mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-11-21 20:01:13 +00:00
145 lines
5.4 KiB
C++
145 lines
5.4 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 BFG Edition GPL Source Code
|
|
Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
|
|
|
|
Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
#ifndef __SWF_BITSTREAM_H__
|
|
#define __SWF_BITSTREAM_H__
|
|
|
|
class idSWFBitStream {
|
|
public:
|
|
idSWFBitStream();
|
|
idSWFBitStream( const byte * data, uint32 len, bool copy ) { free = false; Load( data, len, copy ); }
|
|
~idSWFBitStream() { Free(); }
|
|
|
|
idSWFBitStream & operator=( idSWFBitStream & other );
|
|
|
|
void Load( const byte * data, uint32 len, bool copy );
|
|
void Free();
|
|
const byte * Ptr() { return startp; }
|
|
|
|
uint32 Length() const { return (uint32)( endp - startp ); }
|
|
uint32 Tell() const { return (uint32)( readp - startp ); }
|
|
void Seek( int32 offset ) { readp += offset; }
|
|
void Rewind() { readp = startp; }
|
|
|
|
void ResetBits();
|
|
|
|
int ReadS( unsigned int numBits );
|
|
unsigned int ReadU( unsigned int numBits );
|
|
bool ReadBool();
|
|
|
|
const byte * ReadData( int size );
|
|
|
|
template< typename T >
|
|
void ReadLittle( T & val );
|
|
|
|
uint8 ReadU8();
|
|
uint16 ReadU16();
|
|
uint32 ReadU32();
|
|
int16 ReadS16();
|
|
int32 ReadS32();
|
|
uint32 ReadEncodedU32();
|
|
float ReadFixed8();
|
|
float ReadFixed16();
|
|
float ReadFloat();
|
|
double ReadDouble();
|
|
const char * ReadString();
|
|
|
|
void ReadRect( swfRect_t & rect );
|
|
void ReadMatrix( swfMatrix_t & matrix );
|
|
void ReadColorXFormRGBA( swfColorXform_t & cxf );
|
|
void ReadColorRGB( swfColorRGB_t & color );
|
|
void ReadColorRGBA( swfColorRGBA_t & color );
|
|
void ReadGradient( swfGradient_t & grad, bool rgba );
|
|
void ReadMorphGradient( swfGradient_t & grad );
|
|
|
|
private:
|
|
bool free;
|
|
|
|
const byte * startp;
|
|
const byte * endp;
|
|
const byte * readp;
|
|
|
|
uint64 currentBit;
|
|
uint64 currentByte;
|
|
|
|
int ReadInternalS( uint64 & regCurrentBit, uint64 & regCurrentByte, unsigned int numBits );
|
|
unsigned int ReadInternalU( uint64 & regCurrentBit, uint64 & regCurrentByte, unsigned int numBits );
|
|
};
|
|
|
|
/*
|
|
========================
|
|
idSWFBitStream::ResetBits
|
|
========================
|
|
*/
|
|
ID_INLINE void idSWFBitStream::ResetBits() {
|
|
currentBit = 0;
|
|
currentByte = 0;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idSWFBitStream::ReadLittle
|
|
========================
|
|
*/
|
|
template< typename T >
|
|
void idSWFBitStream::ReadLittle( T & val ) {
|
|
val = *(T *)ReadData( sizeof( val ) );
|
|
idSwap::Little( val );
|
|
}
|
|
|
|
/*
|
|
========================
|
|
Wrappers for the most basic types
|
|
========================
|
|
*/
|
|
ID_INLINE bool idSWFBitStream::ReadBool() { return ( ReadU( 1 ) != 0 ); }
|
|
ID_INLINE uint8 idSWFBitStream::ReadU8() { ResetBits(); return *readp++; }
|
|
ID_INLINE uint16 idSWFBitStream::ReadU16() { ResetBits(); readp += 2; return ( readp[-2] | ( readp[-1] << 8 ) ); }
|
|
ID_INLINE uint32 idSWFBitStream::ReadU32() { ResetBits(); readp += 4; return ( readp[-4] | ( readp[-3] << 8 ) | ( readp[-2] << 16 ) | ( readp[-1] << 24 ) ); }
|
|
ID_INLINE int16 idSWFBitStream::ReadS16() { ResetBits(); readp += 2; return ( readp[-2] | ( readp[-1] << 8 ) ); }
|
|
ID_INLINE int32 idSWFBitStream::ReadS32() { ResetBits(); readp += 4; return ( readp[-4] | ( readp[-3] << 8 ) | ( readp[-2] << 16 ) | ( readp[-1] << 24 ) ); }
|
|
ID_INLINE float idSWFBitStream::ReadFixed8() { ResetBits(); readp += 2; return SWFFIXED8( ( readp[-2] | ( readp[-1] << 8 ) ) ); }
|
|
ID_INLINE float idSWFBitStream::ReadFixed16() { ResetBits(); readp += 4; return SWFFIXED16( ( readp[-4] | ( readp[-3] << 8 ) | ( readp[-2] << 16 ) | ( readp[-1] << 24 ) ) ); }
|
|
ID_INLINE float idSWFBitStream::ReadFloat() { ResetBits(); readp += 4; uint32 i = ( readp[-4] | ( readp[-3] << 8 ) | ( readp[-2] << 16 ) | ( readp[-1] << 24 ) ); return (float &)i; }
|
|
|
|
ID_INLINE double idSWFBitStream::ReadDouble() {
|
|
const byte * swfIsRetarded = ReadData( 8 );
|
|
byte buffer[8];
|
|
buffer[0] = swfIsRetarded[4];
|
|
buffer[1] = swfIsRetarded[5];
|
|
buffer[2] = swfIsRetarded[6];
|
|
buffer[3] = swfIsRetarded[7];
|
|
buffer[4] = swfIsRetarded[0];
|
|
buffer[5] = swfIsRetarded[1];
|
|
buffer[6] = swfIsRetarded[2];
|
|
buffer[7] = swfIsRetarded[3];
|
|
double d = *(double *)buffer;
|
|
idSwap::Little( d );
|
|
return d;
|
|
}
|
|
|
|
#endif // !__SWF_BITSTREAM_H__
|