mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 08:51:57 +00:00
367 lines
11 KiB
C++
367 lines
11 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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Copyright (C) 2012 Robert Beckebans
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "../Game_local.h"
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#include "../../framework/Common_local.h"
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static const int NUM_GAME_SELECTIONS_VISIBLE = 5;
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extern idCVar g_demoMode;
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namespace
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{
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/*
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================================================
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UICmd_RegisterUser
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================================================
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*/
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class UICmd_RegisterUser : public idSWFScriptFunction_RefCounted
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{
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public:
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idSWFScriptVar Call( idSWFScriptObject* thisObject, const idSWFParmList& parms )
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{
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if( parms.Num() != 1 )
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{
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idLib::Warning( "No device specified when registering mouse user" );
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return idSWFScriptVar();
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}
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const int device = parms[ 0 ].ToInteger();
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session->GetSignInManager().RegisterLocalUser( device );
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return idSWFScriptVar();
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}
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};
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}
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/*
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========================
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idMenuScreen_Shell_PressStart::Initialize
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========================
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*/
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void idMenuScreen_Shell_PressStart::Initialize( idMenuHandler* data )
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{
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idMenuScreen::Initialize( data );
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if( data != NULL )
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{
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menuGUI = data->GetGUI();
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}
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SetSpritePath( "menuStart" );
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itemList = new( TAG_SWF ) idMenuWidget_Carousel();
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itemList->SetSpritePath( GetSpritePath(), "info", "options" );
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itemList->SetNumVisibleOptions( NUM_GAME_SELECTIONS_VISIBLE );
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while( itemList->GetChildren().Num() < NUM_GAME_SELECTIONS_VISIBLE )
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{
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idMenuWidget_Button* const buttonWidget = new( TAG_SWF ) idMenuWidget_Button();
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buttonWidget->AddEventAction( WIDGET_EVENT_PRESS ).Set( WIDGET_ACTION_PRESS_FOCUSED, itemList->GetChildren().Num() );
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buttonWidget->Initialize( data );
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itemList->AddChild( buttonWidget );
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}
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itemList->Initialize( data );
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AddChild( itemList );
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT ) );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT ) );
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_RELEASE ) );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_RELEASE ) );
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AddEventAction( WIDGET_EVENT_SCROLL_UP ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_UP_START_REPEATER, WIDGET_EVENT_SCROLL_UP ) );
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AddEventAction( WIDGET_EVENT_SCROLL_DOWN ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_DOWN_START_REPEATER, WIDGET_EVENT_SCROLL_DOWN ) );
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AddEventAction( WIDGET_EVENT_SCROLL_UP_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_UP_RELEASE ) );
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AddEventAction( WIDGET_EVENT_SCROLL_DOWN_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_DOWN_RELEASE ) );
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_LEFT_START_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK ) );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_SCROLL_RIGHT_START_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK ) );
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AddEventAction( WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_LEFT_LSTICK_RELEASE ) );
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AddEventAction( WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ).Set( new( TAG_SWF ) idWidgetActionHandler( this, WIDGET_ACTION_EVENT_STOP_REPEATER, WIDGET_EVENT_SCROLL_RIGHT_LSTICK_RELEASE ) );
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doomCover = declManager->FindMaterial( "guis/assets/mainmenu/doom_cover.tga" );
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doom2Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom2_cover.tga" );
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doom3Cover = declManager->FindMaterial( "guis/assets/mainmenu/doom3_cover.tga" );
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startButton = new idMenuWidget_Button();
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startButton->SetSpritePath( GetSpritePath(), "info", "btnStart" );
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AddChild( startButton );
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}
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/*
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========================
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idMenuScreen_Shell_Root::Update
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========================
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*/
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void idMenuScreen_Shell_PressStart::Update()
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{
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if( !g_demoMode.GetBool() )
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{
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if( menuData != NULL )
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{
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idMenuWidget_CommandBar* cmdBar = menuData->GetCmdBar();
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if( cmdBar != NULL )
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{
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cmdBar->ClearAllButtons();
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idMenuWidget_CommandBar::buttonInfo_t* buttonInfo;
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buttonInfo = cmdBar->GetButton( idMenuWidget_CommandBar::BUTTON_JOY1 );
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if( menuData->GetPlatform() != 2 )
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{
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buttonInfo->label = "#str_SWF_SELECT";
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}
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buttonInfo->action.Set( WIDGET_ACTION_PRESS_FOCUSED );
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}
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}
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}
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idMenuScreen::Update();
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}
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/*
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========================
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idMenuScreen_Shell_PressStart::ShowScreen
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========================
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*/
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void idMenuScreen_Shell_PressStart::ShowScreen( const mainMenuTransition_t transitionType )
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{
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idSWFScriptObject& root = GetSWFObject()->GetRootObject();
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if( BindSprite( root ) )
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{
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if( g_demoMode.GetBool() )
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{
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idList<const idMaterial*> coverIcons;
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if( itemList != NULL )
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{
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itemList->SetListImages( coverIcons );
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}
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if( startButton != NULL )
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{
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startButton->BindSprite( root );
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startButton->SetLabel( idLocalization::GetString( "#str_swf_press_start" ) );
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}
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idSWFSpriteInstance* backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
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if( backing != NULL )
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{
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backing->SetVisible( false );
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}
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}
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else
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{
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idList<const idMaterial*> coverIcons;
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coverIcons.Append( doomCover );
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coverIcons.Append( doom3Cover );
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coverIcons.Append( doom2Cover );
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if( itemList != NULL )
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{
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itemList->SetListImages( coverIcons );
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itemList->SetFocusIndex( 1, true );
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itemList->SetViewIndex( 1 );
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itemList->SetMoveToIndex( 1 );
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}
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if( startButton != NULL )
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{
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startButton->BindSprite( root );
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startButton->SetLabel( "" );
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}
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idSWFSpriteInstance* backing = GetSprite()->GetScriptObject()->GetNestedSprite( "backing" );
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if( backing != NULL )
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{
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backing->SetVisible( true );
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}
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}
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}
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idMenuScreen::ShowScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_PressStart::HideScreen
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========================
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*/
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void idMenuScreen_Shell_PressStart::HideScreen( const mainMenuTransition_t transitionType )
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{
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idMenuScreen::HideScreen( transitionType );
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}
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/*
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========================
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idMenuScreen_Shell_PressStart::HandleAction
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========================
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*/
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bool idMenuScreen_Shell_PressStart::HandleAction( idWidgetAction& action, const idWidgetEvent& event, idMenuWidget* widget, bool forceHandled )
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{
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if( menuData == NULL )
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{
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return true;
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}
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if( menuData->ActiveScreen() != SHELL_AREA_START )
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{
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return false;
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}
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widgetAction_t actionType = action.GetType();
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const idSWFParmList& parms = action.GetParms();
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switch( actionType )
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{
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case WIDGET_ACTION_PRESS_FOCUSED:
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{
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if( itemList == NULL )
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{
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return true;
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}
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if( event.parms.Num() != 1 )
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{
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return true;
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}
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if( itemList->GetMoveToIndex() != itemList->GetViewIndex() )
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{
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return true;
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}
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if( parms.Num() > 0 )
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{
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const int index = parms[0].ToInteger();
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if( index != 0 )
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{
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itemList->MoveToIndex( index );
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Update();
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}
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}
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// RB begin
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#if defined(USE_DOOMCLASSIC)
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if( itemList->GetMoveToIndex() == 0 )
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{
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common->SwitchToGame( DOOM_CLASSIC );
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}
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else
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#endif
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if( itemList->GetMoveToIndex() == 1 )
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{
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if( session->GetSignInManager().GetMasterLocalUser() == NULL )
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{
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const int device = event.parms[ 0 ].ToInteger();
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session->GetSignInManager().RegisterLocalUser( device );
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}
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else
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{
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menuData->SetNextScreen( SHELL_AREA_ROOT, MENU_TRANSITION_SIMPLE );
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}
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}
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#if defined(USE_DOOMCLASSIC)
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else if( itemList->GetMoveToIndex() == 2 )
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{
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common->SwitchToGame( DOOM2_CLASSIC );
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}
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#endif
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// RB end
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return true;
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}
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case WIDGET_ACTION_START_REPEATER:
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{
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idWidgetAction repeatAction;
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widgetAction_t repeatActionType = static_cast< widgetAction_t >( parms[ 0 ].ToInteger() );
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assert( parms.Num() == 2 );
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repeatAction.Set( repeatActionType, parms[ 1 ] );
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menuData->StartWidgetActionRepeater( widget, repeatAction, event );
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return true;
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}
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case WIDGET_ACTION_STOP_REPEATER:
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{
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menuData->ClearWidgetActionRepeater();
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return true;
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}
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case WIDGET_ACTION_SCROLL_HORIZONTAL:
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{
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if( itemList == NULL )
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{
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return true;
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}
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if( itemList->GetTotalNumberOfOptions() <= 1 )
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{
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return true;
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}
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idLib::Printf( "scroll \n" );
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if( itemList->GetMoveDiff() > 0 )
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{
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itemList->MoveToIndex( itemList->GetMoveToIndex(), true );
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}
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int direction = parms[0].ToInteger();
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if( direction == 1 )
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{
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if( itemList->GetViewIndex() == itemList->GetTotalNumberOfOptions() - 1 )
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{
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return true;
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}
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else
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{
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itemList->MoveToIndex( 1 );
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}
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}
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else
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{
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if( itemList->GetViewIndex() == 0 )
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{
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return true;
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}
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else
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{
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itemList->MoveToIndex( ( itemList->GetNumVisibleOptions() / 2 ) + 1 );
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}
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}
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return true;
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}
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}
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return idMenuWidget::HandleAction( action, event, widget, forceHandled );
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}
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