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doom3-bfg/base/def/d3le-monster_zombie_hazmat.def
2022-08-27 13:19:29 +02:00

37 lines
No EOL
1.7 KiB
Modula-2

export jay3 {
options -prefix ZOMBIE_ -keep eyecontrol rshldrpad lshldrpad Lknee Rknee Body Body2 Lhand Lhand1 Rhand Rhand1 headcontrol neckcontrol loneckcontrol SPINNER Rball_r Rtoe_r Lball_r Ltoe_r Chest Shoulders Luparm_orbit Ruparm_orbit Belly Lrib Rrib chair RHANDCONNECTOR LHANDCONNECTOR -parent RHANDCONNECTOR Rhand1 -parent LHANDCONNECTOR Lhand1 -parent headcontrol neckcontrol -parent neckcontrol loneckcontrol -parent loneckcontrol Shoulders -parent rshldrpad Shoulders -parent lshldrpad Shoulders -parent Body2 Body -parent Hips Body2 -parent SPINNER Body2 -parent Waist SPINNER
addoptions -keepmesh Hazmatbeam
addoptions -keepmesh Hazmatbody
addoptions -keepmesh Hazmatflare
addoptions -keepmesh Hazmatlight
addoptions -keepmesh Hazmatvisor
mesh models/monsters/zombie/hazmat_zombie/zombie_mesh.mb -rotate 90 -dest models/md5/monsters/zombies/hazmat_zombie/hazmat_zombie
}
entityDef monster_zombie_hazmat_exis {
"inherit" "monster_zombie_base"
"model" "monster_zombie_hazmat"
"anim" "idle1"
"def_head" "head_zombie_hazmat"
"head_joint" "Shoulders"
"def_dropDeathItem" "moveable_item_aircannister_exis"
"dropDeathItemJoint" "Shoulders"
"skin_dropGib" "skins/monsters/zombie/hazmat_zombie/hazmatdead.skin"
"snd_sight" "zslime_sight"
"snd_sight1" "zslime_sight"
"snd_footstep" "monster_zombie_maint_footstep"
"snd_attack" "zslime_attack"
"snd_chatter" "zslime_chatter"
"snd_chatter_combat" "zslime_chatter_combat"
"snd_pain" "zslime_pain"
"snd_thud" "monster_zombie_maint_thud"
"snd_swipe" "monster_zombie_maint_swipe"
"snd_ambient" "zslime_regulator"
"snd_death" "zslime_death"
}