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doom3-bfg
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doom3-bfg
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neo
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renderer
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Daniel Gibson
478d7e4f6e
Workaround for erebus1 crash in debug mode on Linux
2012-12-30 16:24:12 +01:00
..
Color
DXT
jobs
OpenGL
AutoRender.cpp
AutoRender.h
AutoRenderBink.cpp
AutoRenderBink.h
BinaryImage.cpp
BinaryImage.h
BinaryImageData.h
BoundsTrack.cpp
BoundsTrack.h
BufferObject.cpp
BufferObject.h
Cinematic.cpp
Cinematic.h
Font.cpp
Font.h
GLMatrix.cpp
GLMatrix.h
GLState.h
GraphicsAPIWrapper.h
GuiModel.cpp
GuiModel.h
Image.h
Image_files.cpp
Image_intrinsic.cpp
Image_load.cpp
Image_process.cpp
Image_program.cpp
ImageManager.cpp
ImageOpts.h
Interaction.cpp
Interaction.h
Material.cpp
Material.h
Model.cpp
Model.h
Model_ase.cpp
Model_ase.h
Model_beam.cpp
Model_liquid.cpp
Model_local.h
Model_lwo.cpp
Model_lwo.h
Model_ma.cpp
Model_ma.h
Model_md3.cpp
Model_md3.h
Model_md5.cpp
Model_prt.cpp
Model_sprite.cpp
ModelDecal.cpp
ModelDecal.h
ModelManager.cpp
ModelManager.h
ModelOverlay.cpp
ModelOverlay.h
RenderContext.h
RenderEntity.cpp
RenderLog.cpp
RenderLog.h
RenderProgs.cpp
RenderProgs.h
RenderProgs_GLSL.cpp
RenderSystem.cpp
RenderSystem.h
RenderSystem_init.cpp
RenderTexture.h
RenderWorld.cpp
RenderWorld.h
RenderWorld_defs.cpp
RenderWorld_demo.cpp
RenderWorld_load.cpp
RenderWorld_local.h
RenderWorld_portals.cpp
ResolutionScale.cpp
ResolutionScale.h
ScreenRect.cpp
ScreenRect.h
simplex.h
tr_backend_draw.cpp
Workaround for erebus1 crash in debug mode on Linux
2012-12-30 16:24:12 +01:00
tr_backend_rendertools.cpp
tr_frontend_addlights.cpp
tr_frontend_addmodels.cpp
tr_frontend_deform.cpp
tr_frontend_guisurf.cpp
tr_frontend_main.cpp
tr_frontend_subview.cpp
tr_local.h
tr_trace.cpp
tr_trisurf.cpp
VertexCache.cpp
VertexCache.h