|
{
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|
qer_editorimage textures/base_light/striplight_ed_noflare.tga
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|
bumpmap textures/base_light/striplight_local.tga
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|
diffusemap textures/base_light/striplightdif.tga
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|
specularmap textures/base_light/striplightspec.tga
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|
{
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|
blend gl_one,gl_one
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|
map textures/base_light/striplightadd.tga
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|
red Parm0 * global0
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|
green Parm1 * global1
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|
blue Parm2 * global2
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|
}
|
|
}
|
|
|
|
textures/base_light/a_reactorlight1_d1c
|
|
{
|
|
qer_editorimage textures/base_light/a_reactorlight1_d1c.tga
|
|
|
|
|
|
diffusemap textures/base_light/a_reactorlight1_d1c.tga
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|
specularmap textures/base_light/a_reactorlight1_s1c.tga
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|
bumpmap textures/base_light/a_reactorlight1_local1c.tga
|
|
{
|
|
colored
|
|
blend gl_one,gl_one
|
|
map textures/base_light/a_reactorlight1_add1c.tga
|
|
}
|
|
}
|
|
|
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|