doom3-bfg/neo/_Game.props
2012-11-26 12:58:24 -06:00

22 lines
No EOL
950 B
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<_ProjectFileVersion>10.0.40219.1</_ProjectFileVersion>
<_PropertySheetDisplayName>Game Library</_PropertySheetDisplayName>
</PropertyGroup>
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions>__DOOM__;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<PrecompiledHeader>
</PrecompiledHeader>
</ClCompile>
<Link>
<OutputFile Condition="'$(Platform)'=='Win32'">$(OutDir)gamex86.dll</OutputFile>
<ModuleDefinitionFile>.\game\game.def</ModuleDefinitionFile>
</Link>
<PreBuildEvent>
<Command>..\build\Win32\"$(Configuration)"\TypeInfo.exe</Command>
</PreBuildEvent>
</ItemDefinitionGroup>
</Project>