mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-02 17:02:17 +00:00
1015 lines
21 KiB
C++
1015 lines
21 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#ifndef __HASHTABLE_H__
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#define __HASHTABLE_H__
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/*
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================================================================================================
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idHashNodeT is a generic node for a HashTable. It is specialized by the
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StringHashNode and CStringHashNode template classes.
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================================================================================================
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*/
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template< typename _key_, class _value_ >
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class idHashNodeT
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{
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public:
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idHashNodeT()
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: next( NULL )
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{
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}
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idHashNodeT( const _key_ & key, const _value_ & value, idHashNodeT* next )
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: key( key ),
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value( value ),
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next( next )
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{
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}
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static int GetHash( const _key_ & key, const int tableMask )
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{
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return key & tableMask;
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}
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static int Compare( const _key_ & key1, const _key_ & key2 )
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{
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if( key1 < key2 )
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{
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return -1;
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}
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else if( key1 > key2 )
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{
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return 1;
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}
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return 0;
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}
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public:
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_key_ key;
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_value_ value;
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idHashNodeT< _key_, _value_ >* next;
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};
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/*
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================================================
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idHashNodeT is a HashNode that provides for partial
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specialization for the HashTable, allowing the String class's Cmp function to be used
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for inserting values in sorted order.
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================================================
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*/
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template< class _value_ >
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class idHashNodeT< idStr, _value_ >
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{
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public:
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idHashNodeT( const idStr& key, const _value_ & value, idHashNodeT* next )
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: key( key ),
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value( value ),
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next( next )
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{
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}
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static int GetHash( const idStr& key, const int tableMask )
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{
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return ( idStr::Hash( key ) & tableMask );
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}
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static int Compare( const idStr& key1, const idStr& key2 )
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{
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return idStr::Icmp( key1, key2 );
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}
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public:
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idStr key;
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_value_ value;
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idHashNodeT< idStr, _value_ >* next;
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};
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/*
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================================================
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idHashNodeT is a HashNode that provides for a partial specialization
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for the HashTable, allowing the String class's Cmp function to
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be used for inserting values in sorted order. It also ensures that a copy of the the key is
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stored in a String (to more closely model the original implementation of the HashTable).
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================================================
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*/
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template< class _value_ >
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class idHashNodeT< const char*, _value_ >
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{
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public:
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idHashNodeT( const char* const& key, const _value_ & value, idHashNodeT* next )
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: key( key ),
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value( value ),
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next( next )
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{
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}
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static int GetHash( const char* const& key, const int tableMask )
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{
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return ( idStr::Hash( key ) & tableMask );
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}
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static int Compare( const char* const& key1, const char* const& key2 )
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{
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return idStr::Icmp( key1, key2 );
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}
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public:
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idStr key; // char * keys must still get stored in an idStr
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_value_ value;
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idHashNodeT< const char*, _value_ >* next;
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};
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/*
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================================================
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idHashTableT is a general implementation of a hash table data type. It is
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slower than the HashIndex, but it can also be used for LinkedLists and other data structures,
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rather than just indexes and arrays.
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It uses an arbitrary key type. For String keys, use the StringHashTable template
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specialization.
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================================================
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*/
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template< typename _key_, class _value_ >
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class idHashTableT
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{
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public:
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idHashTableT( const int tableSize = 256 );
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idHashTableT( const idHashTableT& other );
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~idHashTableT();
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size_t Allocated() const;
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size_t Size() const;
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_value_& Set( const _key_ & key, const _value_ & value );
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bool Get( const _key_ & key, _value_** value = NULL );
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bool Get( const _key_ & key, const _value_** value = NULL ) const;
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bool Remove( const _key_ & key );
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void Clear();
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void DeleteContents();
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int Num() const;
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_value_* GetIndex( const int index ) const;
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bool GetIndexKey( const int index, _key_ & key ) const;
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int GetSpread() const;
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idHashTableT& operator=( const idHashTableT& other );
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protected:
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void Copy( const idHashTableT& other );
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private:
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typedef idHashNodeT< _key_, _value_ > hashnode_t;
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hashnode_t** heads;
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int tableSize;
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int numEntries;
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int tableSizeMask;
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};
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/*
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========================
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idHashTableT<_key_,_value_>::idHashTableT
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE idHashTableT<_key_, _value_>::idHashTableT( const int tableSize )
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{
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assert( idMath::IsPowerOfTwo( tableSize ) );
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this->tableSize = tableSize;
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heads = new( TAG_IDLIB_HASH ) hashnode_t *[ tableSize ];
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memset( heads, 0, sizeof( hashnode_t* ) * tableSize );
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numEntries = 0;
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tableSizeMask = tableSize - 1;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::idHashTableT
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE idHashTableT<_key_, _value_>::idHashTableT( const idHashTableT& other )
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{
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Copy( other );
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}
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/*
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========================
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idHashTableT<_key_,_value_>::~idHashTableT
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE idHashTableT<_key_, _value_>::~idHashTableT()
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{
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Clear();
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delete [] heads;
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heads = NULL;
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tableSize = 0;
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tableSizeMask = 0;
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numEntries = 0;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Allocated
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE size_t idHashTableT<_key_, _value_>::Allocated() const
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{
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return sizeof( heads ) * tableSize + sizeof( hashnode_t* ) * numEntries;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Size
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE size_t idHashTableT<_key_, _value_>::Size() const
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{
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return sizeof( idHashTableT ) + sizeof( heads ) * tableSize + sizeof( hashnode_t* ) * numEntries;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Set
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE _value_& idHashTableT<_key_, _value_>::Set( const _key_ & key, const _value_ & value )
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{
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// insert sorted
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t** nextPtr = &( heads[ hash ] );
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hashnode_t* node = * nextPtr;
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for( ;
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node != NULL;
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nextPtr = &( node->next ), node = *nextPtr )
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{
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int s = node->Compare( node->key, key );
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if( s == 0 )
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{
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// return existing hashed item
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node->value = value;
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return node->value;
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}
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if( s > 0 )
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{
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break;
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}
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}
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numEntries++;
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*nextPtr = new( TAG_IDLIB_HASH ) hashnode_t( key, value, heads[ hash ] );
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( *nextPtr )->next = node;
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return ( *nextPtr )->value;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Get
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_, _value_>::Get( const _key_ & key, _value_** value )
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{
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t* node = heads[ hash ];
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for( ; node != NULL; node = node->next )
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{
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int s = node->Compare( node->key, key );
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if( s == 0 )
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{
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if( value )
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{
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*value = &node->value;
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}
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return true;
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}
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if( s > 0 )
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{
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break;
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}
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}
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if( value )
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{
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*value = NULL;
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}
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return false;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::Get
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_, _value_>::Get( const _key_ & key, const _value_** value ) const
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{
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t* node = heads[ hash ];
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for( ; node != NULL; node = node->next )
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{
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int s = node->Compare( node->key, key );
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if( s == 0 )
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{
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if( value )
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{
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*value = &node->value;
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}
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return true;
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}
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if( s > 0 )
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{
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break;
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}
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}
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if( value )
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{
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*value = NULL;
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}
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return false;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::GetIndex
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE _value_* idHashTableT<_key_, _value_>::GetIndex( const int index ) const
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{
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if( index < 0 || index > numEntries )
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{
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assert( 0 );
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return NULL;
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}
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int count = 0;
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for( int i = 0; i < tableSize; i++ )
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{
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for( hashnode_t* node = heads[ i ]; node != NULL; node = node->next )
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{
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if( count == index )
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{
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return &node->value;
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}
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count++;
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}
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}
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return NULL;
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}
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/*
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========================
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idHashTableT<_key_,_value_>::GetIndexKey
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_, _value_>::GetIndexKey( const int index, _key_ & key ) const
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{
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if( index < 0 || index > numEntries )
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{
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assert( 0 );
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return false;
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}
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int count = 0;
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for( int i = 0; i < tableSize; i++ )
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{
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for( hashnode_t* node = heads[ i ]; node != NULL; node = node->next )
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{
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if( count == index )
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{
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key = node->key;
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return true;
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}
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count++;
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}
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}
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return false;
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}
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|
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/*
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========================
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idHashTableT<_key_,_value_>::Remove
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========================
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*/
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template< typename _key_, class _value_ >
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ID_INLINE bool idHashTableT<_key_, _value_>::Remove( const _key_ & key )
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{
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int hash = hashnode_t::GetHash( key, tableSizeMask );
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hashnode_t** head = &heads[ hash ];
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if( *head )
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{
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hashnode_t* prev = NULL;
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hashnode_t* node = *head;
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for( ; node != NULL; prev = node, node = node->next )
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{
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if( node->key == key )
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{
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if( prev )
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{
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prev->next = node->next;
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}
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else
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{
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*head = node->next;
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}
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delete node;
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numEntries--;
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return true;
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}
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}
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}
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return false;
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}
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|
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/*
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========================
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idHashTableT<_key_,_value_>::Clear
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========================
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*/
|
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template< typename _key_, class _value_ >
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ID_INLINE void idHashTableT<_key_, _value_>::Clear()
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{
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for( int i = 0; i < tableSize; i++ )
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{
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hashnode_t* next = heads[ i ];
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while( next != NULL )
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{
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hashnode_t* node = next;
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next = next->next;
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delete node;
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}
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heads[ i ] = NULL;
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}
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numEntries = 0;
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}
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|
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/*
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========================
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idHashTableT<_key_,_value_>::DeleteContents
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========================
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*/
|
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template< typename _key_, class _value_ >
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ID_INLINE void idHashTableT<_key_, _value_>::DeleteContents()
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{
|
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for( int i = 0; i < tableSize; i++ )
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{
|
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hashnode_t* next = heads[ i ];
|
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while( next != NULL )
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{
|
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hashnode_t* node = next;
|
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next = next->next;
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delete node->value;
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delete node;
|
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}
|
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heads[ i ] = NULL;
|
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}
|
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numEntries = 0;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idHashTableT<_key_,_value_>::Num
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|
========================
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|
*/
|
|
template< typename _key_, class _value_ >
|
|
ID_INLINE int idHashTableT<_key_, _value_>::Num() const
|
|
{
|
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return numEntries;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idHashTableT<_key_,_value_>::GetSpread
|
|
========================
|
|
*/
|
|
template< typename _key_, class _value_ >
|
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ID_INLINE int idHashTableT<_key_, _value_>::GetSpread() const
|
|
{
|
|
if( !numEntries )
|
|
{
|
|
return 100;
|
|
}
|
|
|
|
int average = numEntries / tableSize;
|
|
int error = 0;
|
|
for( int i = 0; i < tableSize; i++ )
|
|
{
|
|
int numItems = 0;
|
|
for( hashnode_t* node = heads[ i ]; node != NULL; node = node->next )
|
|
{
|
|
numItems++;
|
|
}
|
|
int e = abs( numItems - average );
|
|
if( e > 1 )
|
|
{
|
|
error += e - 1;
|
|
}
|
|
}
|
|
return 100 - ( error * 100 / numEntries );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idHashTableT<_key_,_value_>::operator=
|
|
========================
|
|
*/
|
|
template< typename _key_, class _value_ >
|
|
ID_INLINE idHashTableT< _key_, _value_ >& idHashTableT<_key_, _value_>::operator=( const idHashTableT& other )
|
|
{
|
|
Copy( other );
|
|
return *this;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idHashTableT<_key_,_value_>::Copy
|
|
========================
|
|
*/
|
|
template< typename _key_, class _value_ >
|
|
ID_INLINE void idHashTableT<_key_, _value_>::Copy( const idHashTableT& other )
|
|
{
|
|
if( &other == this )
|
|
{
|
|
return;
|
|
}
|
|
assert( other.tableSize > 0 );
|
|
|
|
tableSize = other.tableSize;
|
|
heads = new( TAG_IDLIB_HASH ) hashnode_t *[ tableSize ];
|
|
numEntries = other.numEntries;
|
|
tableSizeMask = other.tableSizeMask;
|
|
|
|
for( int i = 0; i < tableSize; i++ )
|
|
{
|
|
if( !other.heads[ i ] )
|
|
{
|
|
heads[ i ] = NULL;
|
|
continue;
|
|
}
|
|
hashnode_t** prev = & heads[ i ];
|
|
for( hashnode_t* node = other.heads[ i ]; node != NULL; node = node->next )
|
|
{
|
|
*prev = new( TAG_IDLIB_HASH ) hashnode_t( node->key, node->value, NULL );
|
|
prev = &( *prev )->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
===============================================================================
|
|
|
|
General hash table. Slower than idHashIndex but it can also be used for
|
|
linked lists and other data structures than just indexes or arrays.
|
|
|
|
===============================================================================
|
|
*/
|
|
|
|
template< class Type >
|
|
class idHashTable
|
|
{
|
|
public:
|
|
idHashTable( int newtablesize = 256 );
|
|
idHashTable( const idHashTable<Type>& map );
|
|
~idHashTable();
|
|
|
|
// returns total size of allocated memory
|
|
size_t Allocated() const;
|
|
// returns total size of allocated memory including size of hash table type
|
|
size_t Size() const;
|
|
|
|
void Set( const char* key, Type& value );
|
|
bool Get( const char* key, Type** value = NULL ) const;
|
|
bool Remove( const char* key );
|
|
|
|
void Clear();
|
|
void DeleteContents();
|
|
|
|
// the entire contents can be itterated over, but note that the
|
|
// exact index for a given element may change when new elements are added
|
|
int Num() const;
|
|
Type* GetIndex( int index ) const;
|
|
|
|
int GetSpread() const;
|
|
|
|
private:
|
|
struct hashnode_s
|
|
{
|
|
idStr key;
|
|
Type value;
|
|
hashnode_s* next;
|
|
|
|
hashnode_s( const idStr& k, Type v, hashnode_s* n ) : key( k ), value( v ), next( n ) {};
|
|
hashnode_s( const char* k, Type v, hashnode_s* n ) : key( k ), value( v ), next( n ) {};
|
|
};
|
|
|
|
hashnode_s** heads;
|
|
|
|
int tablesize;
|
|
int numentries;
|
|
int tablesizemask;
|
|
|
|
int GetHash( const char* key ) const;
|
|
};
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::idHashTable
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE idHashTable<Type>::idHashTable( int newtablesize )
|
|
{
|
|
|
|
assert( idMath::IsPowerOfTwo( newtablesize ) );
|
|
|
|
tablesize = newtablesize;
|
|
assert( tablesize > 0 );
|
|
|
|
heads = new( TAG_IDLIB_HASH ) hashnode_s *[ tablesize ];
|
|
memset( heads, 0, sizeof( *heads ) * tablesize );
|
|
|
|
numentries = 0;
|
|
|
|
tablesizemask = tablesize - 1;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::idHashTable
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE idHashTable<Type>::idHashTable( const idHashTable<Type>& map )
|
|
{
|
|
int i;
|
|
hashnode_s* node;
|
|
hashnode_s** prev;
|
|
|
|
assert( map.tablesize > 0 );
|
|
|
|
tablesize = map.tablesize;
|
|
heads = new( TAG_IDLIB_HASH ) hashnode_s *[ tablesize ];
|
|
numentries = map.numentries;
|
|
tablesizemask = map.tablesizemask;
|
|
|
|
for( i = 0; i < tablesize; i++ )
|
|
{
|
|
if( !map.heads[ i ] )
|
|
{
|
|
heads[ i ] = NULL;
|
|
continue;
|
|
}
|
|
|
|
prev = &heads[ i ];
|
|
for( node = map.heads[ i ]; node != NULL; node = node->next )
|
|
{
|
|
*prev = new( TAG_IDLIB_HASH ) hashnode_s( node->key, node->value, NULL );
|
|
prev = &( *prev )->next;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::~idHashTable<Type>
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE idHashTable<Type>::~idHashTable()
|
|
{
|
|
Clear();
|
|
delete[] heads;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Allocated
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE size_t idHashTable<Type>::Allocated() const
|
|
{
|
|
return sizeof( heads ) * tablesize + sizeof( *heads ) * numentries;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Size
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE size_t idHashTable<Type>::Size() const
|
|
{
|
|
return sizeof( idHashTable<Type> ) + sizeof( heads ) * tablesize + sizeof( *heads ) * numentries;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::GetHash
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE int idHashTable<Type>::GetHash( const char* key ) const
|
|
{
|
|
return ( idStr::Hash( key ) & tablesizemask );
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Set
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE void idHashTable<Type>::Set( const char* key, Type& value )
|
|
{
|
|
hashnode_s* node, **nextPtr;
|
|
int hash, s;
|
|
|
|
hash = GetHash( key );
|
|
for( nextPtr = &( heads[hash] ), node = *nextPtr; node != NULL; nextPtr = &( node->next ), node = *nextPtr )
|
|
{
|
|
s = node->key.Cmp( key );
|
|
if( s == 0 )
|
|
{
|
|
node->value = value;
|
|
return;
|
|
}
|
|
if( s > 0 )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
numentries++;
|
|
|
|
*nextPtr = new( TAG_IDLIB_HASH ) hashnode_s( key, value, heads[ hash ] );
|
|
( *nextPtr )->next = node;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Get
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE bool idHashTable<Type>::Get( const char* key, Type** value ) const
|
|
{
|
|
hashnode_s* node;
|
|
int hash, s;
|
|
|
|
hash = GetHash( key );
|
|
for( node = heads[ hash ]; node != NULL; node = node->next )
|
|
{
|
|
s = node->key.Cmp( key );
|
|
if( s == 0 )
|
|
{
|
|
if( value )
|
|
{
|
|
*value = &node->value;
|
|
}
|
|
return true;
|
|
}
|
|
if( s > 0 )
|
|
{
|
|
break;
|
|
}
|
|
}
|
|
|
|
if( value )
|
|
{
|
|
*value = NULL;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::GetIndex
|
|
|
|
the entire contents can be itterated over, but note that the
|
|
exact index for a given element may change when new elements are added
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE Type* idHashTable<Type>::GetIndex( int index ) const
|
|
{
|
|
hashnode_s* node;
|
|
int count;
|
|
int i;
|
|
|
|
if( ( index < 0 ) || ( index > numentries ) )
|
|
{
|
|
assert( 0 );
|
|
return NULL;
|
|
}
|
|
|
|
count = 0;
|
|
for( i = 0; i < tablesize; i++ )
|
|
{
|
|
for( node = heads[ i ]; node != NULL; node = node->next )
|
|
{
|
|
if( count == index )
|
|
{
|
|
return &node->value;
|
|
}
|
|
count++;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Remove
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE bool idHashTable<Type>::Remove( const char* key )
|
|
{
|
|
hashnode_s** head;
|
|
hashnode_s* node;
|
|
hashnode_s* prev;
|
|
int hash;
|
|
|
|
hash = GetHash( key );
|
|
head = &heads[ hash ];
|
|
if( *head )
|
|
{
|
|
for( prev = NULL, node = *head; node != NULL; prev = node, node = node->next )
|
|
{
|
|
if( node->key == key )
|
|
{
|
|
if( prev )
|
|
{
|
|
prev->next = node->next;
|
|
}
|
|
else
|
|
{
|
|
*head = node->next;
|
|
}
|
|
|
|
delete node;
|
|
numentries--;
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Clear
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE void idHashTable<Type>::Clear()
|
|
{
|
|
int i;
|
|
hashnode_s* node;
|
|
hashnode_s* next;
|
|
|
|
for( i = 0; i < tablesize; i++ )
|
|
{
|
|
next = heads[ i ];
|
|
while( next != NULL )
|
|
{
|
|
node = next;
|
|
next = next->next;
|
|
delete node;
|
|
}
|
|
|
|
heads[ i ] = NULL;
|
|
}
|
|
|
|
numentries = 0;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::DeleteContents
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE void idHashTable<Type>::DeleteContents()
|
|
{
|
|
int i;
|
|
hashnode_s* node;
|
|
hashnode_s* next;
|
|
|
|
for( i = 0; i < tablesize; i++ )
|
|
{
|
|
next = heads[ i ];
|
|
while( next != NULL )
|
|
{
|
|
node = next;
|
|
next = next->next;
|
|
delete node->value;
|
|
delete node;
|
|
}
|
|
|
|
heads[ i ] = NULL;
|
|
}
|
|
|
|
numentries = 0;
|
|
}
|
|
|
|
/*
|
|
================
|
|
idHashTable<Type>::Num
|
|
================
|
|
*/
|
|
template< class Type >
|
|
ID_INLINE int idHashTable<Type>::Num() const
|
|
{
|
|
return numentries;
|
|
}
|
|
|
|
#if defined(ID_TYPEINFO)
|
|
#define __GNUC__ 99
|
|
#endif
|
|
|
|
#if !defined(__GNUC__) || __GNUC__ < 4
|
|
/*
|
|
================
|
|
idHashTable<Type>::GetSpread
|
|
================
|
|
*/
|
|
template< class Type >
|
|
int idHashTable<Type>::GetSpread() const
|
|
{
|
|
int i, average, error, e;
|
|
hashnode_s* node;
|
|
|
|
// if no items in hash
|
|
if( !numentries )
|
|
{
|
|
return 100;
|
|
}
|
|
average = numentries / tablesize;
|
|
error = 0;
|
|
for( i = 0; i < tablesize; i++ )
|
|
{
|
|
numItems = 0;
|
|
for( node = heads[ i ]; node != NULL; node = node->next )
|
|
{
|
|
numItems++;
|
|
}
|
|
e = abs( numItems - average );
|
|
if( e > 1 )
|
|
{
|
|
error += e - 1;
|
|
}
|
|
}
|
|
return 100 - ( error * 100 / numentries );
|
|
}
|
|
#endif
|
|
|
|
#if defined(ID_TYPEINFO)
|
|
#undef __GNUC__
|
|
#endif
|
|
|
|
#endif /* !__HASHTABLE_H__ */
|