mirror of
https://github.com/id-Software/DOOM-3-BFG.git
synced 2024-12-15 15:01:19 +00:00
1163 lines
31 KiB
C++
1163 lines
31 KiB
C++
/*
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===========================================================================
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Doom 3 BFG Edition GPL Source Code
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Copyright (C) 1993-2012 id Software LLC, a ZeniMax Media company.
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Copyright (C) 2013 Robert Beckebans
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Copyright (C) 1997-2012 Sam Lantinga <slouken@libsdl.org> (MS ADPCM decoder)
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Copyright (c) 2011 Chris Robinson <chris.kcat@gmail.com> (OpenAL helpers)
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This file is part of the Doom 3 BFG Edition GPL Source Code ("Doom 3 BFG Edition Source Code").
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Doom 3 BFG Edition Source Code is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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Doom 3 BFG Edition Source Code is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Doom 3 BFG Edition Source Code. If not, see <http://www.gnu.org/licenses/>.
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In addition, the Doom 3 BFG Edition Source Code is also subject to certain additional terms. You should have received a copy of these additional terms immediately following the terms and conditions of the GNU General Public License which accompanied the Doom 3 BFG Edition Source Code. If not, please request a copy in writing from id Software at the address below.
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If you have questions concerning this license or the applicable additional terms, you may contact in writing id Software LLC, c/o ZeniMax Media Inc., Suite 120, Rockville, Maryland 20850 USA.
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===========================================================================
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*/
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#pragma hdrstop
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#include "precompiled.h"
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#include "../snd_local.h"
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extern idCVar s_useCompression;
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extern idCVar s_noSound;
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#define GPU_CONVERT_CPU_TO_CPU_CACHED_READONLY_ADDRESS( x ) x
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const uint32 SOUND_MAGIC_IDMSA = 0x6D7A7274;
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extern idCVar sys_lang;
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/*
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========================
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AllocBuffer
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========================
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*/
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static void* AllocBuffer( int size, const char* name )
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{
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return Mem_Alloc( size, TAG_AUDIO );
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}
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/*
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========================
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FreeBuffer
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========================
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*/
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static void FreeBuffer( void* p )
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{
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return Mem_Free( p );
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}
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/*
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========================
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idSoundSample_OpenAL::idSoundSample_OpenAL
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========================
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*/
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idSoundSample_OpenAL::idSoundSample_OpenAL()
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{
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timestamp = FILE_NOT_FOUND_TIMESTAMP;
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loaded = false;
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neverPurge = false;
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levelLoadReferenced = false;
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memset( &format, 0, sizeof( format ) );
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totalBufferSize = 0;
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playBegin = 0;
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playLength = 0;
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lastPlayedTime = 0;
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openalBuffer = 0;
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}
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/*
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========================
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idSoundSample_OpenAL::~idSoundSample_OpenAL
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========================
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*/
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idSoundSample_OpenAL::~idSoundSample_OpenAL()
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{
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FreeData();
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}
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/*
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========================
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idSoundSample_OpenAL::WriteGeneratedSample
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========================
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*/
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void idSoundSample_OpenAL::WriteGeneratedSample( idFile* fileOut )
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{
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fileOut->WriteBig( SOUND_MAGIC_IDMSA );
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fileOut->WriteBig( timestamp );
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fileOut->WriteBig( loaded );
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fileOut->WriteBig( playBegin );
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fileOut->WriteBig( playLength );
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idWaveFile::WriteWaveFormatDirect( format, fileOut );
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fileOut->WriteBig( ( int )amplitude.Num() );
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fileOut->Write( amplitude.Ptr(), amplitude.Num() );
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fileOut->WriteBig( totalBufferSize );
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fileOut->WriteBig( ( int )buffers.Num() );
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for( int i = 0; i < buffers.Num(); i++ )
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{
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fileOut->WriteBig( buffers[ i ].numSamples );
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fileOut->WriteBig( buffers[ i ].bufferSize );
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fileOut->Write( buffers[ i ].buffer, buffers[ i ].bufferSize );
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};
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}
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/*
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========================
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idSoundSample_OpenAL::WriteAllSamples
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========================
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*/
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void idSoundSample_OpenAL::WriteAllSamples( const idStr& sampleName )
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{
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idSoundSample_OpenAL* samplePC = new idSoundSample_OpenAL();
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{
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idStrStatic< MAX_OSPATH > inName = sampleName;
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inName.Append( ".msadpcm" );
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idStrStatic< MAX_OSPATH > inName2 = sampleName;
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inName2.Append( ".wav" );
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idStrStatic< MAX_OSPATH > outName = "generated/";
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outName.Append( sampleName );
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outName.Append( ".idwav" );
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if( samplePC->LoadWav( inName ) || samplePC->LoadWav( inName2 ) )
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{
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idFile* fileOut = fileSystem->OpenFileWrite( outName, "fs_basepath" );
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samplePC->WriteGeneratedSample( fileOut );
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delete fileOut;
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}
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}
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delete samplePC;
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}
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/*
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========================
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idSoundSample_OpenAL::LoadGeneratedSound
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========================
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*/
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bool idSoundSample_OpenAL::LoadGeneratedSample( const idStr& filename )
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{
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#if 1
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idFileLocal fileIn( fileSystem->OpenFileReadMemory( filename ) );
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if( fileIn != NULL )
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{
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uint32 magic;
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fileIn->ReadBig( magic );
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fileIn->ReadBig( timestamp );
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fileIn->ReadBig( loaded );
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fileIn->ReadBig( playBegin );
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fileIn->ReadBig( playLength );
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idWaveFile::ReadWaveFormatDirect( format, fileIn );
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int num;
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fileIn->ReadBig( num );
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amplitude.Clear();
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amplitude.SetNum( num );
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fileIn->Read( amplitude.Ptr(), amplitude.Num() );
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fileIn->ReadBig( totalBufferSize );
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fileIn->ReadBig( num );
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buffers.SetNum( num );
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for( int i = 0; i < num; i++ )
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{
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fileIn->ReadBig( buffers[ i ].numSamples );
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fileIn->ReadBig( buffers[ i ].bufferSize );
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buffers[ i ].buffer = AllocBuffer( buffers[ i ].bufferSize, GetName() );
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fileIn->Read( buffers[ i ].buffer, buffers[ i ].bufferSize );
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buffers[ i ].buffer = GPU_CONVERT_CPU_TO_CPU_CACHED_READONLY_ADDRESS( buffers[ i ].buffer );
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}
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return true;
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}
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#endif
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return false;
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}
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/*
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========================
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idSoundSample_OpenAL::Load
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========================
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*/
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void idSoundSample_OpenAL::LoadResource()
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{
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FreeData();
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if( idStr::Icmpn( GetName(), "_default", 8 ) == 0 )
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{
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MakeDefault();
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return;
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}
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if( s_noSound.GetBool() )
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{
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MakeDefault();
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return;
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}
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loaded = false;
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for( int i = 0; i < 2; i++ )
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{
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idStrStatic< MAX_OSPATH > sampleName = GetName();
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if( ( i == 0 ) && !sampleName.Replace( "/vo/", va( "/vo/%s/", sys_lang.GetString() ) ) )
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{
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i++;
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}
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idStrStatic< MAX_OSPATH > generatedName = "generated/";
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generatedName.Append( sampleName );
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{
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if( s_useCompression.GetBool() )
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{
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sampleName.Append( ".msadpcm" );
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}
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else
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{
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sampleName.Append( ".wav" );
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}
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generatedName.Append( ".idwav" );
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}
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loaded = LoadGeneratedSample( generatedName ) || LoadWav( sampleName );
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if( !loaded && s_useCompression.GetBool() )
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{
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sampleName.SetFileExtension( "wav" );
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loaded = LoadWav( sampleName );
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}
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if( loaded )
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{
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if( cvarSystem->GetCVarBool( "fs_buildresources" ) )
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{
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fileSystem->AddSamplePreload( GetName() );
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WriteAllSamples( GetName() );
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if( sampleName.Find( "/vo/" ) >= 0 )
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{
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for( int i = 0; i < Sys_NumLangs(); i++ )
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{
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const char* lang = Sys_Lang( i );
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if( idStr::Icmp( lang, ID_LANG_ENGLISH ) == 0 )
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{
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continue;
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}
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idStrStatic< MAX_OSPATH > locName = GetName();
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locName.Replace( "/vo/", va( "/vo/%s/", Sys_Lang( i ) ) );
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WriteAllSamples( locName );
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}
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}
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}
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// upload PCM data to OpenAL
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CreateOpenALBuffer();
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return;
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}
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}
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if( !loaded )
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{
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// make it default if everything else fails
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MakeDefault();
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}
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return;
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}
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void idSoundSample_OpenAL::CreateOpenALBuffer()
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{
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// build OpenAL buffer
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CheckALErrors();
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alGenBuffers( 1, &openalBuffer );
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if( CheckALErrors() != AL_NO_ERROR )
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{
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common->Error( "idSoundSample_OpenAL::CreateOpenALBuffer: error generating OpenAL hardware buffer" );
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}
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if( alIsBuffer( openalBuffer ) )
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{
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CheckALErrors();
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void* buffer = NULL;
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uint32 bufferSize = 0;
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if( format.basic.formatTag == idWaveFile::FORMAT_ADPCM )
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{
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// RB: decode idWaveFile::FORMAT_ADPCM to idWaveFile::FORMAT_PCM
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buffer = buffers[0].buffer;
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bufferSize = buffers[0].bufferSize;
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if( MS_ADPCM_decode( ( uint8** ) &buffer, &bufferSize ) < 0 )
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{
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common->Error( "idSoundSample_OpenAL::CreateOpenALBuffer: could not decode ADPCM '%s' to 16 bit format", GetName() );
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}
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buffers[0].buffer = buffer;
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buffers[0].bufferSize = bufferSize;
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totalBufferSize = bufferSize;
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_XMA2 )
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{
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// RB: not used in the PC version of the BFG edition
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common->Error( "idSoundSample_OpenAL::CreateOpenALBuffer: could not decode XMA2 '%s' to 16 bit format", GetName() );
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_EXTENSIBLE )
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{
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// RB: not used in the PC version of the BFG edition
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common->Error( "idSoundSample_OpenAL::CreateOpenALBuffer: could not decode extensible WAV format '%s' to 16 bit format", GetName() );
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}
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else
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{
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// TODO concatenate buffers
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assert( buffers.Num() == 1 );
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buffer = buffers[0].buffer;
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bufferSize = buffers[0].bufferSize;
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}
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#if 0 //#if defined(AL_SOFT_buffer_samples)
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if( alIsExtensionPresent( "AL_SOFT_buffer_samples" ) )
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{
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ALenum type = AL_SHORT_SOFT;
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if( format.basic.bitsPerSample != 16 )
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{
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//common->Error( "idSoundSample_OpenAL::LoadResource: '%s' not a 16 bit format", GetName() );
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}
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ALenum channels = NumChannels() == 1 ? AL_MONO_SOFT : AL_STEREO_SOFT;
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ALenum alFormat = GetOpenALSoftFormat( channels, type );
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alBufferSamplesSOFT( openalBuffer, format.basic.samplesPerSec, alFormat, BytesToFrames( bufferSize, channels, type ), channels, type, buffer );
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}
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else
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#endif
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{
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alBufferData( openalBuffer, GetOpenALBufferFormat(), buffer, bufferSize, format.basic.samplesPerSec );
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}
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if( CheckALErrors() != AL_NO_ERROR )
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{
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common->Error( "idSoundSample_OpenAL::CreateOpenALBuffer: error loading data into OpenAL hardware buffer" );
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}
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}
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}
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/*
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========================
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idSoundSample_OpenAL::LoadWav
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========================
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*/
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bool idSoundSample_OpenAL::LoadWav( const idStr& filename )
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{
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// load the wave
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idWaveFile wave;
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if( !wave.Open( filename ) )
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{
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return false;
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}
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idStrStatic< MAX_OSPATH > sampleName = filename;
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sampleName.SetFileExtension( "amp" );
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LoadAmplitude( sampleName );
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const char* formatError = wave.ReadWaveFormat( format );
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if( formatError != NULL )
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{
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idLib::Warning( "LoadWav( %s ) : %s", filename.c_str(), formatError );
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MakeDefault();
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return false;
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}
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timestamp = wave.Timestamp();
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totalBufferSize = wave.SeekToChunk( 'data' );
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if( format.basic.formatTag == idWaveFile::FORMAT_PCM || format.basic.formatTag == idWaveFile::FORMAT_EXTENSIBLE )
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{
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if( format.basic.bitsPerSample != 16 )
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{
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idLib::Warning( "LoadWav( %s ) : %s", filename.c_str(), "Not a 16 bit PCM wav file" );
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MakeDefault();
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return false;
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}
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playBegin = 0;
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playLength = ( totalBufferSize ) / format.basic.blockSize;
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buffers.SetNum( 1 );
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buffers[0].bufferSize = totalBufferSize;
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buffers[0].numSamples = playLength;
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buffers[0].buffer = AllocBuffer( totalBufferSize, GetName() );
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wave.Read( buffers[0].buffer, totalBufferSize );
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if( format.basic.bitsPerSample == 16 )
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{
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idSwap::LittleArray( ( short* )buffers[0].buffer, totalBufferSize / sizeof( short ) );
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}
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buffers[0].buffer = GPU_CONVERT_CPU_TO_CPU_CACHED_READONLY_ADDRESS( buffers[0].buffer );
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_ADPCM )
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{
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playBegin = 0;
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playLength = ( ( totalBufferSize / format.basic.blockSize ) * format.extra.adpcm.samplesPerBlock );
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buffers.SetNum( 1 );
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buffers[0].bufferSize = totalBufferSize;
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buffers[0].numSamples = playLength;
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buffers[0].buffer = AllocBuffer( totalBufferSize, GetName() );
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wave.Read( buffers[0].buffer, totalBufferSize );
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buffers[0].buffer = GPU_CONVERT_CPU_TO_CPU_CACHED_READONLY_ADDRESS( buffers[0].buffer );
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}
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else if( format.basic.formatTag == idWaveFile::FORMAT_XMA2 )
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{
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if( format.extra.xma2.blockCount == 0 )
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{
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idLib::Warning( "LoadWav( %s ) : %s", filename.c_str(), "No data blocks in file" );
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MakeDefault();
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return false;
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}
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int bytesPerBlock = format.extra.xma2.bytesPerBlock;
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assert( format.extra.xma2.blockCount == ALIGN( totalBufferSize, bytesPerBlock ) / bytesPerBlock );
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assert( format.extra.xma2.blockCount * bytesPerBlock >= totalBufferSize );
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assert( format.extra.xma2.blockCount * bytesPerBlock < totalBufferSize + bytesPerBlock );
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buffers.SetNum( format.extra.xma2.blockCount );
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for( int i = 0; i < buffers.Num(); i++ )
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{
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if( i == buffers.Num() - 1 )
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{
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buffers[i].bufferSize = totalBufferSize - ( i * bytesPerBlock );
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}
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else
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{
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buffers[i].bufferSize = bytesPerBlock;
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}
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buffers[i].buffer = AllocBuffer( buffers[i].bufferSize, GetName() );
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wave.Read( buffers[i].buffer, buffers[i].bufferSize );
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buffers[i].buffer = GPU_CONVERT_CPU_TO_CPU_CACHED_READONLY_ADDRESS( buffers[i].buffer );
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}
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int seekTableSize = wave.SeekToChunk( 'seek' );
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if( seekTableSize != 4 * buffers.Num() )
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{
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idLib::Warning( "LoadWav( %s ) : %s", filename.c_str(), "Wrong number of entries in seek table" );
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MakeDefault();
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return false;
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}
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for( int i = 0; i < buffers.Num(); i++ )
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{
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wave.Read( &buffers[i].numSamples, sizeof( buffers[i].numSamples ) );
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idSwap::Big( buffers[i].numSamples );
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}
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playBegin = format.extra.xma2.loopBegin;
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playLength = format.extra.xma2.loopLength;
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if( buffers[buffers.Num() - 1].numSamples < playBegin + playLength )
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{
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// This shouldn't happen, but it's not fatal if it does
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playLength = buffers[buffers.Num() - 1].numSamples - playBegin;
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}
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else
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{
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// Discard samples beyond playLength
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for( int i = 0; i < buffers.Num(); i++ )
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{
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if( buffers[i].numSamples > playBegin + playLength )
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{
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buffers[i].numSamples = playBegin + playLength;
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// Ideally, the following loop should always have 0 iterations because playBegin + playLength ends in the last block already
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// But there is no guarantee for that, so to be safe, discard all buffers beyond this one
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for( int j = i + 1; j < buffers.Num(); j++ )
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{
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FreeBuffer( buffers[j].buffer );
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}
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buffers.SetNum( i + 1 );
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break;
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}
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}
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}
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}
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else
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{
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idLib::Warning( "LoadWav( %s ) : Unsupported wave format %d", filename.c_str(), format.basic.formatTag );
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MakeDefault();
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return false;
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}
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wave.Close();
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if( format.basic.formatTag == idWaveFile::FORMAT_EXTENSIBLE )
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{
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// HACK: XAudio2 doesn't really support FORMAT_EXTENSIBLE so we convert it to a basic format after extracting the channel mask
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format.basic.formatTag = format.extra.extensible.subFormat.data1;
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}
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// sanity check...
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assert( buffers[buffers.Num() - 1].numSamples == playBegin + playLength );
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return true;
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}
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|
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/*
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|
========================
|
|
idSoundSample_OpenAL::MakeDefault
|
|
========================
|
|
*/
|
|
void idSoundSample_OpenAL::MakeDefault()
|
|
{
|
|
FreeData();
|
|
|
|
static const int DEFAULT_NUM_SAMPLES = 4096;
|
|
|
|
timestamp = FILE_NOT_FOUND_TIMESTAMP;
|
|
loaded = true;
|
|
|
|
memset( &format, 0, sizeof( format ) );
|
|
format.basic.formatTag = idWaveFile::FORMAT_PCM;
|
|
format.basic.numChannels = 1;
|
|
format.basic.bitsPerSample = 16;
|
|
format.basic.samplesPerSec = 22050; //44100; //XAUDIO2_MIN_SAMPLE_RATE;
|
|
format.basic.blockSize = format.basic.numChannels * format.basic.bitsPerSample / 8;
|
|
format.basic.avgBytesPerSec = format.basic.samplesPerSec * format.basic.blockSize;
|
|
|
|
assert( format.basic.blockSize == 2 );
|
|
|
|
totalBufferSize = DEFAULT_NUM_SAMPLES * 2;// * sizeof( short );
|
|
|
|
short* defaultBuffer = ( short* )AllocBuffer( totalBufferSize, GetName() );
|
|
for( int i = 0; i < DEFAULT_NUM_SAMPLES; i += 2 )
|
|
{
|
|
float v = sin( idMath::PI * 2 * i / 64 );
|
|
int sample = v * 0x4000;
|
|
defaultBuffer[i + 0] = sample;
|
|
defaultBuffer[i + 1] = sample;
|
|
|
|
//defaultBuffer[i + 0] = SHRT_MIN;
|
|
//defaultBuffer[i + 1] = SHRT_MAX;
|
|
}
|
|
|
|
buffers.SetNum( 1 );
|
|
buffers[0].buffer = defaultBuffer;
|
|
buffers[0].bufferSize = totalBufferSize;
|
|
buffers[0].numSamples = DEFAULT_NUM_SAMPLES;
|
|
buffers[0].buffer = GPU_CONVERT_CPU_TO_CPU_CACHED_READONLY_ADDRESS( buffers[0].buffer );
|
|
|
|
playBegin = 0;
|
|
playLength = DEFAULT_NUM_SAMPLES;
|
|
|
|
|
|
CheckALErrors();
|
|
alGenBuffers( 1, &openalBuffer );
|
|
|
|
if( CheckALErrors() != AL_NO_ERROR )
|
|
{
|
|
common->Error( "idSoundSample_OpenAL::MakeDefault: error generating OpenAL hardware buffer" );
|
|
}
|
|
|
|
if( alIsBuffer( openalBuffer ) )
|
|
{
|
|
CheckALErrors();
|
|
alBufferData( openalBuffer, GetOpenALBufferFormat(), defaultBuffer, totalBufferSize, format.basic.samplesPerSec );
|
|
if( CheckALErrors() != AL_NO_ERROR )
|
|
{
|
|
common->Error( "idSoundSample_OpenAL::MakeDefault: error loading data into OpenAL hardware buffer" );
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idSoundSample_OpenAL::FreeData
|
|
|
|
Called before deleting the object and at the start of LoadResource()
|
|
========================
|
|
*/
|
|
void idSoundSample_OpenAL::FreeData()
|
|
{
|
|
if( buffers.Num() > 0 )
|
|
{
|
|
soundSystemLocal.StopVoicesWithSample( ( idSoundSample* )this );
|
|
for( int i = 0; i < buffers.Num(); i++ )
|
|
{
|
|
FreeBuffer( buffers[i].buffer );
|
|
}
|
|
buffers.Clear();
|
|
}
|
|
amplitude.Clear();
|
|
|
|
timestamp = FILE_NOT_FOUND_TIMESTAMP;
|
|
memset( &format, 0, sizeof( format ) );
|
|
loaded = false;
|
|
totalBufferSize = 0;
|
|
playBegin = 0;
|
|
playLength = 0;
|
|
|
|
if( alIsBuffer( openalBuffer ) )
|
|
{
|
|
CheckALErrors();
|
|
|
|
alDeleteBuffers( 1, &openalBuffer );
|
|
if( CheckALErrors() != AL_NO_ERROR )
|
|
{
|
|
common->Error( "idSoundSample_OpenAL::FreeData: error unloading data from OpenAL hardware buffer" );
|
|
}
|
|
else
|
|
{
|
|
openalBuffer = 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idSoundSample_OpenAL::LoadAmplitude
|
|
========================
|
|
*/
|
|
bool idSoundSample_OpenAL::LoadAmplitude( const idStr& name )
|
|
{
|
|
amplitude.Clear();
|
|
idFileLocal f( fileSystem->OpenFileRead( name ) );
|
|
if( f == NULL )
|
|
{
|
|
return false;
|
|
}
|
|
amplitude.SetNum( f->Length() );
|
|
f->Read( amplitude.Ptr(), amplitude.Num() );
|
|
return true;
|
|
}
|
|
|
|
/*
|
|
========================
|
|
idSoundSample_OpenAL::GetAmplitude
|
|
========================
|
|
*/
|
|
float idSoundSample_OpenAL::GetAmplitude( int timeMS ) const
|
|
{
|
|
if( timeMS < 0 || timeMS > LengthInMsec() )
|
|
{
|
|
return 0.0f;
|
|
}
|
|
if( IsDefault() )
|
|
{
|
|
return 1.0f;
|
|
}
|
|
int index = timeMS * 60 / 1000;
|
|
if( index < 0 || index >= amplitude.Num() )
|
|
{
|
|
return 0.0f;
|
|
}
|
|
return ( float )amplitude[index] / 255.0f;
|
|
}
|
|
|
|
|
|
#if 0 //defined(AL_SOFT_buffer_samples)
|
|
const char* idSoundSample_OpenAL::OpenALSoftChannelsName( ALenum chans ) const
|
|
{
|
|
switch( chans )
|
|
{
|
|
case AL_MONO_SOFT:
|
|
return "Mono";
|
|
case AL_STEREO_SOFT:
|
|
return "Stereo";
|
|
case AL_REAR_SOFT:
|
|
return "Rear";
|
|
case AL_QUAD_SOFT:
|
|
return "Quadraphonic";
|
|
case AL_5POINT1_SOFT:
|
|
return "5.1 Surround";
|
|
case AL_6POINT1_SOFT:
|
|
return "6.1 Surround";
|
|
case AL_7POINT1_SOFT:
|
|
return "7.1 Surround";
|
|
}
|
|
|
|
return "Unknown Channels";
|
|
}
|
|
|
|
const char* idSoundSample_OpenAL::OpenALSoftTypeName( ALenum type ) const
|
|
{
|
|
switch( type )
|
|
{
|
|
case AL_BYTE_SOFT:
|
|
return "S8";
|
|
case AL_UNSIGNED_BYTE_SOFT:
|
|
return "U8";
|
|
case AL_SHORT_SOFT:
|
|
return "S16";
|
|
case AL_UNSIGNED_SHORT_SOFT:
|
|
return "U16";
|
|
case AL_INT_SOFT:
|
|
return "S32";
|
|
case AL_UNSIGNED_INT_SOFT:
|
|
return "U32";
|
|
case AL_FLOAT_SOFT:
|
|
return "Float32";
|
|
case AL_DOUBLE_SOFT:
|
|
return "Float64";
|
|
}
|
|
|
|
return "Unknown Type";
|
|
}
|
|
|
|
ALsizei idSoundSample_OpenAL::FramesToBytes( ALsizei size, ALenum channels, ALenum type ) const
|
|
{
|
|
switch( channels )
|
|
{
|
|
case AL_MONO_SOFT:
|
|
size *= 1;
|
|
break;
|
|
case AL_STEREO_SOFT:
|
|
size *= 2;
|
|
break;
|
|
case AL_REAR_SOFT:
|
|
size *= 2;
|
|
break;
|
|
case AL_QUAD_SOFT:
|
|
size *= 4;
|
|
break;
|
|
case AL_5POINT1_SOFT:
|
|
size *= 6;
|
|
break;
|
|
case AL_6POINT1_SOFT:
|
|
size *= 7;
|
|
break;
|
|
case AL_7POINT1_SOFT:
|
|
size *= 8;
|
|
break;
|
|
}
|
|
|
|
switch( type )
|
|
{
|
|
case AL_BYTE_SOFT:
|
|
size *= sizeof( ALbyte );
|
|
break;
|
|
case AL_UNSIGNED_BYTE_SOFT:
|
|
size *= sizeof( ALubyte );
|
|
break;
|
|
case AL_SHORT_SOFT:
|
|
size *= sizeof( ALshort );
|
|
break;
|
|
case AL_UNSIGNED_SHORT_SOFT:
|
|
size *= sizeof( ALushort );
|
|
break;
|
|
case AL_INT_SOFT:
|
|
size *= sizeof( ALint );
|
|
break;
|
|
case AL_UNSIGNED_INT_SOFT:
|
|
size *= sizeof( ALuint );
|
|
break;
|
|
case AL_FLOAT_SOFT:
|
|
size *= sizeof( ALfloat );
|
|
break;
|
|
case AL_DOUBLE_SOFT:
|
|
size *= sizeof( ALdouble );
|
|
break;
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
ALsizei idSoundSample_OpenAL::BytesToFrames( ALsizei size, ALenum channels, ALenum type ) const
|
|
{
|
|
return size / FramesToBytes( 1, channels, type );
|
|
}
|
|
|
|
ALenum idSoundSample_OpenAL::GetOpenALSoftFormat( ALenum channels, ALenum type ) const
|
|
{
|
|
ALenum format = AL_NONE;
|
|
|
|
/* If using AL_SOFT_buffer_samples, try looking through its formats */
|
|
if( alIsExtensionPresent( "AL_SOFT_buffer_samples" ) )
|
|
{
|
|
/* AL_SOFT_buffer_samples is more lenient with matching formats. The
|
|
* specified sample type does not need to match the returned format,
|
|
* but it is nice to try to get something close. */
|
|
if( type == AL_UNSIGNED_BYTE_SOFT || type == AL_BYTE_SOFT )
|
|
{
|
|
if( channels == AL_MONO_SOFT ) format = AL_MONO8_SOFT;
|
|
else if( channels == AL_STEREO_SOFT ) format = AL_STEREO8_SOFT;
|
|
else if( channels == AL_QUAD_SOFT ) format = AL_QUAD8_SOFT;
|
|
else if( channels == AL_5POINT1_SOFT ) format = AL_5POINT1_8_SOFT;
|
|
else if( channels == AL_6POINT1_SOFT ) format = AL_6POINT1_8_SOFT;
|
|
else if( channels == AL_7POINT1_SOFT ) format = AL_7POINT1_8_SOFT;
|
|
}
|
|
else if( type == AL_UNSIGNED_SHORT_SOFT || type == AL_SHORT_SOFT )
|
|
{
|
|
if( channels == AL_MONO_SOFT ) format = AL_MONO16_SOFT;
|
|
else if( channels == AL_STEREO_SOFT ) format = AL_STEREO16_SOFT;
|
|
else if( channels == AL_QUAD_SOFT ) format = AL_QUAD16_SOFT;
|
|
else if( channels == AL_5POINT1_SOFT ) format = AL_5POINT1_16_SOFT;
|
|
else if( channels == AL_6POINT1_SOFT ) format = AL_6POINT1_16_SOFT;
|
|
else if( channels == AL_7POINT1_SOFT ) format = AL_7POINT1_16_SOFT;
|
|
}
|
|
else if( type == AL_UNSIGNED_BYTE3_SOFT || type == AL_BYTE3_SOFT ||
|
|
type == AL_UNSIGNED_INT_SOFT || type == AL_INT_SOFT ||
|
|
type == AL_FLOAT_SOFT || type == AL_DOUBLE_SOFT )
|
|
{
|
|
if( channels == AL_MONO_SOFT ) format = AL_MONO32F_SOFT;
|
|
else if( channels == AL_STEREO_SOFT ) format = AL_STEREO32F_SOFT;
|
|
else if( channels == AL_QUAD_SOFT ) format = AL_QUAD32F_SOFT;
|
|
else if( channels == AL_5POINT1_SOFT ) format = AL_5POINT1_32F_SOFT;
|
|
else if( channels == AL_6POINT1_SOFT ) format = AL_6POINT1_32F_SOFT;
|
|
else if( channels == AL_7POINT1_SOFT ) format = AL_7POINT1_32F_SOFT;
|
|
}
|
|
|
|
if( format != AL_NONE && !alIsBufferFormatSupportedSOFT( format ) )
|
|
format = AL_NONE;
|
|
|
|
/* A matching format was not found or supported. Try 32-bit float. */
|
|
if( format == AL_NONE )
|
|
{
|
|
if( channels == AL_MONO_SOFT ) format = AL_MONO32F_SOFT;
|
|
else if( channels == AL_STEREO_SOFT ) format = AL_STEREO32F_SOFT;
|
|
else if( channels == AL_QUAD_SOFT ) format = AL_QUAD32F_SOFT;
|
|
else if( channels == AL_5POINT1_SOFT ) format = AL_5POINT1_32F_SOFT;
|
|
else if( channels == AL_6POINT1_SOFT ) format = AL_6POINT1_32F_SOFT;
|
|
else if( channels == AL_7POINT1_SOFT ) format = AL_7POINT1_32F_SOFT;
|
|
|
|
if( format != AL_NONE && !alIsBufferFormatSupportedSOFT( format ) )
|
|
format = AL_NONE;
|
|
}
|
|
/* 32-bit float not supported. Try 16-bit int. */
|
|
if( format == AL_NONE )
|
|
{
|
|
if( channels == AL_MONO_SOFT ) format = AL_MONO16_SOFT;
|
|
else if( channels == AL_STEREO_SOFT ) format = AL_STEREO16_SOFT;
|
|
else if( channels == AL_QUAD_SOFT ) format = AL_QUAD16_SOFT;
|
|
else if( channels == AL_5POINT1_SOFT ) format = AL_5POINT1_16_SOFT;
|
|
else if( channels == AL_6POINT1_SOFT ) format = AL_6POINT1_16_SOFT;
|
|
else if( channels == AL_7POINT1_SOFT ) format = AL_7POINT1_16_SOFT;
|
|
|
|
if( format != AL_NONE && !alIsBufferFormatSupportedSOFT( format ) )
|
|
format = AL_NONE;
|
|
}
|
|
/* 16-bit int not supported. Try 8-bit int. */
|
|
if( format == AL_NONE )
|
|
{
|
|
if( channels == AL_MONO_SOFT ) format = AL_MONO8_SOFT;
|
|
else if( channels == AL_STEREO_SOFT ) format = AL_STEREO8_SOFT;
|
|
else if( channels == AL_QUAD_SOFT ) format = AL_QUAD8_SOFT;
|
|
else if( channels == AL_5POINT1_SOFT ) format = AL_5POINT1_8_SOFT;
|
|
else if( channels == AL_6POINT1_SOFT ) format = AL_6POINT1_8_SOFT;
|
|
else if( channels == AL_7POINT1_SOFT ) format = AL_7POINT1_8_SOFT;
|
|
|
|
if( format != AL_NONE && !alIsBufferFormatSupportedSOFT( format ) )
|
|
format = AL_NONE;
|
|
}
|
|
|
|
return format;
|
|
}
|
|
|
|
/* We use the AL_EXT_MCFORMATS extension to provide output of Quad, 5.1,
|
|
* and 7.1 channel configs, AL_EXT_FLOAT32 for 32-bit float samples, and
|
|
* AL_EXT_DOUBLE for 64-bit float samples. */
|
|
if( type == AL_UNSIGNED_BYTE_SOFT )
|
|
{
|
|
if( channels == AL_MONO_SOFT )
|
|
format = AL_FORMAT_MONO8;
|
|
else if( channels == AL_STEREO_SOFT )
|
|
format = AL_FORMAT_STEREO8;
|
|
else if( alIsExtensionPresent( "AL_EXT_MCFORMATS" ) )
|
|
{
|
|
if( channels == AL_QUAD_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_QUAD8" );
|
|
else if( channels == AL_5POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_51CHN8" );
|
|
else if( channels == AL_6POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_61CHN8" );
|
|
else if( channels == AL_7POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_71CHN8" );
|
|
}
|
|
}
|
|
else if( type == AL_SHORT_SOFT )
|
|
{
|
|
if( channels == AL_MONO_SOFT )
|
|
format = AL_FORMAT_MONO16;
|
|
else if( channels == AL_STEREO_SOFT )
|
|
format = AL_FORMAT_STEREO16;
|
|
else if( alIsExtensionPresent( "AL_EXT_MCFORMATS" ) )
|
|
{
|
|
if( channels == AL_QUAD_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_QUAD16" );
|
|
else if( channels == AL_5POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_51CHN16" );
|
|
else if( channels == AL_6POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_61CHN16" );
|
|
else if( channels == AL_7POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_71CHN16" );
|
|
}
|
|
}
|
|
else if( type == AL_FLOAT_SOFT && alIsExtensionPresent( "AL_EXT_FLOAT32" ) )
|
|
{
|
|
if( channels == AL_MONO_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_MONO_FLOAT32" );
|
|
else if( channels == AL_STEREO_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_STEREO_FLOAT32" );
|
|
else if( alIsExtensionPresent( "AL_EXT_MCFORMATS" ) )
|
|
{
|
|
if( channels == AL_QUAD_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_QUAD32" );
|
|
else if( channels == AL_5POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_51CHN32" );
|
|
else if( channels == AL_6POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_61CHN32" );
|
|
else if( channels == AL_7POINT1_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_71CHN32" );
|
|
}
|
|
}
|
|
else if( type == AL_DOUBLE_SOFT && alIsExtensionPresent( "AL_EXT_DOUBLE" ) )
|
|
{
|
|
if( channels == AL_MONO_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_MONO_DOUBLE" );
|
|
else if( channels == AL_STEREO_SOFT )
|
|
format = alGetEnumValue( "AL_FORMAT_STEREO_DOUBLE" );
|
|
}
|
|
|
|
/* NOTE: It seems OSX returns -1 from alGetEnumValue for unknown enums, as
|
|
* opposed to 0. Correct it. */
|
|
if( format == -1 )
|
|
format = 0;
|
|
|
|
return format;
|
|
}
|
|
#endif // #if defined(AL_SOFT_buffer_samples)
|
|
|
|
ALenum idSoundSample_OpenAL::GetOpenALBufferFormat() const
|
|
{
|
|
ALenum alFormat;
|
|
|
|
if( format.basic.formatTag == idWaveFile::FORMAT_PCM )
|
|
{
|
|
alFormat = NumChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
|
|
}
|
|
else if( format.basic.formatTag == idWaveFile::FORMAT_ADPCM )
|
|
{
|
|
//alFormat = NumChannels() == 1 ? AL_FORMAT_MONO8 : AL_FORMAT_STEREO8;
|
|
alFormat = NumChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
|
|
//alFormat = NumChannels() == 1 ? AL_FORMAT_MONO_IMA4 : AL_FORMAT_STEREO_IMA4;
|
|
}
|
|
else if( format.basic.formatTag == idWaveFile::FORMAT_XMA2 )
|
|
{
|
|
alFormat = NumChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
|
|
}
|
|
else
|
|
{
|
|
alFormat = NumChannels() == 1 ? AL_FORMAT_MONO16 : AL_FORMAT_STEREO16;
|
|
}
|
|
|
|
return alFormat;
|
|
}
|
|
|
|
int32 idSoundSample_OpenAL::MS_ADPCM_nibble( MS_ADPCM_decodeState_t* state, int8 nybble )
|
|
{
|
|
const int32 max_audioval = ( ( 1 << ( 16 - 1 ) ) - 1 );
|
|
const int32 min_audioval = -( 1 << ( 16 - 1 ) );
|
|
const int32 adaptive[] =
|
|
{
|
|
230, 230, 230, 230, 307, 409, 512, 614,
|
|
768, 614, 512, 409, 307, 230, 230, 230
|
|
};
|
|
|
|
int32 new_sample, delta;
|
|
|
|
new_sample = ( ( state->iSamp1 * state->coef1 ) +
|
|
( state->iSamp2 * state->coef2 ) ) / 256;
|
|
|
|
if( nybble & 0x08 )
|
|
{
|
|
new_sample += state->iDelta * ( nybble - 0x10 );
|
|
}
|
|
else
|
|
{
|
|
new_sample += state->iDelta * nybble;
|
|
}
|
|
|
|
if( new_sample < min_audioval )
|
|
{
|
|
new_sample = min_audioval;
|
|
}
|
|
else if( new_sample > max_audioval )
|
|
{
|
|
new_sample = max_audioval;
|
|
}
|
|
|
|
delta = ( ( int32 ) state->iDelta * adaptive[nybble] ) / 256;
|
|
if( delta < 16 )
|
|
{
|
|
delta = 16;
|
|
}
|
|
|
|
state->iDelta = ( uint16 ) delta;
|
|
state->iSamp2 = state->iSamp1;
|
|
state->iSamp1 = ( int16 ) new_sample;
|
|
|
|
return ( new_sample );
|
|
}
|
|
|
|
int idSoundSample_OpenAL::MS_ADPCM_decode( uint8** audio_buf, uint32* audio_len )
|
|
{
|
|
static MS_ADPCM_decodeState_t states[2];
|
|
MS_ADPCM_decodeState_t* state[2];
|
|
|
|
uint8* freeable, *encoded, *decoded;
|
|
int32 encoded_len, samplesleft;
|
|
int8 nybble;
|
|
int8 stereo;
|
|
int32 new_sample;
|
|
|
|
// Allocate the proper sized output buffer
|
|
encoded_len = *audio_len;
|
|
encoded = *audio_buf;
|
|
freeable = *audio_buf;
|
|
|
|
*audio_len = ( encoded_len / format.basic.blockSize ) * format.extra.adpcm.samplesPerBlock * format.basic.numChannels * sizeof( int16 );
|
|
|
|
*audio_buf = ( uint8* ) Mem_Alloc( *audio_len, TAG_AUDIO );
|
|
if( *audio_buf == NULL )
|
|
{
|
|
//SDL_Error( SDL_ENOMEM );
|
|
return ( -1 );
|
|
}
|
|
decoded = *audio_buf;
|
|
|
|
assert( format.basic.numChannels == 1 || format.basic.numChannels == 2 );
|
|
|
|
// Get ready... Go!
|
|
stereo = ( format.basic.numChannels == 2 ) ? 1 : 0;
|
|
state[0] = &states[0];
|
|
state[1] = &states[stereo];
|
|
|
|
while( encoded_len >= format.basic.blockSize )
|
|
{
|
|
// Grab the initial information for this block
|
|
state[0]->hPredictor = *encoded++;
|
|
|
|
assert( state[0]->hPredictor < format.extra.adpcm.numCoef );
|
|
state[0]->hPredictor = idMath::ClampInt( 0, 6, state[0]->hPredictor );
|
|
|
|
state[0]->coef1 = format.extra.adpcm.aCoef[state[0]->hPredictor].coef1;
|
|
state[0]->coef2 = format.extra.adpcm.aCoef[state[0]->hPredictor].coef2;
|
|
|
|
if( stereo )
|
|
{
|
|
state[1]->hPredictor = *encoded++;
|
|
|
|
assert( state[1]->hPredictor < format.extra.adpcm.numCoef );
|
|
state[1]->hPredictor = idMath::ClampInt( 0, 6, state[1]->hPredictor );
|
|
|
|
state[1]->coef1 = format.extra.adpcm.aCoef[state[1]->hPredictor].coef1;
|
|
state[1]->coef2 = format.extra.adpcm.aCoef[state[1]->hPredictor].coef2;
|
|
}
|
|
|
|
state[0]->iDelta = ( ( encoded[1] << 8 ) | encoded[0] );
|
|
encoded += sizeof( int16 );
|
|
if( stereo )
|
|
{
|
|
state[1]->iDelta = ( ( encoded[1] << 8 ) | encoded[0] );
|
|
encoded += sizeof( int16 );
|
|
}
|
|
|
|
state[0]->iSamp1 = ( ( encoded[1] << 8 ) | encoded[0] );
|
|
encoded += sizeof( int16 );
|
|
if( stereo )
|
|
{
|
|
state[1]->iSamp1 = ( ( encoded[1] << 8 ) | encoded[0] );
|
|
encoded += sizeof( int16 );
|
|
}
|
|
|
|
state[0]->iSamp2 = ( ( encoded[1] << 8 ) | encoded[0] );
|
|
encoded += sizeof( int16 );
|
|
if( stereo )
|
|
{
|
|
state[1]->iSamp2 = ( ( encoded[1] << 8 ) | encoded[0] );
|
|
encoded += sizeof( int16 );
|
|
}
|
|
|
|
|
|
|
|
// Store the two initial samples we start with
|
|
decoded[0] = state[0]->iSamp2 & 0xFF;
|
|
decoded[1] = ( state[0]->iSamp2 >> 8 ) & 0xFF;
|
|
decoded += 2;
|
|
if( stereo )
|
|
{
|
|
decoded[0] = state[1]->iSamp2 & 0xFF;
|
|
decoded[1] = ( state[1]->iSamp2 >> 8 ) & 0xFF;
|
|
decoded += 2;
|
|
}
|
|
|
|
decoded[0] = state[0]->iSamp1 & 0xFF;
|
|
decoded[1] = ( state[0]->iSamp1 >> 8 ) & 0xFF;
|
|
decoded += 2;
|
|
if( stereo )
|
|
{
|
|
decoded[0] = state[1]->iSamp1 & 0xFF;
|
|
decoded[1] = ( state[1]->iSamp1 >> 8 ) & 0xFF;
|
|
decoded += 2;
|
|
}
|
|
|
|
// Decode and store the other samples in this block
|
|
samplesleft = ( format.extra.adpcm.samplesPerBlock - 2 ) * format.basic.numChannels;
|
|
|
|
while( samplesleft > 0 )
|
|
{
|
|
nybble = ( *encoded ) >> 4;
|
|
new_sample = MS_ADPCM_nibble( state[0], nybble );
|
|
|
|
decoded[0] = new_sample & 0xFF;
|
|
decoded[1] = ( new_sample >> 8 ) & 0xFF;
|
|
decoded += 2;
|
|
|
|
nybble = ( *encoded ) & 0x0F;
|
|
new_sample = MS_ADPCM_nibble( state[1], nybble );
|
|
|
|
decoded[0] = new_sample & 0xFF;
|
|
decoded[1] = ( new_sample >> 8 ) & 0xFF;
|
|
decoded += 2;
|
|
|
|
++encoded;
|
|
samplesleft -= 2;
|
|
}
|
|
|
|
encoded_len -= format.basic.blockSize;
|
|
}
|
|
|
|
Mem_Free( freeable );
|
|
|
|
return 0;
|
|
}
|
|
|