mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2025-02-28 14:41:09 +00:00
188 lines
4.4 KiB
C++
188 lines
4.4 KiB
C++
/*
|
|
===========================================================================
|
|
|
|
Doom 3 GPL Source Code
|
|
Copyright (C) 1999-2011 id Software LLC, a ZeniMax Media company.
|
|
|
|
This file is part of the Doom 3 GPL Source Code (?Doom 3 Source Code?).
|
|
|
|
Doom 3 Source Code is free software: you can redistribute it and/or modify
|
|
it under the terms of the GNU General Public License as published by
|
|
the Free Software Foundation, either version 3 of the License, or
|
|
(at your option) any later version.
|
|
|
|
Doom 3 Source Code is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
GNU General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License
|
|
along with Doom 3 Source Code. If not, see <http://www.gnu.org/licenses/>.
|
|
|
|
In addition, the Doom 3 Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 Source Code. If not, please request a copy in writing from id Software at the address below.
|
|
|
|
If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
|
|
|
|
===========================================================================
|
|
*/
|
|
|
|
#include "precompiled.h"
|
|
#pragma hdrstop
|
|
|
|
#include "AASBuild_local.h"
|
|
|
|
/*
|
|
============
|
|
idAASBuild::AllGapsLeadToOtherNode
|
|
============
|
|
*/
|
|
bool idAASBuild::AllGapsLeadToOtherNode( idBrushBSPNode* nodeWithGaps, idBrushBSPNode* otherNode )
|
|
{
|
|
int s;
|
|
idBrushBSPPortal* p;
|
|
|
|
for( p = nodeWithGaps->GetPortals(); p; p = p->Next( s ) )
|
|
{
|
|
s = ( p->GetNode( 1 ) == nodeWithGaps );
|
|
|
|
if( !PortalIsGap( p, s ) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
if( p->GetNode( !s ) != otherNode )
|
|
{
|
|
return false;
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idAASBuild::MergeWithAdjacentLeafNodes
|
|
============
|
|
*/
|
|
bool idAASBuild::MergeWithAdjacentLeafNodes( idBrushBSP& bsp, idBrushBSPNode* node )
|
|
{
|
|
int s, numMerges = 0, otherNodeFlags;
|
|
idBrushBSPPortal* p;
|
|
|
|
do
|
|
{
|
|
for( p = node->GetPortals(); p; p = p->Next( s ) )
|
|
{
|
|
s = ( p->GetNode( 1 ) == node );
|
|
|
|
// both leaf nodes must have the same contents
|
|
if( node->GetContents() != p->GetNode( !s )->GetContents() )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// cannot merge leaf nodes if one is near a ledge and the other is not
|
|
if( ( node->GetFlags() & AREA_LEDGE ) != ( p->GetNode( !s )->GetFlags() & AREA_LEDGE ) )
|
|
{
|
|
continue;
|
|
}
|
|
|
|
// cannot merge leaf nodes if one has a floor portal and the other a gap portal
|
|
if( node->GetFlags() & AREA_FLOOR )
|
|
{
|
|
if( p->GetNode( !s )->GetFlags() & AREA_GAP )
|
|
{
|
|
if( !AllGapsLeadToOtherNode( p->GetNode( !s ), node ) )
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
else if( node->GetFlags() & AREA_GAP )
|
|
{
|
|
if( p->GetNode( !s )->GetFlags() & AREA_FLOOR )
|
|
{
|
|
if( !AllGapsLeadToOtherNode( node, p->GetNode( !s ) ) )
|
|
{
|
|
continue;
|
|
}
|
|
}
|
|
}
|
|
|
|
otherNodeFlags = p->GetNode( !s )->GetFlags();
|
|
|
|
// try to merge the leaf nodes
|
|
if( bsp.TryMergeLeafNodes( p, s ) )
|
|
{
|
|
node->SetFlag( otherNodeFlags );
|
|
if( node->GetFlags() & AREA_FLOOR )
|
|
{
|
|
node->RemoveFlag( AREA_GAP );
|
|
}
|
|
numMerges++;
|
|
DisplayRealTimeString( "\r%6d", ++numMergedLeafNodes );
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
while( p );
|
|
|
|
if( numMerges )
|
|
{
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idAASBuild::MergeLeafNodes_r
|
|
============
|
|
*/
|
|
void idAASBuild::MergeLeafNodes_r( idBrushBSP& bsp, idBrushBSPNode* node )
|
|
{
|
|
|
|
if( !node )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( node->GetContents() & AREACONTENTS_SOLID )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( node->GetFlags() & NODE_DONE )
|
|
{
|
|
return;
|
|
}
|
|
|
|
if( !node->GetChild( 0 ) && !node->GetChild( 1 ) )
|
|
{
|
|
MergeWithAdjacentLeafNodes( bsp, node );
|
|
node->SetFlag( NODE_DONE );
|
|
return;
|
|
}
|
|
|
|
MergeLeafNodes_r( bsp, node->GetChild( 0 ) );
|
|
MergeLeafNodes_r( bsp, node->GetChild( 1 ) );
|
|
|
|
return;
|
|
}
|
|
|
|
/*
|
|
============
|
|
idAASBuild::MergeLeafNodes
|
|
============
|
|
*/
|
|
void idAASBuild::MergeLeafNodes( idBrushBSP& bsp )
|
|
{
|
|
numMergedLeafNodes = 0;
|
|
|
|
common->Printf( "[Merge Leaf Nodes]\n" );
|
|
|
|
MergeLeafNodes_r( bsp, bsp.GetRootNode() );
|
|
bsp.GetRootNode()->RemoveFlagRecurse( NODE_DONE );
|
|
bsp.PruneMergedTree_r( bsp.GetRootNode() );
|
|
|
|
common->Printf( "\r%6d leaf nodes merged\n", numMergedLeafNodes );
|
|
}
|